Player Matchup

Thanatos
Thanatos
ADSENSE2
Thanatos
Level 10
God Stats
2W - 1L
1,678 SR
Queue Stats
15W - 14L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
KurtCobainsGun
Cthulhu
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 27L
1,433 Elo+
Party 1
Hachiman
Hachiman
ch3katrade
Hachiman
Level 7
God Stats
3W - 3L
1,580 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1
Scylla
Scylla
hithere1717
Scylla
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,235 Elo+
Party 1
Bellona
Bellona
jegg2005
Bellona
Level 16
God Stats
1W - 2L
1,248 SR
Queue Stats
15W - 11L
1,538 Elo+
Party 1
Team Averages
Level 12
1,501 SR
1,422 Elo+

VS

Team Averages
Level 24
1,520 SR
1,542 Elo+
Bacchus
Bacchus
GoatBandit
Bacchus
Level 31
God Stats
1W - 5L
1,231 SR
Queue Stats
73W - 95L
1,398 Elo+
Solo
Tiamat
Tiamat
Jirafurri
Tiamat
Level 19
God Stats
75W - 69L
1,608 SR
Queue Stats
197W - 190L
1,691 Elo+
Solo
Artemis
Artemis
MadaWatch
Artemis
Level 25
God Stats
5W - 2L
1,628 SR
Queue Stats
181W - 177L
1,553 Elo+
Solo
Hades
Hades
Qroooow
Hades
Level 21
God Stats
22W - 2L
1,760 SR
Queue Stats
266W - 215L
1,612 Elo+
Solo
Nemesis
Nemesis
Spreadlegsx
Nemesis
Level 25
God Stats
24W - 19L
1,370 SR
Queue Stats
82W - 71L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADSENSE2
Thanatos
13
3 / 9 / 3
8,990
409
7,304
20,165
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 2
9,633
438
11,500
20,793
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ch3katrade
Hachiman
12
0 / 8 / 0
7,704
350
4,525
15,961
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
12
1 / 8 / 0
7,805
355
3,683
12,403
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jegg2005
Bellona
18
3 / 7 / 2
11,214
510
16,140
22,838
21,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoatBandit
Bacchus
14
3 / 2 / 15
10,575
481
5,719
15,166
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Jirafurri
Tiamat
19
6 / 2 / 14
12,570
571
17,310
13,011
12,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MadaWatch
Artemis
17
9 / 2 / 9
11,587
527
16,216
12,412
4,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
Qroooow
Hades
20
13 / 1 / 5
13,025
592
21,572
19,635
15,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Spreadlegsx
Nemesis
18
5 / 2 / 8
11,927
542
6,001
14,730
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
9
Kills
36
36
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADSENSE2
Thanatos
3
9
3
0.5
W
Bacchus
GoatBandit
Bacchus
3
2
15
5.25
W
Tiamat
Jirafurri
Tiamat
6
2
14
6.5
L
2
4
2
0.75
W
Artemis
MadaWatch
Artemis
9
2
9
6.75
W
Hades
Qroooow
Hades
13
1
5
15.5
W
Nemesis
Spreadlegsx
Nemesis
5
2
8
4.5
L
Hachiman
ch3katrade
Hachiman
0
8
0
0
L
Scylla
1
8
0
0.13
L
Bellona
jegg2005
Bellona
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
66,818
92,160
Taken
74,954
55,846
Mitigated
57,205
17,826
Healing
32,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADSENSE2
Thanatos
7,304
1,734
0
9,178
20,165
7,272
0
9,552
10,613
0
48,257
W
Bacchus
GoatBandit
Bacchus
5,719
1,154
0
3,315
15,166
18,070
828
3,960
11,159
15,684
0
W
Tiamat
Jirafurri
Tiamat
17,310
3,496
343
5,559
13,011
12,141
3,261
4,820
8,064
95,498
0
L
11,500
493
378
2,710
20,793
17,763
0
10,418
10,375
58,898
0
W
Artemis
MadaWatch
Artemis
16,216
7,844
0
4,436
12,412
4,345
2,355
4,752
7,626
0
57,505
W
Hades
Qroooow
Hades
21,572
4,803
438
11,279
19,635
15,665
1,427
2,953
16,682
84,960
0
W
Nemesis
Spreadlegsx
Nemesis
6,001
3,029
0
7,500
14,730
6,984
2,045
3,933
10,679
0
86,125
L
Hachiman
ch3katrade
Hachiman
4,525
2,133
296
3,051
15,961
4,863
210
6,974
8,987
0
36,290
L
Scylla
3,683
286
0
417
12,403
4,021
0
5,475
6,928
29,656
0
L
Bellona
jegg2005
Bellona
16,140
5,016
0
1,796
22,838
21,927
0
12,182
10,656
0
74,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,346
Gold Earned
59,684
477
Minions Killed
530
0
Camps Cleared
0
1,793,773
Distance Traveled
2,017,701
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,990
409
75
3
0
410,081
0
W
Bacchus
10,575
481
11
1
0
435,677
5
W
Tiamat
12,570
571
176
8
0
428,081
4
L
Cthulhu
9,633
438
136
6
0
415,086
1
W
Artemis
11,587
527
68
3
0
390,999
3
W
Hades
13,025
592
144
7
0
343,624
3
W
Nemesis
11,927
542
131
6
0
419,320
7
L
Hachiman
7,704
350
61
3
0
347,592
0
L
Scylla
7,805
355
74
3
0
256,483
0
L
Bellona
11,214
510
131
6
0
364,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role