Player Matchup

Osiris
Osiris
DeepStateUSA
Osiris
Level 117
God Stats
1W - 0L
1,265 SR
Queue Stats
47W - 29L
1,483 Elo+
Solo
He Bo
He Bo
MajinMoo
He Bo
Level 77
God Stats
7W - 2L
1,626 SR
Queue Stats
150W - 155L
1,355 Elo+
Solo
Arachne
Arachne
ToshaAvatar
Arachne
Level 125
God Stats
1W - 1L
1,240 SR
Queue Stats
84W - 93L
1,378 Elo+
Solo
Heimdallr
Heimdallr
chukubld25
Heimdallr
Level 68
God Stats
5W - 5L
1,233 SR
Queue Stats
332W - 369L
1,355 Elo+
Solo
Bacchus
Bacchus
mousee1981
Bacchus
Level 104
God Stats
1W - 0L
1,563 SR
Queue Stats
4W - 5L
1,078 Elo+
Solo
Team Averages
Level 98
1,385 SR
1,330 Elo+

VS

Team Averages
Level 72
1,523 SR
1,371 Elo+
He Bo
He Bo
CoolAmare-200807
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Solo
Susano
Susano
Death2Zombiees
Susano
Level 42
God Stats
1W - 1L
1,691 SR
Queue Stats
49W - 65L
1,280 Elo+
Solo
Xbalanque
Xbalanque
JEW_HAT_
Xbalanque
Level 74
God Stats
4W - 2L
1,452 SR
Queue Stats
148W - 143L
1,418 Elo+
Solo
Zeus
Zeus
ii2cears2hears
Zeus
Level 40
God Stats
2W - 1L
1,835 SR
Queue Stats
63W - 75L
1,258 Elo+
Solo
Bastet
Bastet
soltis25
Bastet
Level 103
God Stats
4W - 5L
1,138 SR
Queue Stats
427W - 415L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
9 / 5 / 15
13,637
852
12,542
24,144
24,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
MajinMoo
He Bo
16
1 / 8 / 13
10,726
670
9,681
13,295
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ToshaAvatar
Arachne
19
3 / 4 / 20
12,184
762
7,328
19,195
23,863
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
chukubld25
Heimdallr
19
7 / 8 / 14
12,356
772
13,857
17,559
7,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
mousee1981
Bacchus
18
8 / 5 / 11
11,753
735
9,411
12,525
13,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 8
15,044
940
20,759
13,959
7,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 12
8,993
562
8,283
13,101
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
JEW_HAT_
Xbalanque
16
5 / 7 / 6
10,284
643
15,645
13,134
6,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 9
9,452
591
3,071
5,860
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
soltis25
Bastet
20
6 / 5 / 12
12,317
770
14,022
13,025
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
76
28
Kills
29
30
Deaths
28
73
Assists
47
Player
Kills
Deaths
Assists
KDA
L
15
5
8
3.8
L
1
7
12
1
W
Osiris
9
5
15
3.3
L
Xbalanque
JEW_HAT_
Xbalanque
5
7
6
1.14
W
He Bo
MajinMoo
He Bo
1
8
13
0.94
W
Arachne
ToshaAvatar
Arachne
3
4
20
3.25
W
Heimdallr
chukubld25
Heimdallr
7
8
14
1.75
L
2
4
9
1.63
W
Bacchus
mousee1981
Bacchus
8
5
11
2.7
L
Bastet
soltis25
Bastet
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
61,780
86,718
Taken
59,079
74,419
Mitigated
27,716
26,746
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,759
1,492
1,619
4,432
13,959
7,136
356
5,359
8,596
66,836
0
L
8,283
648
1,224
1,601
13,101
5,817
486
4,064
9,033
0
15,120
W
Osiris
12,542
3,907
2,792
6,097
24,144
24,212
621
4,956
19,188
0
26,625
L
Xbalanque
JEW_HAT_
Xbalanque
15,645
9,487
862
1,328
13,134
6,240
294
3,900
9,234
0
28,705
W
He Bo
MajinMoo
He Bo
9,681
538
1,362
1,397
13,295
5,070
1,576
6,572
6,723
27,831
0
W
Arachne
ToshaAvatar
Arachne
7,328
4,273
1,694
6,206
19,195
23,863
1,539
4,183
15,012
0
25,217
W
Heimdallr
chukubld25
Heimdallr
13,857
6,236
1,877
3,047
17,559
7,544
2,024
5,220
12,339
0
30,557
L
3,071
227
778
936
5,860
2,121
264
1,177
4,683
4,573
0
W
Bacchus
mousee1981
Bacchus
9,411
431
1,131
1,143
12,525
13,730
370
2,899
8,922
20,257
0
L
Bastet
soltis25
Bastet
14,022
3,102
797
2,302
13,025
6,402
0
4,592
8,433
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,656
Gold Earned
56,090
168
Minions Killed
160
0
Camps Cleared
0
1,303,635
Distance Traveled
1,153,450
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,044
940
95
6
0
251,090
1
L
Susano
8,993
562
7
0
0
222,468
0
W
Osiris
13,637
852
37
2
0
274,344
0
L
Xbalanque
10,284
643
31
2
0
251,640
0
W
He Bo
10,726
670
29
2
0
252,898
1
W
Arachne
12,184
762
41
3
0
259,703
3
W
Heimdallr
12,356
772
42
3
0
230,914
0
L
Zeus
9,452
591
4
0
0
130,487
1
W
Bacchus
11,753
735
19
1
0
285,776
0
L
Bastet
12,317
770
23
1
0
297,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role