Player Matchup

Ymir
Ymir
Masters
 
Ymir
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
BuiIdZz
Tsukuyomi
Diamond III
Level 160
God Stats
1W - 1L
1,608 SR
Queue Stats
185W - 132L
2,615 MMR
Party 1
Thanatos
Thanatos
Masters
HakeemOlaĵuwon
Thanatos
Masters
Level 156
God Stats
23W - 13L
1,774 SR
Queue Stats
138W - 73L
3,184 MMR
Solo
Scylla
Scylla
Diamond III
Sniper iGod
Scylla
Diamond III
Level 160
God Stats
2W - 0L
1,720 SR
Queue Stats
47W - 17L
2,615 MMR
Party 1
Neith
Neith
Diamond I
explosion789
Neith
Diamond I
Level 156
God Stats
4W - 0L
1,734 SR
Queue Stats
100W - 75L
2,472 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,667 SR
2,477 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,666 SR
2,697 MMR
Cerberus
Cerberus
Masters
HeaIthHazard
Cerberus
Masters
Level 160
God Stats
60W - 41L
1,818 SR
Queue Stats
621W - 552L
3,064 MMR
Solo
Ganesha
Ganesha
Diamond II
SShikigami
Ganesha
Diamond II
Level 82
God Stats
1W - 2L
1,806 SR
Queue Stats
351W - 318L
2,201 MMR
Solo
Hou Yi
Hou Yi
Diamond I
YoDonzo
Hou Yi
Diamond I
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
692W - 667L
2,469 MMR
Solo
The Morrigan
The Morrigan
Masters
xDEADLYKILLZx
The Morrigan
Masters
Level 160
God Stats
3W - 3L
1,705 SR
Queue Stats
221W - 213L
2,821 MMR
Solo
Ravana
Ravana
Masters
ÏnorÏ
Ravana
Masters
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 48L
2,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 6 / 13
11,086
411
4,663
27,087
20,943
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
BuiIdZz
Tsukuyomi
20
2 / 7 / 7
14,091
522
11,669
19,183
8,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Thanatos
20
11 / 5 / 8
16,357
606
23,279
21,358
9,987
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
3 / 6 / 7
13,737
509
17,041
15,536
4,814
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 9
16,612
615
13,740
15,252
6,272
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaTiamatSetGuan YuApollo

VS

Bans
JanusSun WukongDanzaburouTyrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeaIthHazard
Cerberus
20
4 / 1 / 11
13,329
494
15,676
20,405
28,056
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
SShikigami
Ganesha
17
0 / 5 / 14
11,716
434
7,720
23,278
20,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
YoDonzo
Hou Yi
20
1 / 6 / 7
13,415
497
10,555
23,263
8,930
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
xDEADLYKILLZx
The Morrigan
20
9 / 5 / 8
14,563
539
17,693
12,792
4,972
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
ÏnorÏ
Ravana
20
10 / 4 / 5
14,572
540
17,653
14,531
10,226
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
20
Kills
24
25
Deaths
21
44
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
6
13
1.08
W
Tsukuyomi
BuiIdZz
Tsukuyomi
2
7
7
0.79
W
Thanatos
11
5
8
3
L
Cerberus
HeaIthHazard
Cerberus
4
1
11
9.5
L
Ganesha
SShikigami
Ganesha
0
5
14
1.4
W
Scylla
3
6
7
1.08
L
Hou Yi
YoDonzo
Hou Yi
1
6
7
0.75
W
4
1
9
8.5
L
The Morrigan
xDEADLYKILLZx
The Morrigan
9
5
8
2.6
L
Ravana
ÏnorÏ
Ravana
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,392
Damage
69,297
98,416
Taken
94,269
50,373
Mitigated
72,399
46,887
Healing
28,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,663
1,057
522
6,778
27,087
20,943
29
12,093
14,736
24,784
0
W
Tsukuyomi
BuiIdZz
Tsukuyomi
11,669
2,161
0
7,305
19,183
8,357
2,017
9,355
9,806
0
99,422
W
Thanatos
23,279
13,428
0
19,491
21,358
9,987
504
4,608
16,596
0
130,476
L
Cerberus
HeaIthHazard
Cerberus
15,676
182
0
8,428
20,405
28,056
0
2,717
17,530
86,984
0
L
Ganesha
SShikigami
Ganesha
7,720
536
0
5,366
23,278
20,215
0
8,843
14,071
34,387
0
W
Scylla
17,041
794
0
3,631
15,536
4,814
808
7,173
8,106
112,055
0
L
Hou Yi
YoDonzo
Hou Yi
10,555
5,440
0
7,519
23,263
8,930
329
1,951
21,228
0
110,918
W
13,740
6,429
0
9,160
15,252
6,272
5,321
2,363
12,863
0
178,009
L
The Morrigan
xDEADLYKILLZx
The Morrigan
17,693
3,190
0
1,792
12,792
4,972
0
4,135
8,341
107,213
6,802
L
Ravana
ÏnorÏ
Ravana
17,653
4,728
0
5,554
14,531
10,226
0
3,843
10,520
0
135,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,883
Gold Earned
67,595
790
Minions Killed
798
0
Camps Cleared
0
2,640,487
Distance Traveled
2,623,300
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,086
411
37
1
0
505,731
5
W
Tsukuyomi
14,091
522
164
6
0
540,321
5
W
Thanatos
16,357
606
133
5
0
596,776
4
L
Cerberus
13,329
494
200
7
0
549,431
3
L
Ganesha
11,716
434
3
0
0
514,999
7
W
Scylla
13,737
509
191
7
0
499,354
8
L
Hou Yi
13,415
497
201
7
0
437,943
2
W
Neith
16,612
615
265
10
0
498,305
8
L
The Morrigan
14,563
539
204
8
0
511,412
6
L
Ravana
14,572
540
190
7
0
609,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role