Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GodSlayer227
King Arthur
Level 22
God Stats
14W - 12L
1,292 SR
Queue Stats
207W - 215L
1,554 Elo+
Solo
Izanami
Izanami
abcvo
Izanami
Level 27
God Stats
7W - 8L
1,280 SR
Queue Stats
607W - 577L
1,608 Elo+
Solo
Scylla
Scylla
riosmalba2
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,697 Elo+
Solo
Pele
Pele
skullbreaker655
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,532 Elo+
Solo
Team Averages
Level 15
1,414 SR
1,578 Elo+

VS

Team Averages
Level 23
1,641 SR
1,618 Elo+
Xing Tian
Xing Tian
Cagwx
Xing Tian
Level 28
God Stats
5W - 10L
1,230 SR
Queue Stats
215W - 236L
1,545 Elo+
Solo
Ne Zha
Ne Zha
MIGHTBEOPRAH
Ne Zha
Level 24
God Stats
0W - 1L
1,861 SR
Queue Stats
56W - 39L
1,696 Elo+
Solo
Ra
Ra
PistolaSucia
Ra
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 139L
1,700 Elo+
Solo
Heimdallr
Heimdallr
fallingdown4204
Heimdallr
Level 17
God Stats
2W - 4L
1,723 SR
Queue Stats
32W - 28L
1,725 Elo+
Solo
Kukulkan
Kukulkan
wickedlola316
Kukulkan
Level 29
God Stats
5W - 2L
1,890 SR
Queue Stats
374W - 467L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 0 / 8
7,727
644
7,406
5,394
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
GodSlayer227
King Arthur
12
2 / 3 / 1
6,698
558
4,622
8,851
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
abcvo
Izanami
12
5 / 1 / 2
7,416
618
4,609
6,769
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
riosmalba2
Scylla
13
6 / 1 / 1
7,658
638
5,540
5,964
1,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 4 / 1
7,195
600
6,368
9,046
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cagwx
Xing Tian
9
2 / 4 / 1
5,775
481
3,226
10,997
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
2 / 3 / 0
6,552
546
4,175
9,547
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 4 / 0
7,121
593
7,782
9,673
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
fallingdown4204
Heimdallr
9
0 / 5 / 2
5,256
438
2,157
7,663
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
wickedlola316
Kukulkan
10
0 / 5 / 1
6,063
505
1,591
7,263
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
21
Kills
9
9
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
8
8
L
Xing Tian
Cagwx
Xing Tian
2
4
1
0.63
W
King Arthur
GodSlayer227
King Arthur
2
3
1
0.83
L
Ne Zha
2
3
0
0.67
L
5
4
0
1.25
W
Izanami
abcvo
Izanami
5
1
2
6
L
Heimdallr
fallingdown4204
Heimdallr
0
5
2
0.2
W
Scylla
riosmalba2
Scylla
6
1
1
6.5
W
4
4
1
1.13
L
Kukulkan
wickedlola316
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
18,931
36,024
Taken
45,143
15,682
Mitigated
15,884
11,198
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,406
2,821
0
3,045
5,394
3,700
185
1,360
3,987
20,692
0
L
Xing Tian
Cagwx
Xing Tian
3,226
154
0
3,444
10,997
4,334
192
4,516
6,481
17,741
0
W
King Arthur
GodSlayer227
King Arthur
4,622
849
0
1,235
8,851
4,479
267
4,780
3,812
0
29,776
L
Ne Zha
4,175
1,282
0
3,448
9,547
2,986
0
1,397
8,125
0
38,555
L
7,782
760
88
3,751
9,673
3,778
0
1,341
8,021
40,233
0
W
Izanami
abcvo
Izanami
4,609
2,580
0
2,936
6,769
2,744
374
1,530
5,239
0
50,031
L
Heimdallr
fallingdown4204
Heimdallr
2,157
782
222
1,031
7,663
2,253
887
2,327
5,336
0
19,111
W
Scylla
riosmalba2
Scylla
5,540
538
0
2,670
5,964
1,838
1,029
2,008
3,956
45,171
0
W
6,368
1,961
0
1,312
9,046
2,921
370
2,507
6,431
0
41,753
L
Kukulkan
wickedlola316
Kukulkan
1,591
266
0
1,931
7,263
2,533
650
3,365
3,898
33,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
30,767
339
Minions Killed
284
0
Camps Cleared
0
1,231,697
Distance Traveled
1,091,858
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,727
644
28
2
0
289,819
2
L
Xing Tian
5,775
481
22
2
0
235,367
2
W
King Arthur
6,698
558
63
5
0
226,644
2
L
Ne Zha
6,552
546
69
6
0
233,682
2
L
Ra
7,121
593
79
7
0
202,920
1
W
Izanami
7,416
618
90
8
0
200,640
3
L
Heimdallr
5,256
438
38
3
0
222,998
1
W
Scylla
7,658
638
89
7
0
224,575
4
W
Pele
7,195
600
69
6
0
290,019
4
L
Kukulkan
6,063
505
76
6
0
196,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role