Player Matchup

Fenrir
Fenrir
HECTIC REAPER 4
Fenrir
Level 24
God Stats
7W - 5L
1,426 SR
Queue Stats
54W - 49L
1,428 Elo+
Party 2
Neith
Neith
JokerVini9246
Neith
Level 14
God Stats
10W - 12L
1,502 SR
Queue Stats
17W - 22L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlagueUnborn
Cu Chulainn
Level 18
God Stats
2W - 3L
1,442 SR
Queue Stats
69W - 61L
1,458 Elo+
Party 2
Artio
Artio
TheMonsterTrio
Artio
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
235W - 243L
1,394 Elo+
Solo
Chernobog
Chernobog
meatbag1324
Chernobog
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 32L
1,109 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,347 Elo+

VS

Team Averages
Level 15
1,534 SR
1,355 Elo+
Tiamat
Tiamat
BabyRage5852
Tiamat
Level 16
God Stats
14W - 15L
1,483 SR
Queue Stats
133W - 140L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BrokenPrism
Ah Muzen Cab
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 76L
1,326 Elo+
Solo
Nemesis
Nemesis
GAILLE
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo
Ymir
Ymir
TenaciousBeast-
Ymir
Level 27
God Stats
27W - 23L
1,715 SR
Queue Stats
379W - 367L
1,514 Elo+
Solo
Susano
Susano
Trace Tensei
Susano
Level 7
God Stats
2W - 5L
1,471 SR
Queue Stats
79W - 97L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 5
10,708
535
7,678
13,622
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 2 / 9
11,635
582
16,983
14,444
6,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
PlagueUnborn
Cu Chulainn
17
13 / 3 / 13
11,353
568
17,386
21,329
18,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 11
10,041
502
4,880
17,590
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
meatbag1324
Chernobog
16
8 / 4 / 11
10,897
545
21,564
13,967
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 13 / 4
8,040
402
9,283
18,329
8,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
BrokenPrism
Ah Muzen Cab
16
7 / 4 / 4
10,838
542
14,647
11,479
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GAILLE
Nemesis
11
0 / 10 / 4
7,129
356
3,828
15,647
4,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 7 / 7
9,823
491
10,118
23,200
26,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
12
1 / 11 / 0
7,548
377
5,016
15,937
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
44
Kills
13
16
Deaths
45
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
13
4
0.31
L
Ah Muzen Cab
BrokenPrism
Ah Muzen Cab
7
4
4
2.25
L
Nemesis
GAILLE
Nemesis
0
10
4
0.2
W
12
5
5
2.9
W
9
2
9
6.75
W
Cu Chulainn
PlagueUnborn
Cu Chulainn
13
3
13
6.5
L
3
7
7
0.93
W
2
2
11
3.75
L
Susano
1
11
0
0.09
W
Chernobog
meatbag1324
Chernobog
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,491
Damage
42,892
80,952
Taken
84,592
56,719
Mitigated
50,399
28,999
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,283
476
489
2,860
18,329
8,801
58
1,058
17,271
31,115
0
L
Ah Muzen Cab
BrokenPrism
Ah Muzen Cab
14,647
6,085
0
2,904
11,479
4,945
0
762
10,717
0
55,560
L
Nemesis
GAILLE
Nemesis
3,828
344
0
466
15,647
4,667
60
390
15,257
0
16,153
W
7,678
1,006
0
2,504
13,622
7,898
1,074
2,941
10,681
0
42,316
W
16,983
8,682
1,656
7,941
14,444
6,857
5,171
4,416
10,028
0
80,436
W
Cu Chulainn
PlagueUnborn
Cu Chulainn
17,386
3,270
0
7,636
21,329
18,801
1,986
5,223
16,106
15,657
51,068
L
10,118
1,852
0
4,346
23,200
26,601
0
3,996
19,204
33,047
0
W
4,880
519
440
3,999
17,590
17,205
514
3,316
14,274
23,156
0
L
Susano
5,016
987
0
1,335
15,937
5,385
0
2,285
13,652
0
22,386
W
Chernobog
meatbag1324
Chernobog
21,564
12,633
348
4,475
13,967
5,958
4,127
3,505
10,462
0
85,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
43,378
516
Minions Killed
230
0
Camps Cleared
0
1,743,268
Distance Traveled
1,605,392
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,040
402
40
2
0
287,861
0
L
Ah Muzen Cab
10,838
542
83
4
0
365,473
0
L
Nemesis
7,129
356
20
1
0
357,264
5
W
Fenrir
10,708
535
65
3
0
364,833
1
W
Neith
11,635
582
138
7
0
296,394
4
W
Cu Chulainn
11,353
568
122
6
0
370,816
3
L
Ymir
9,823
491
55
3
0
288,388
5
W
Artio
10,041
502
35
2
0
391,522
1
L
Susano
7,548
377
32
2
0
306,406
0
W
Chernobog
10,897
545
156
8
0
319,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role