Player Matchup

Danzaburou
Danzaburou
MegaPeter
Danzaburou
Level 28
God Stats
8W - 5L
1,430 SR
Queue Stats
268W - 264L
1,459 Elo+
Party 3
Da Ji
Da Ji
NotSuper11
Da Ji
Level 18
God Stats
12W - 5L
1,661 SR
Queue Stats
104W - 107L
1,477 Elo+
Party 3
Anhur
Anhur
Val2mort
Anhur
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 180L
1,543 Elo+
Party 2
Anubis
Anubis
darkalpha920
Anubis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 2
Apollo
Apollo
guimaga
Apollo
Level 43
God Stats
25W - 22L
1,546 SR
Queue Stats
153W - 168L
1,428 Elo+
Party 3
Team Averages
Level 23
1,527 SR
1,481 Elo+

VS

Team Averages
Level 9
1,508 SR
1,271 Elo+
Olorun
Olorun
Pandroxe
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Zeus
Zeus
Pixious
Zeus
Level 23
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Hercules
Hercules
ShokyNoops
Hercules
Level 4
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Susano
Susano
détéry
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
ozasblack
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MegaPeter
Danzaburou
17
14 / 4 / 9
12,107
712
17,971
9,782
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
14
9 / 6 / 7
10,185
599
10,295
11,601
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Val2mort
Anhur
16
7 / 2 / 9
10,756
633
9,064
10,131
5,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
14
6 / 4 / 10
9,835
579
9,394
12,416
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
guimaga
Apollo
15
11 / 3 / 8
10,537
620
11,799
8,284
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Pandroxe
Olorun
11
1 / 12 / 6
7,355
433
2,970
12,766
3,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
Pixious
Zeus
13
5 / 12 / 5
8,847
520
12,421
14,987
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ShokyNoops
Hercules
13
7 / 7 / 6
9,380
552
4,536
17,725
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
détéry
Susano
11
2 / 11 / 4
7,344
432
3,215
15,632
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ozasblack
Danzaburou
10
3 / 6 / 0
7,265
427
2,878
7,097
1,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
47
Kills
18
19
Deaths
48
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MegaPeter
Danzaburou
14
4
9
4.63
W
Da Ji
9
6
7
2.08
L
Olorun
Pandroxe
Olorun
1
12
6
0.33
L
Zeus
Pixious
Zeus
5
12
5
0.63
L
Hercules
ShokyNoops
Hercules
7
7
6
1.43
W
Anhur
Val2mort
Anhur
7
2
9
5.75
W
Anubis
6
4
10
2.75
L
Susano
détéry
Susano
2
11
4
0.36
W
Apollo
guimaga
Apollo
11
3
8
5
L
Danzaburou
ozasblack
Danzaburou
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,523
Damage
26,020
52,214
Taken
68,207
23,911
Mitigated
29,589
11,340
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MegaPeter
Danzaburou
17,971
12,098
0
1,966
9,782
3,970
1,023
4,822
4,960
0
71,575
W
Da Ji
10,295
1,753
0
1,593
11,601
4,394
1,014
2,873
8,728
0
42,101
L
Olorun
Pandroxe
Olorun
2,970
1,604
243
694
12,766
3,342
902
928
11,838
20,993
0
L
Zeus
Pixious
Zeus
12,421
2,272
0
1,707
14,987
4,149
0
1,870
13,117
38,166
0
L
Hercules
ShokyNoops
Hercules
4,536
1,032
0
5,504
17,725
16,759
309
2,664
15,061
0
15,059
W
Anhur
Val2mort
Anhur
9,064
3,937
0
1,103
10,131
5,796
2,091
2,202
7,929
0
66,494
W
Anubis
9,394
451
0
4,569
12,416
6,880
514
3,496
8,920
45,286
0
L
Susano
détéry
Susano
3,215
1,263
0
2,966
15,632
3,720
0
2,608
13,024
0
20,229
W
Apollo
guimaga
Apollo
11,799
5,828
0
2,109
8,284
2,871
2,230
1,998
6,286
0
49,491
L
Danzaburou
ozasblack
Danzaburou
2,878
1,038
0
696
7,097
1,619
1,614
1,324
5,773
0
25,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,420
Gold Earned
40,191
392
Minions Killed
218
0
Camps Cleared
0
1,502,666
Distance Traveled
1,169,670
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,107
712
110
6
0
281,737
4
W
Da Ji
10,185
599
57
3
0
324,014
0
L
Olorun
7,355
433
45
3
0
243,482
0
L
Zeus
8,847
520
67
4
0
231,575
3
L
Hercules
9,380
552
18
1
0
283,881
0
W
Anhur
10,756
633
103
6
0
264,302
1
W
Anubis
9,835
579
57
3
0
268,153
0
L
Susano
7,344
432
33
2
0
244,523
2
W
Apollo
10,537
620
65
4
0
364,460
5
L
Danzaburou
7,265
427
55
3
0
166,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role