Player Matchup

Cupid
Cupid
Chorei 5222
Cupid
Level 16
God Stats
32W - 33L
1,623 SR
Queue Stats
414W - 397L
1,503 Elo+
Solo
Anhur
Anhur
SwissOpTiC
Anhur
Level 28
God Stats
2W - 2L
1,735 SR
Queue Stats
119W - 122L
1,514 Elo+
Solo
Ganesha
Ganesha
Vali1997
Ganesha
Level 10
God Stats
0W - 1L
1,381 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
didier_laterreur
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,495 Elo+
Solo
Ares
Ares
fox-0406-
Ares
Level 4
God Stats
7W - 11L
1,596 SR
Queue Stats
13W - 25L
1,509 Elo+
Solo
Team Averages
Level 13
1,567 SR
1,481 Elo+

VS

Team Averages
Level 15
1,626 SR
1,520 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ahsmurfincab
Ymir
Level 6
God Stats
2W - 1L
1,776 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo
Nike
Nike
SheJayW
Nike
Level 16
God Stats
9W - 1L
1,853 SR
Queue Stats
36W - 27L
1,506 Elo+
Solo
Tiamat
Tiamat
Sushi_Bou
Tiamat
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 107L
1,562 Elo+
Solo
Thor
Thor
YashiButters
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 2
10,148
483
13,650
18,306
5,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
17
0 / 5 / 4
9,115
434
4,081
17,731
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Vali1997
Ganesha
13
0 / 13 / 6
7,885
375
5,841
24,130
15,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
14
5 / 7 / 2
9,603
457
9,033
17,839
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
1 / 9 / 1
7,813
372
4,250
19,431
12,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
12 / 6 / 11
12,008
572
17,629
14,135
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 20
12,678
604
16,776
16,944
17,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
SheJayW
Nike
18
6 / 0 / 15
11,747
559
10,359
15,973
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Sushi_Bou
Tiamat
19
13 / 2 / 6
12,962
617
21,983
12,622
10,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 13
11,286
537
9,694
10,577
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
10
Kills
46
46
Deaths
10
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
6
11
2.92
W
10
1
20
20
L
4
12
2
0.42
W
Nike
SheJayW
Nike
6
0
15
13.5
W
Tiamat
Sushi_Bou
Tiamat
13
2
6
8
L
Anhur
0
5
4
0.4
L
Ganesha
Vali1997
Ganesha
0
13
6
0.23
W
5
1
13
11.5
L
Tsukuyomi
5
7
2
0.86
L
Ares
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,855
Damage
76,441
97,437
Taken
70,251
45,086
Mitigated
55,824
16,109
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,629
8,969
0
4,142
14,135
4,920
1,458
3,223
10,912
0
60,754
W
16,776
1,603
0
5,063
16,944
17,172
379
2,008
14,936
58,727
0
L
13,650
7,256
1,285
3,512
18,306
5,614
0
8,136
10,101
0
53,589
W
Nike
SheJayW
Nike
10,359
1,640
0
3,073
15,973
17,511
1,310
1,816
14,157
0
69,953
W
Tiamat
Sushi_Bou
Tiamat
21,983
2,101
188
4,692
12,622
10,998
1,666
2,342
10,280
91,539
0
L
Anhur
4,081
1,760
123
4,208
17,731
5,680
0
8,384
8,867
0
55,785
L
Ganesha
Vali1997
Ganesha
5,841
523
270
1,583
24,130
15,087
0
8,126
15,832
26,952
0
W
9,694
2,167
0
4,696
10,577
5,223
1,824
702
9,875
0
70,668
L
Tsukuyomi
9,033
2,704
0
4,245
17,839
6,023
0
4,762
12,626
0
49,817
L
Ares
4,250
256
40
843
19,431
12,682
549
8,508
10,602
28,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
60,681
384
Minions Killed
533
0
Camps Cleared
0
1,598,728
Distance Traveled
1,914,378
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,008
572
83
4
0
350,496
0
W
Ymir
12,678
604
71
3
0
349,959
3
L
Cupid
10,148
483
107
5
0
312,905
1
W
Nike
11,747
559
107
5
0
388,788
2
W
Tiamat
12,962
617
156
7
0
400,368
2
L
Anhur
9,115
434
123
6
0
360,950
3
L
Ganesha
7,885
375
16
1
0
276,787
0
W
Thor
11,286
537
116
6
0
424,767
0
L
Tsukuyomi
9,603
457
87
4
0
358,598
0
L
Ares
7,813
372
51
2
0
289,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role