Player Matchup

Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Death4652
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,564 Elo+
Party 4
Ratatoskr
Ratatoskr
KingJayDa7th
Ratatoskr
Level 160
God Stats
8W - 7L
1,801 SR
Queue Stats
508W - 412L
1,616 Elo+
Party 1
Anubis
Anubis
SarcDaShark
Anubis
Level 147
God Stats
1W - 7L
1,449 SR
Queue Stats
207W - 169L
1,674 Elo+
Party 1
Tyr
Tyr
deathgun048
Tyr
Level 126
God Stats
8W - 9L
1,608 SR
Queue Stats
755W - 668L
1,581 Elo+
Party 1
Team Averages
Level 141
1,572 SR
1,587 Elo+

VS

Team Averages
Level 138
1,690 SR
1,609 Elo+
Pele
Pele
DabbyTheGaffElf
Pele
Level 148
God Stats
8W - 4L
1,395 SR
Queue Stats
387W - 250L
1,762 Elo+
Party 2
Sobek
Sobek
M0llY1311
Sobek
Level 140
God Stats
4W - 1L
1,995 SR
Queue Stats
89W - 87L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
REAPER1_exe
Ah Muzen Cab
Level 145
God Stats
5W - 3L
1,642 SR
Queue Stats
42W - 41L
1,543 Elo+
Party 3
Janus
Janus
XIII_Hank
Janus
Level 99
God Stats
3W - 0L
1,861 SR
Queue Stats
31W - 17L
1,608 Elo+
Solo
Tiamat
Tiamat
scorehun
Tiamat
Level 157
God Stats
11W - 11L
1,557 SR
Queue Stats
98W - 95L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 5 / 1
9,900
521
4,982
14,830
5,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Death4652
Awilix
14
0 / 6 / 2
7,919
417
4,885
14,614
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
KingJayDa7th
Ratatoskr
13
1 / 8 / 2
7,928
417
3,532
16,306
9,328
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
5 / 8 / 1
8,893
468
8,270
11,653
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 0
8,546
450
5,779
17,522
9,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 2
12,869
677
13,935
12,949
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
M0llY1311
Sobek
17
4 / 1 / 15
11,377
599
6,597
11,629
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
REAPER1_exe
Ah Muzen Cab
20
4 / 0 / 3
12,631
665
7,262
12,233
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
XIII_Hank
Janus
17
4 / 5 / 9
10,830
570
7,401
7,164
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
scorehun
Tiamat
19
3 / 0 / 2
12,479
657
15,914
10,493
16,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
29
29
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
1
0.3
W
14
1
2
15
L
Awilix
Death4652
Awilix
0
6
2
0.17
L
Ratatoskr
KingJayDa7th
Ratatoskr
1
8
2
0.25
W
Sobek
M0llY1311
Sobek
4
1
15
11.5
W
Ah Muzen Cab
REAPER1_exe
Ah Muzen Cab
4
0
3
5.5
L
Anubis
5
8
1
0.69
W
Janus
XIII_Hank
Janus
4
5
9
1.7
L
0
2
0
0
W
Tiamat
scorehun
Tiamat
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
51,109
74,925
Taken
54,468
34,142
Mitigated
38,215
20,231
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,982
2,166
0
4,554
14,830
5,304
826
3,423
11,339
0
75,930
W
13,935
4,415
0
4,788
12,949
4,799
0
2,717
10,232
0
90,937
L
Awilix
Death4652
Awilix
4,885
1,755
0
4,008
14,614
4,862
0
6,274
8,104
0
51,722
L
Ratatoskr
KingJayDa7th
Ratatoskr
3,532
472
0
2,935
16,306
9,328
0
3,272
12,904
0
44,192
W
Sobek
M0llY1311
Sobek
6,597
558
0
4,463
11,629
10,783
99
1,085
10,544
25,051
0
W
Ah Muzen Cab
REAPER1_exe
Ah Muzen Cab
7,262
4,306
0
10,137
12,233
4,641
2,868
0
12,233
0
119,405
L
Anubis
8,270
151
0
2,577
11,653
4,876
0
5,126
6,201
44,067
0
W
Janus
XIII_Hank
Janus
7,401
553
0
950
7,164
1,697
1,905
4,468
2,696
60,419
0
L
5,779
828
0
6,157
17,522
9,772
0
10,551
6,465
169
56,989
W
Tiamat
scorehun
Tiamat
15,914
2,869
108
5,502
10,493
16,295
2,416
169
10,324
84,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
60,186
591
Minions Killed
668
0
Camps Cleared
0
1,709,546
Distance Traveled
1,962,413
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,900
521
183
10
0
343,542
3
W
Pele
12,869
677
134
7
0
417,081
9
L
Awilix
7,919
417
101
5
0
384,346
5
L
Ratatoskr
7,928
417
77
4
0
362,440
4
W
Sobek
11,377
599
26
1
0
433,716
7
W
Ah Muzen Cab
12,631
665
189
10
0
384,619
7
L
Anubis
8,893
468
86
5
0
237,037
2
W
Janus
10,830
570
125
7
0
351,214
2
L
Tyr
8,546
450
144
8
0
382,181
0
W
Tiamat
12,479
657
194
10
0
375,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role