Player Matchup

Danzaburou
Danzaburou
Jacklebear25
Danzaburou
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
MilanCaf
Arachne
Level 29
God Stats
22W - 23L
1,359 SR
Queue Stats
355W - 468L
1,291 Elo+
Solo
Erlang Shen
Erlang Shen
Mustard iG
Erlang Shen
Level 28
God Stats
7W - 5L
1,581 SR
Queue Stats
198W - 192L
1,415 Elo+
Solo
Hel
Hel
Sk8rGirlAlex_
Hel
Level 28
God Stats
1W - 3L
1,621 SR
Queue Stats
9W - 21L
1,103 Elo+
Solo
Chronos
Chronos
Ze_Puss7_KinG
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
910 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,244 Elo+

VS

Team Averages
Level 23
1,409 SR
1,252 Elo+
Cthulhu
Cthulhu
Cardog43
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,262 Elo+
Solo
He Bo
He Bo
KeepContained
He Bo
Level 28
God Stats
6W - 6L
1,454 SR
Queue Stats
77W - 81L
1,345 Elo+
Solo
Cupid
Cupid
Silence Soul924
Cupid
Level 27
God Stats
4W - 5L
1,508 SR
Queue Stats
123W - 124L
1,226 Elo+
Solo
Sol
Sol
latchet76
Sol
Level 24
God Stats
8W - 13L
1,373 SR
Queue Stats
15W - 24L
1,205 Elo+
Party 1
Set
Set
mwreeeeee
Set
Level 28
God Stats
3W - 4L
1,209 SR
Queue Stats
19W - 25L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacklebear25
Danzaburou
8
0 / 9 / 6
7,357
307
4,823
10,089
3,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
MilanCaf
Arachne
18
13 / 4 / 4
11,903
496
14,640
22,824
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mustard iG
Erlang Shen
16
9 / 9 / 7
11,306
471
21,065
28,347
11,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 11 / 10
10,380
433
16,122
16,438
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
16
6 / 4 / 7
10,572
441
17,259
16,743
6,835
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardog43
Cthulhu
16
4 / 3 / 12
10,522
438
13,881
18,418
17,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
11 / 8 / 9
11,592
483
15,557
18,658
5,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 4 / 12
12,562
523
17,496
23,921
9,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 8 / 12
10,892
454
15,868
16,125
5,130
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 13 / 6
10,250
427
9,718
19,140
8,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
35
Kills
36
37
Deaths
36
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cardog43
Cthulhu
4
3
12
3.33
L
Danzaburou
Jacklebear25
Danzaburou
0
9
6
0.33
W
11
8
9
1.94
L
Arachne
MilanCaf
Arachne
13
4
4
3.75
L
Erlang Shen
Mustard iG
Erlang Shen
9
9
7
1.39
W
10
4
12
4
L
7
11
10
1.09
L
Chronos
6
4
7
2.38
W
7
8
12
1.63
W
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,909
Damage
72,520
94,441
Taken
96,262
39,156
Mitigated
46,494
21,154
Healing
24,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cardog43
Cthulhu
13,881
1,691
0
4,704
18,418
17,877
596
6,130
12,288
44,331
0
L
Danzaburou
Jacklebear25
Danzaburou
4,823
2,862
0
750
10,089
3,230
675
4,808
5,156
0
14,084
W
15,557
1,544
0
2,097
18,658
5,830
1,077
8,425
10,233
45,366
0
L
Arachne
MilanCaf
Arachne
14,640
10,755
0
5,370
22,824
11,308
1,114
11,244
11,505
0
64,102
L
Erlang Shen
Mustard iG
Erlang Shen
21,065
11,951
455
5,009
28,347
11,947
0
11,322
16,755
0
51,168
W
17,496
9,292
2,634
10,329
23,921
9,649
1,367
7,439
16,482
0
47,647
L
16,122
3,394
5,331
3,502
16,438
5,836
481
9,978
6,285
48,591
0
L
Chronos
17,259
4,566
0
737
16,743
6,835
1,566
7,034
9,434
58,660
0
W
15,868
3,746
0
3,545
16,125
5,130
1,516
4,760
11,365
52,487
0
W
9,718
3,933
0
1,449
19,140
8,008
1,861
6,627
12,513
0
45,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
55,818
333
Minions Killed
360
0
Camps Cleared
0
1,817,079
Distance Traveled
1,963,177
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,522
438
76
3
0
400,728
1
L
Danzaburou
7,357
307
20
1
0
232,475
0
W
He Bo
11,592
483
73
3
0
414,692
1
L
Arachne
11,903
496
114
5
0
477,373
0
L
Erlang Shen
11,306
471
58
2
0
403,163
2
W
Cupid
12,562
523
57
2
0
389,352
0
L
Hel
10,380
433
59
2
0
325,937
0
L
Chronos
10,572
441
82
3
0
378,131
2
W
Sol
10,892
454
77
3
0
346,815
4
W
Set
10,250
427
77
3
0
411,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role