Player Matchup

Jormungandr
Jormungandr
D00M_PaW
Jormungandr
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 65L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rotmistrz88
Tsukuyomi
Level 17
God Stats
9W - 4L
1,750 SR
Queue Stats
116W - 134L
1,385 Elo+
Solo
Nemesis
Nemesis
UniformFan56
Nemesis
Level 18
God Stats
1W - 2L
1,219 SR
Queue Stats
20W - 16L
1,079 Elo+
Solo
Hachiman
Hachiman
brutus-killer88
Hachiman
Level 29
God Stats
46W - 56L
1,401 SR
Queue Stats
513W - 546L
1,425 Elo+
Solo
Hel
Hel
traurber
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,334 Elo+

VS

Team Averages
Level 13
1,440 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
ArazelDeros
Tsukuyomi
Level 8
God Stats
1W - 2L
1,273 SR
Queue Stats
25W - 24L
1,367 Elo+
Party 1
Freya
Freya
Silverfich94
Freya
Level 23
God Stats
1W - 2L
1,270 SR
Queue Stats
72W - 91L
1,385 Elo+
Party 1
Ymir
Ymir
Tatobornthe1st
Ymir
Level 16
God Stats
6W - 6L
1,839 SR
Queue Stats
59W - 73L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
ThePandoricat
Cernunnos
Level 15
God Stats
22W - 16L
1,317 SR
Queue Stats
58W - 76L
1,361 Elo+
Party 1
Artemis
Artemis
Yourchildren1
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D00M_PaW
Jormungandr
20
6 / 4 / 28
15,515
1,193
16,084
35,881
59,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Rotmistrz88
Tsukuyomi
20
17 / 10 / 11
17,088
1,314
28,907
24,750
15,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
UniformFan56
Nemesis
20
12 / 13 / 19
15,564
1,197
21,655
31,844
15,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
20
10 / 11 / 14
15,151
1,165
30,917
28,780
18,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 7 / 15
12,368
951
10,014
13,920
7,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArazelDeros
Tsukuyomi
20
7 / 14 / 22
14,778
1,137
19,871
24,731
11,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
18 / 15 / 18
16,427
1,264
38,169
36,038
17,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 24
14,840
1,142
20,109
24,340
32,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
ThePandoricat
Cernunnos
20
4 / 1 / 27
14,930
1,148
22,965
13,821
6,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
20
8 / 11 / 20
14,846
1,142
25,598
17,058
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
155
45
Kills
44
45
Deaths
45
87
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ArazelDeros
Tsukuyomi
7
14
22
1.29
L
Jormungandr
D00M_PaW
Jormungandr
6
4
28
5
L
Tsukuyomi
Rotmistrz88
Tsukuyomi
17
10
11
2.25
W
18
15
18
1.8
W
7
4
24
4.75
W
Cernunnos
ThePandoricat
Cernunnos
4
1
27
17.5
L
Nemesis
UniformFan56
Nemesis
12
13
19
1.65
W
Artemis
8
11
20
1.64
L
Hachiman
10
11
14
1.55
L
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,577
Damage
126,712
135,175
Taken
115,988
117,393
Mitigated
76,663
12,333
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ArazelDeros
Tsukuyomi
19,871
6,055
0
110
24,731
11,971
0
4,724
20,007
0
29,303
L
Jormungandr
D00M_PaW
Jormungandr
16,084
4,764
0
0
35,881
59,189
0
11,684
24,197
50,393
0
L
Tsukuyomi
Rotmistrz88
Tsukuyomi
28,907
9,996
0
131
24,750
15,848
0
8,878
15,872
0
47,125
W
38,169
14,687
0
9,713
36,038
17,758
0
9,195
26,843
49,604
0
W
20,109
2,254
0
0
24,340
32,608
0
5,786
18,554
40,526
0
W
Cernunnos
ThePandoricat
Cernunnos
22,965
13,910
0
2,695
13,821
6,210
0
3,275
10,546
0
68,808
L
Nemesis
UniformFan56
Nemesis
21,655
10,004
0
4,633
31,844
15,478
0
13,534
18,310
0
35,573
W
Artemis
25,598
20,102
0
0
17,058
8,116
0
3,118
13,940
0
41,302
L
Hachiman
30,917
23,458
796
4,385
28,780
18,879
0
16,545
12,235
0
43,509
L
10,014
2,258
1,019
1,369
13,920
7,999
0
7,637
6,283
32,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,686
Gold Earned
75,821
209
Minions Killed
214
4
Camps Cleared
3
1,108,753
Distance Traveled
1,188,205
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,778
1,137
25
2
0
235,004
0
L
Jormungandr
15,515
1,193
79
6
0
236,326
0
L
Tsukuyomi
17,088
1,314
28
2
2
242,969
0
W
Freya
16,427
1,264
23
2
0
245,617
1
W
Ymir
14,840
1,142
41
3
2
241,983
0
W
Cernunnos
14,930
1,148
112
9
0
254,656
0
L
Nemesis
15,564
1,197
32
2
2
230,175
0
W
Artemis
14,846
1,142
13
1
1
210,945
0
L
Hachiman
15,151
1,165
31
2
0
199,523
0
L
Hel
12,368
951
39
3
0
199,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role