Player Matchup

Set
Set
FINEST_Otaku
Set
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
31W - 11L
1,652 Elo+
Party 1
Ymir
Ymir
FlavVito
Ymir
Level 18
God Stats
3W - 0L
1,902 SR
Queue Stats
26W - 15L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
REKIVT
Ao Kuang
Level 5
God Stats
6W - 6L
1,729 SR
Queue Stats
9W - 10L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Tote_cvm
Danzaburou
Level 8
God Stats
5W - 0L
1,638 SR
Queue Stats
98W - 86L
1,704 Elo+
Solo
Vulcan
Vulcan
le-wa91
Vulcan
Level 23
God Stats
4W - 0L
1,816 SR
Queue Stats
350W - 330L
1,540 Elo+
Solo
Team Averages
Level 14
1,681 SR
1,615 Elo+

VS

Team Averages
Level 20
1,642 SR
1,632 Elo+
Aphrodite
Aphrodite
KillBeat00
Aphrodite
Level 22
God Stats
11W - 14L
1,576 SR
Queue Stats
77W - 66L
1,528 Elo+
Solo
Ra
Ra
LightGlintUltima
Ra
Level 25
God Stats
48W - 28L
1,623 SR
Queue Stats
124W - 105L
1,561 Elo+
Solo
Guan Yu
Guan Yu
MrPink01081983
Guan Yu
Level 18
God Stats
14W - 11L
1,602 SR
Queue Stats
316W - 278L
1,613 Elo+
Solo
Apollo
Apollo
famas930
Apollo
Level 28
God Stats
2W - 2L
1,756 SR
Queue Stats
28W - 17L
1,705 Elo+
Solo
Ares
Ares
fifaboss132456
Ares
Level 5
God Stats
5W - 3L
1,653 SR
Queue Stats
7W - 3L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,532
653
7,124
7,015
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
9
1 / 1 / 4
5,080
508
2,763
6,125
4,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
REKIVT
Ao Kuang
10
1 / 1 / 2
5,469
547
1,901
9,094
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Tote_cvm
Danzaburou
9
4 / 2 / 1
5,965
597
3,875
4,314
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
le-wa91
Vulcan
11
1 / 0 / 5
5,959
596
8,899
4,598
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KillBeat00
Aphrodite
10
1 / 2 / 0
5,554
555
6,328
5,195
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
4,928
493
3,078
8,339
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 2
5,017
502
2,777
9,169
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
famas930
Apollo
8
2 / 2 / 1
5,159
516
4,097
4,977
1,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 1
4,260
426
2,408
5,867
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Ymir
1
1
4
3
L
Aphrodite
KillBeat00
Aphrodite
1
2
0
0.5
L
0
3
0
0
L
1
3
2
0.67
W
Ao Kuang
REKIVT
Ao Kuang
1
1
2
2
W
Danzaburou
Tote_cvm
Danzaburou
4
2
1
2.25
L
Apollo
famas930
Apollo
2
2
1
1.25
L
0
4
1
0.13
W
Vulcan
le-wa91
Vulcan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
18,688
31,146
Taken
33,547
13,288
Mitigated
11,948
12,657
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,124
3,858
0
3,804
7,015
3,016
0
2,584
4,341
0
38,373
W
Ymir
2,763
898
0
1,526
6,125
4,052
120
540
5,585
15,781
0
L
Aphrodite
KillBeat00
Aphrodite
6,328
1,100
0
3,271
5,195
1,784
0
1,694
3,501
27,137
0
L
3,078
534
674
3,654
8,339
2,466
0
5,194
2,895
35,148
0
L
2,777
386
338
2,961
9,169
4,322
0
3,302
5,777
0
12,002
W
Ao Kuang
REKIVT
Ao Kuang
1,901
285
0
4,935
9,094
3,188
0
5,478
3,158
20,712
0
W
Danzaburou
Tote_cvm
Danzaburou
3,875
1,676
0
1,642
4,314
1,390
687
820
3,494
0
27,449
L
Apollo
famas930
Apollo
4,097
3,409
0
2,380
4,977
1,329
0
686
4,291
0
25,286
L
2,408
79
0
1,146
5,867
2,047
0
2,291
3,520
14,622
0
W
Vulcan
le-wa91
Vulcan
8,899
2,757
0
750
4,598
1,642
0
1,844
2,754
40,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
24,918
293
Minions Killed
226
0
Camps Cleared
0
949,693
Distance Traveled
910,998
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,532
653
85
9
0
212,680
0
W
Ymir
5,080
508
28
3
0
194,830
2
L
Aphrodite
5,554
555
64
6
0
155,834
2
L
Ra
4,928
493
69
7
0
198,682
2
L
Guan Yu
5,017
502
12
1
0
205,109
1
W
Ao Kuang
5,469
547
45
5
0
180,716
3
W
Danzaburou
5,965
597
60
6
0
162,036
0
L
Apollo
5,159
516
53
5
0
173,737
3
L
Ares
4,260
426
28
3
0
177,636
1
W
Vulcan
5,959
596
75
8
0
199,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role