Player Matchup

Ganesha
Ganesha
Hayazo92
Ganesha
Level 149
God Stats
14W - 6L
1,797 SR
Queue Stats
362W - 339L
1,527 Elo+
Solo
Susano
Susano
Modernoob
Susano
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 28L
1,721 Elo+
Solo
Ra
Ra
crazybili90
Ra
Level 120
God Stats
4W - 2L
1,485 SR
Queue Stats
114W - 199L
1,418 Elo+
Solo
Ne Zha
Ne Zha
miuantonio14
Ne Zha
Level 128
God Stats
38W - 20L
1,673 SR
Queue Stats
65W - 62L
1,591 Elo+
Solo
Tiamat
Tiamat
Мuse
Tiamat
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 37L
1,694 Elo+
Solo
Team Averages
Level 123
1,591 SR
1,590 Elo+

VS

Team Averages
Level 100
1,680 SR
1,548 Elo+
Zeus
Zeus
Didhs
Zeus
Level 69
God Stats
33W - 23L
1,775 SR
Queue Stats
297W - 206L
1,627 Elo+
Solo
Tiamat
Tiamat
DioBoia
Tiamat
Level 153
God Stats
5W - 5L
1,678 SR
Queue Stats
120W - 120L
1,595 Elo+
Solo
Athena
Athena
Nataliena
Athena
Level 91
God Stats
28W - 19L
1,611 SR
Queue Stats
731W - 721L
1,533 Elo+
Solo
Medusa
Medusa
Tookeey
Medusa
Level 61
God Stats
29W - 19L
1,582 SR
Queue Stats
113W - 115L
1,500 Elo+
Solo
Thanatos
Thanatos
chezxx
Thanatos
Level 124
God Stats
5W - 11L
1,753 SR
Queue Stats
337W - 328L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hayazo92
Ganesha
19
0 / 2 / 19
12,066
1,097
10,903
15,387
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Modernoob
Susano
17
7 / 4 / 8
12,028
1,093
10,405
12,120
4,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 11
11,235
1,021
10,598
9,232
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
18
7 / 4 / 11
12,106
1,101
15,989
14,453
5,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Мuse
Tiamat
18
3 / 2 / 11
11,364
1,033
10,716
10,472
5,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

200

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Didhs
Zeus
17
4 / 5 / 4
11,236
1,021
18,575
8,636
2,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
DioBoia
Tiamat
13
1 / 0 / 0
8,982
817
306
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Nataliena
Athena
17
2 / 4 / 11
10,887
990
13,427
24,712
20,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Tookeey
Medusa
17
2 / 5 / 7
11,290
1,026
12,214
13,032
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
chezxx
Thanatos
18
5 / 6 / 9
12,082
1,098
13,303
16,565
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
20
Kills
14
14
Deaths
20
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
Didhs
Zeus
4
5
4
1.2
L
Tiamat
DioBoia
Tiamat
1
0
0
1
W
Ganesha
Hayazo92
Ganesha
0
2
19
4.75
W
Susano
Modernoob
Susano
7
4
8
2.75
L
Athena
Nataliena
Athena
2
4
11
1.88
L
Medusa
Tookeey
Medusa
2
5
7
1.1
L
Thanatos
chezxx
Thanatos
5
6
9
1.58
W
3
2
11
4.25
W
Ne Zha
7
4
11
3.13
W
Tiamat
Мuse
Tiamat
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,611
Damage
57,825
61,664
Taken
62,945
36,916
Mitigated
32,727
10,586
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Didhs
Zeus
18,575
732
0
0
8,636
2,300
0
3,764
4,872
42,992
0
L
Tiamat
DioBoia
Tiamat
306
40
0
0
0
0
0
0
0
1,531
0
W
Ganesha
Hayazo92
Ganesha
10,903
722
0
1,268
15,387
17,154
0
10,042
5,345
24,938
0
W
Susano
Modernoob
Susano
10,405
2,729
0
40
12,120
4,728
0
7,000
5,120
0
19,189
L
Athena
Nataliena
Athena
13,427
2,862
706
636
24,712
20,848
0
13,464
11,248
23,561
0
L
Medusa
Tookeey
Medusa
12,214
5,213
0
813
13,032
3,483
0
7,121
5,911
0
54,033
L
Thanatos
chezxx
Thanatos
13,303
3,681
0
5,981
16,565
6,096
0
7,868
8,697
0
30,703
W
10,598
377
2,969
1,869
9,232
3,898
0
5,573
3,659
33,442
0
W
Ne Zha
15,989
3,553
0
2,271
14,453
5,571
0
6,769
7,684
0
40,247
W
Tiamat
Мuse
Tiamat
10,716
1,049
366
1,803
10,472
5,565
0
2,924
7,548
37,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,799
Gold Earned
54,477
231
Minions Killed
206
8
Camps Cleared
9
1,162,474
Distance Traveled
955,760
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,236
1,021
49
4
2
212,707
0
L
Tiamat
8,982
817
0
0
0
15,658
0
W
Ganesha
12,066
1,097
1
0
0
236,180
0
W
Susano
12,028
1,093
21
2
2
216,830
0
L
Athena
10,887
990
22
2
0
243,548
0
L
Medusa
11,290
1,026
100
9
3
228,958
2
L
Thanatos
12,082
1,098
35
3
4
254,889
0
W
Ra
11,235
1,021
71
6
2
251,949
2
W
Ne Zha
12,106
1,101
58
5
4
237,571
0
W
Tiamat
11,364
1,033
80
7
0
219,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role