Player Matchup

Ravana
Ravana
Pbodeh
Ravana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,334 Elo+
Party 3
Artemis
Artemis
WastedHoms
Artemis
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 30L
1,302 Elo+
Party 1
Janus
Janus
Zayhn
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,322 Elo+
Party 3
Achilles
Achilles
sm1147
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
xandasnow
Yemoja
Level 35
God Stats
20W - 27L
1,399 SR
Queue Stats
31W - 59L
1,226 Elo+
Solo
Team Averages
Level 49
1,480 SR
1,337 Elo+

VS

Team Averages
Level 46
1,514 SR
1,311 Elo+
Sylvanus
Sylvanus
Frozenpiza
Sylvanus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,167 Elo+
Party 2
Janus
Janus
Ghost_Beast07-_-
Janus
Level 53
God Stats
3W - 2L
1,531 SR
Queue Stats
140W - 195L
1,363 Elo+
Party 4
Susano
Susano
Hergeiz
Susano
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
TimmyWer
Ratatoskr
Level 43
God Stats
18W - 14L
1,538 SR
Queue Stats
128W - 190L
1,359 Elo+
Party 4
Ullr
Ullr
wolfei
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Pbodeh
Ravana
16
3 / 6 / 12
10,607
530
10,477
11,706
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
WastedHoms
Artemis
14
7 / 4 / 13
9,937
497
16,792
11,561
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Zayhn
Janus
18
14 / 3 / 10
12,359
618
20,680
13,512
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
sm1147
Achilles
16
7 / 3 / 7
10,686
534
14,183
19,997
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
xandasnow
Yemoja
14
0 / 3 / 16
9,613
481
6,793
11,501
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frozenpiza
Sylvanus
13
1 / 7 / 7
7,968
398
8,611
16,684
17,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 5 / 4
10,283
514
13,125
13,332
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Hergeiz
Susano
14
4 / 7 / 7
9,432
472
12,167
19,015
7,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
TimmyWer
Ratatoskr
15
5 / 3 / 5
9,526
476
8,419
24,809
9,429
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
wolfei
Ullr
12
3 / 9 / 8
8,275
414
6,879
15,186
5,212
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
31
Kills
19
19
Deaths
31
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Frozenpiza
Sylvanus
1
7
7
0.64
L
6
5
4
1.6
L
Susano
Hergeiz
Susano
4
7
7
1.07
W
Ravana
Pbodeh
Ravana
3
6
12
1.5
L
Ratatoskr
TimmyWer
Ratatoskr
5
3
5
2.5
W
Artemis
WastedHoms
Artemis
7
4
13
3.38
W
Janus
Zayhn
Janus
14
3
10
6.33
W
Achilles
sm1147
Achilles
7
3
7
3.5
L
Ullr
wolfei
Ullr
3
9
8
0.78
W
Yemoja
xandasnow
Yemoja
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,925
Damage
49,201
68,277
Taken
89,026
41,559
Mitigated
44,450
15,946
Healing
26,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Frozenpiza
Sylvanus
8,611
2,449
1,725
4,660
16,684
17,596
0
4,985
11,512
25,294
918
L
13,125
631
0
2,175
13,332
4,679
0
6,256
6,786
65,101
0
L
Susano
Hergeiz
Susano
12,167
3,607
0
6,534
19,015
7,534
0
4,609
14,100
0
65,597
W
Ravana
Pbodeh
Ravana
10,477
3,813
347
2,441
11,706
4,934
1,729
1,920
9,712
0
62,466
L
Ratatoskr
TimmyWer
Ratatoskr
8,419
2,100
0
10,490
24,809
9,429
684
5,199
18,916
0
39,998
W
Artemis
WastedHoms
Artemis
16,792
6,736
0
573
11,561
4,983
3,416
3,914
7,605
0
44,027
W
Janus
Zayhn
Janus
20,680
1,691
805
3,835
13,512
4,881
2,265
4,700
8,494
77,538
0
W
Achilles
sm1147
Achilles
14,183
5,586
0
2,817
19,997
16,638
1,070
5,841
14,028
0
43,334
L
Ullr
wolfei
Ullr
6,879
1,923
0
894
15,186
5,212
50
5,638
9,461
0
21,314
W
Yemoja
xandasnow
Yemoja
6,793
907
3,730
1,398
11,501
10,123
1,342
4,499
6,948
29,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
45,484
396
Minions Killed
367
0
Camps Cleared
0
1,861,781
Distance Traveled
1,755,547
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,968
398
39
2
0
340,102
1
L
Janus
10,283
514
114
6
0
364,860
2
L
Susano
9,432
472
108
5
0
331,723
0
W
Ravana
10,607
530
97
5
0
363,893
4
L
Ratatoskr
9,526
476
77
4
0
392,330
2
W
Artemis
9,937
497
70
4
0
326,788
2
W
Janus
12,359
618
120
6
0
398,022
2
W
Achilles
10,686
534
68
3
0
424,234
2
L
Ullr
8,275
414
29
1
0
326,532
0
W
Yemoja
9,613
481
41
2
0
348,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role