Player Matchup

Odin
Odin
Dracaha
Odin
Level 28
God Stats
4W - 2L
1,409 SR
Queue Stats
265W - 278L
1,584 Elo+
Solo
Tiamat
Tiamat
GOW69
Tiamat
Level 16
God Stats
3W - 1L
1,612 SR
Queue Stats
27W - 25L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
Isake55
Erlang Shen
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,593 Elo+
Solo
Neith
Neith
ancientwitch1
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,551 Elo+
Solo
Nox
Nox
vrringsgo3
Nox
Level 6
God Stats
2W - 3L
1,561 SR
Queue Stats
36W - 29L
1,620 Elo+
Party 2
Team Averages
Level 14
1,516 SR
1,581 Elo+

VS

Team Averages
Level 16
1,666 SR
1,568 Elo+
Anhur
Anhur
Avicebron
Anhur
Level 19
God Stats
3W - 5L
1,731 SR
Queue Stats
81W - 69L
1,593 Elo+
Party 1
Athena
Athena
Chasham
Athena
Level 29
God Stats
8W - 7L
1,635 SR
Queue Stats
359W - 346L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dwealin
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,630 Elo+
Solo
Ymir
Ymir
GenelEvMüdürcügü
Ymir
Level 25
God Stats
2W - 1L
1,554 SR
Queue Stats
12W - 11L
1,465 Elo+
Party 1
Thanatos
Thanatos
SAYONАR
Thanatos
Level 5
God Stats
3W - 1L
1,913 SR
Queue Stats
4W - 3L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dracaha
Odin
13
0 / 1 / 4
7,405
494
4,389
8,797
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
GOW69
Tiamat
11
2 / 4 / 3
6,695
446
4,863
7,989
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Isake55
Erlang Shen
17
14 / 0 / 3
10,041
669
11,923
7,984
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 5
7,861
524
7,292
8,786
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
4 / 4 / 6
8,484
566
5,757
7,873
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avicebron
Anhur
12
4 / 1 / 3
7,171
478
7,395
7,787
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Chasham
Athena
13
1 / 2 / 0
7,165
478
5,472
9,949
6,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Dwealin
Tsukuyomi
13
5 / 7 / 0
8,102
540
7,156
13,311
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 4
7,243
483
6,206
11,180
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
SAYONАR
Thanatos
9
0 / 7 / 1
5,883
392
1,806
10,619
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
13
13
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Avicebron
Anhur
4
1
3
5.5
L
Athena
Chasham
Athena
1
2
0
0.5
W
Odin
Dracaha
Odin
0
1
4
2
L
Tsukuyomi
Dwealin
Tsukuyomi
5
7
0
0.71
W
Tiamat
GOW69
Tiamat
2
4
3
0.88
L
3
5
4
1
W
Erlang Shen
Isake55
Erlang Shen
14
0
3
15.5
L
Thanatos
SAYONАR
Thanatos
0
7
1
0.07
W
2
4
5
1.13
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
28,035
41,429
Taken
52,846
17,193
Mitigated
26,033
12,262
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Avicebron
Anhur
7,395
4,202
0
1,876
7,787
2,190
272
2,045
5,546
0
34,973
L
Athena
Chasham
Athena
5,472
1,438
0
3,118
9,949
6,956
0
764
8,774
42,194
0
W
Odin
Dracaha
Odin
4,389
863
0
2,947
8,797
4,581
796
4,551
4,246
0
32,450
L
Tsukuyomi
Dwealin
Tsukuyomi
7,156
1,501
0
2,774
13,311
4,706
112
2,880
10,221
0
49,175
W
Tiamat
GOW69
Tiamat
4,863
1,020
0
2,001
7,989
3,405
541
2,383
5,606
24,319
0
L
6,206
1,101
0
1,482
11,180
8,949
0
3,533
7,265
25,958
0
W
Erlang Shen
Isake55
Erlang Shen
11,923
6,886
0
2,280
7,984
4,074
0
1,924
6,060
0
74,743
L
Thanatos
SAYONАR
Thanatos
1,806
1,034
0
4,637
10,619
3,232
0
598
9,970
0
20,373
W
7,292
3,232
0
3,193
8,786
2,447
560
2,054
6,732
0
48,759
W
5,757
1,037
0
1,841
7,873
2,686
840
766
7,107
45,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
35,564
413
Minions Killed
333
0
Camps Cleared
0
1,438,213
Distance Traveled
1,337,405
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,171
478
75
5
0
266,222
3
L
Athena
7,165
478
86
6
0
279,401
7
W
Odin
7,405
494
65
4
0
278,330
0
L
Tsukuyomi
8,102
540
84
6
0
283,792
1
W
Tiamat
6,695
446
44
3
0
260,761
3
L
Ymir
7,243
483
40
3
0
260,866
3
W
Erlang Shen
10,041
669
119
8
0
347,830
1
L
Thanatos
5,883
392
48
3
0
247,124
0
W
Neith
7,861
524
83
6
0
262,813
3
W
Nox
8,484
566
102
7
0
288,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role