Player Matchup

Ra
Ra
asterodez-kun
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,017 Elo+
Solo
Chernobog
Chernobog
clolgz2win
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
dr201ago
Persephone
Level 14
God Stats
1W - 3L
1,190 SR
Queue Stats
73W - 132L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
xXHector845Xx
Danzaburou
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 73L
1,049 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xaviace
Tsukuyomi
Level 18
God Stats
17W - 7L
1,725 SR
Queue Stats
39W - 43L
1,378 Elo+
Solo
Team Averages
Level 10
1,483 SR
1,251 Elo+

VS

Team Averages
Level 17
1,457 SR
1,236 Elo+
Tsukuyomi
Tsukuyomi
Erlanpago
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Solo
Cthulhu
Cthulhu
QR_David
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,171 Elo+
Solo
Bakasura
Bakasura
eliprobeli
Bakasura
Level 26
God Stats
5W - 6L
1,254 SR
Queue Stats
262W - 397L
1,259 Elo+
Party 1
Fenrir
Fenrir
lordmonra
Fenrir
Level 18
God Stats
7W - 8L
1,314 SR
Queue Stats
52W - 47L
1,334 Elo+
Solo
Mulan
Mulan
xLEVI-TITANx
Mulan
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
103W - 204L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 5
10,862
388
8,715
14,604
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
clolgz2win
Chernobog
7
2 / 6 / 1
8,216
293
3,831
7,822
2,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
dr201ago
Persephone
16
4 / 13 / 9
10,783
385
11,312
19,243
9,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
xXHector845Xx
Danzaburou
18
6 / 11 / 8
12,402
443
12,030
20,162
16,694
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
xaviace
Tsukuyomi
20
11 / 5 / 3
14,979
535
22,023
22,696
16,510
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Erlanpago
Tsukuyomi
17
6 / 11 / 10
12,535
448
9,885
21,595
9,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
QR_David
Cthulhu
19
8 / 7 / 18
13,329
476
21,085
20,978
19,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
eliprobeli
Bakasura
18
5 / 3 / 13
12,136
433
5,813
14,784
6,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
lordmonra
Fenrir
20
18 / 4 / 8
15,307
547
15,926
21,482
20,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 3 / 17
12,911
461
11,706
17,598
16,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
111
25
Kills
45
46
Deaths
28
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Erlanpago
Tsukuyomi
6
11
10
1
W
Cthulhu
QR_David
Cthulhu
8
7
18
2.43
L
2
11
5
0.41
L
Chernobog
clolgz2win
Chernobog
2
6
1
0.42
L
Persephone
dr201ago
Persephone
4
13
9
0.65
W
Bakasura
eliprobeli
Bakasura
5
3
13
3.83
W
Fenrir
lordmonra
Fenrir
18
4
8
5.5
W
8
3
17
5.5
L
Danzaburou
xXHector845Xx
Danzaburou
6
11
8
0.91
L
Tsukuyomi
xaviace
Tsukuyomi
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,911
Damage
64,415
84,527
Taken
96,437
49,753
Mitigated
72,278
13,786
Healing
24,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Erlanpago
Tsukuyomi
9,885
3,715
0
2,026
21,595
9,640
5,681
2,332
19,167
0
58,563
W
Cthulhu
QR_David
Cthulhu
21,085
2,355
0
1,267
20,978
19,753
695
5,694
14,990
54,464
0
L
8,715
669
648
1,936
14,604
5,234
451
3,996
10,288
48,614
0
L
Chernobog
clolgz2win
Chernobog
3,831
2,372
0
569
7,822
2,220
0
1,758
5,844
0
14,785
L
Persephone
dr201ago
Persephone
11,312
3,520
418
2,012
19,243
9,095
374
5,209
13,553
30,189
0
W
Bakasura
eliprobeli
Bakasura
5,813
3,907
1,098
4,692
14,784
6,432
236
3,692
10,940
0
31,411
W
Fenrir
lordmonra
Fenrir
15,926
2,637
0
7,268
21,482
20,221
1,936
2,466
18,896
0
97,391
W
11,706
1,515
2,796
5,012
17,598
16,232
531
5,183
12,097
0
57,398
L
Danzaburou
xXHector845Xx
Danzaburou
12,030
4,990
0
2,698
20,162
16,694
76
5,009
14,603
0
40,196
L
Tsukuyomi
xaviace
Tsukuyomi
22,023
4,548
0
5,505
22,696
16,510
0
3,309
18,886
0
131,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,242
Gold Earned
66,218
409
Minions Killed
462
0
Camps Cleared
0
1,919,256
Distance Traveled
2,657,290
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,535
448
99
4
0
504,766
0
W
Cthulhu
13,329
476
85
3
0
510,057
3
L
Ra
10,862
388
92
3
0
416,301
1
L
Chernobog
8,216
293
22
1
0
173,490
0
L
Persephone
10,783
385
30
1
0
369,156
0
W
Bakasura
12,136
433
63
2
0
580,988
0
W
Fenrir
15,307
547
129
5
0
554,611
0
W
Mulan
12,911
461
86
3
0
506,868
1
L
Danzaburou
12,402
443
52
2
0
441,716
0
L
Tsukuyomi
14,979
535
213
8
0
518,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role