Player Matchup

Ullr
Ullr
BellSack
Ullr
Level 72
God Stats
14W - 18L
1,455 SR
Queue Stats
569W - 527L
1,519 Elo+
Party 1
Chronos
Chronos
Larsteinn
Chronos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SirDimwit
Hercules
Level 65
God Stats
24W - 18L
1,588 SR
Queue Stats
146W - 139L
1,526 Elo+
Party 1
Nemesis
Nemesis
TheInca
Nemesis
Level 44
God Stats
14W - 9L
1,710 SR
Queue Stats
214W - 192L
1,156 Elo+
Solo
Tiamat
Tiamat
TrixYa
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,440 Elo+

VS

Team Averages
Level 95
1,503 SR
1,463 Elo+
Fafnir
Fafnir
BaconDroco
Fafnir
Level 120
God Stats
1W - 2L
1,737 SR
Queue Stats
145W - 133L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jaygamer
Tsukuyomi
Level 104
God Stats
0W - 1L
1,309 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo
Neith
Neith
LilithLissandra
Neith
Level 85
God Stats
25W - 18L
1,549 SR
Queue Stats
312W - 282L
1,521 Elo+
Solo
Artemis
Artemis
Vanderlexx13
Artemis
Level 98
God Stats
7W - 10L
1,420 SR
Queue Stats
168W - 185L
1,524 Elo+
Solo
Freya
Freya
bloodlolita
Freya
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 206L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
6 / 3 / 5
9,182
612
8,982
10,300
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
Larsteinn
Chronos
14
0 / 0 / 4
8,451
563
5,681
6,815
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SirDimwit
Hercules
11
3 / 1 / 3
7,666
511
4,318
9,653
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TheInca
Nemesis
13
6 / 2 / 6
8,515
568
4,981
8,379
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
TrixYa
Tiamat
17
2 / 1 / 1
9,784
652
9,090
9,355
17,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BaconDroco
Fafnir
11
1 / 3 / 1
7,152
477
5,093
10,535
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Jaygamer
Tsukuyomi
9
1 / 3 / 0
6,362
424
2,881
7,827
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
7,553
504
3,404
6,067
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Vanderlexx13
Artemis
14
2 / 3 / 0
8,713
581
4,656
11,893
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 2
6,910
461
4,290
11,094
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
6
7
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BaconDroco
Fafnir
1
3
1
0.5
W
Ullr
6
3
5
2.83
L
Tsukuyomi
Jaygamer
Tsukuyomi
1
3
0
0.33
W
Chronos
Larsteinn
Chronos
0
0
4
2
L
1
2
1
0.75
W
Hercules
SirDimwit
Hercules
3
1
3
4.5
W
Nemesis
TheInca
Nemesis
6
2
6
4.5
W
Tiamat
TrixYa
Tiamat
2
1
1
2.5
L
Artemis
Vanderlexx13
Artemis
2
3
0
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,052
Damage
20,324
44,502
Taken
47,416
32,823
Mitigated
22,036
15,869
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BaconDroco
Fafnir
5,093
1,023
0
2,843
10,535
9,820
0
1,822
8,713
23,470
0
W
Ullr
8,982
2,145
0
805
10,300
4,291
969
2,548
7,752
0
50,988
L
Tsukuyomi
Jaygamer
Tsukuyomi
2,881
595
0
2,151
7,827
2,376
0
1,002
6,825
0
27,978
W
Chronos
Larsteinn
Chronos
5,681
1,258
0
3,006
6,815
2,265
2,680
794
6,021
55,805
0
L
3,404
1,347
0
1,826
6,067
1,848
0
3,859
2,208
0
43,969
W
Hercules
SirDimwit
Hercules
4,318
785
0
3,344
9,653
6,089
0
3,875
5,778
0
23,953
W
Nemesis
TheInca
Nemesis
4,981
2,377
0
2,840
8,379
3,070
999
2,166
6,213
0
35,279
W
Tiamat
TrixYa
Tiamat
9,090
1,474
0
5,874
9,355
17,108
1,324
0
9,355
63,586
0
L
Artemis
Vanderlexx13
Artemis
4,656
2,115
0
1,000
11,893
4,468
0
8,088
3,805
0
46,533
L
4,290
1,187
0
2,612
11,094
3,524
0
0
11,094
28,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
36,690
439
Minions Killed
397
0
Camps Cleared
0
1,456,247
Distance Traveled
1,235,832
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,152
477
22
1
0
278,360
5
W
Ullr
9,182
612
93
6
0
266,670
0
L
Tsukuyomi
6,362
424
61
4
0
225,795
1
W
Chronos
8,451
563
113
8
0
283,234
5
L
Neith
7,553
504
112
7
0
256,026
7
W
Hercules
7,666
511
41
3
0
297,901
3
W
Nemesis
8,515
568
61
4
0
337,874
3
W
Tiamat
9,784
652
131
9
0
270,568
0
L
Artemis
8,713
581
149
10
0
218,349
0
L
Freya
6,910
461
53
4
0
257,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role