Player Matchup

Sun Wukong
Sun Wukong
RICEだま
Sun Wukong
Level 9
God Stats
6W - 13L
1,204 SR
Queue Stats
15W - 39L
1,066 Elo+
Party 1
Hachiman
Hachiman
Royal Julz
Hachiman
Level 29
God Stats
6W - 1L
1,687 SR
Queue Stats
50W - 54L
1,334 Elo+
Solo
Set
Set
きりきつね
Set
Level 15
God Stats
9W - 18L
1,249 SR
Queue Stats
416W - 641L
1,132 Elo+
Party 1
Nu Wa
Nu Wa
ししぁも
Nu Wa
Level 15
God Stats
9W - 12L
1,192 SR
Queue Stats
113W - 230L
1,125 Elo+
Party 1
Ares
Ares
はらませまる
Ares
Level 4
God Stats
16W - 24L
1,116 SR
Queue Stats
357W - 503L
1,012 Elo+
Party 1
Team Averages
Level 14
1,290 SR
1,134 Elo+

VS

Team Averages
Level 11
1,508 SR
1,401 Elo+
Athena
Athena
BIgSalty1436
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,215 Elo+
Solo
Sun Wukong
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
Level 27
God Stats
39W - 25L
1,538 SR
Queue Stats
52W - 41L
1,567 Elo+
Solo
Neith
Neith
Renato_2512
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Sam_WKZ
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
nate132
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RICEだま
Sun Wukong
9
1 / 4 / 0
5,204
520
2,526
8,098
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Royal Julz
Hachiman
9
2 / 1 / 1
5,735
574
4,121
5,741
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 0
5,388
539
893
6,405
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,700
570
3,714
5,299
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 2
5,367
537
552
4,621
1,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
2 / 0 / 0
5,064
506
2,688
6,277
2,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
9
4 / 0 / 1
5,823
582
6,142
6,688
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 2
5,053
505
2,922
4,681
1,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sam_WKZ
Artemis
4
0 / 2 / 0
3,991
399
1,076
2,016
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
nate132
Xbalanque
1
0 / 2 / 0
3,650
365
215
1,807
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
7
7
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
2
0
0
2
L
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
4
0
1
4.5
W
Sun Wukong
RICEだま
Sun Wukong
1
4
0
0.25
L
1
2
2
1
W
Hachiman
Royal Julz
Hachiman
2
1
1
2.5
L
Artemis
Sam_WKZ
Artemis
0
2
0
0
L
Xbalanque
nate132
Xbalanque
0
2
0
0
W
1
2
0
0.5
W
2
0
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
13,043
30,164
Taken
21,469
11,085
Mitigated
7,533
8,841
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,688
1,168
0
0
6,277
2,138
0
1,296
4,763
15,748
0
L
Sun Wukong
RAWDRIGUEZTHEOG
Sun Wukong
6,142
1,120
123
3,517
6,688
3,423
0
961
5,494
0
24,584
W
Sun Wukong
RICEだま
Sun Wukong
2,526
427
0
1,977
8,098
4,294
728
259
7,589
0
23,799
L
2,922
1,368
0
101
4,681
1,202
903
386
4,012
0
15,120
W
Hachiman
Royal Julz
Hachiman
4,121
2,779
0
2,650
5,741
1,847
1,881
987
4,704
0
29,473
L
Artemis
Sam_WKZ
Artemis
1,076
470
0
0
2,016
426
0
346
1,582
0
5,392
L
Xbalanque
nate132
Xbalanque
215
197
0
71
1,807
344
0
639
1,002
0
1,478
W
893
691
0
500
6,405
1,961
688
269
6,086
0
25,736
W
3,714
937
0
2,380
5,299
1,495
1,580
1,104
4,170
23,763
0
W
552
198
0
1,334
4,621
1,488
268
69
4,502
9,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
23,581
212
Minions Killed
106
0
Camps Cleared
0
966,163
Distance Traveled
737,371
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,064
506
24
2
0
224,695
0
L
Sun Wukong
5,823
582
47
5
0
217,691
4
W
Sun Wukong
5,204
520
37
4
0
197,255
1
L
Neith
5,053
505
23
2
0
187,314
0
W
Hachiman
5,735
574
50
5
0
169,503
0
L
Artemis
3,991
399
9
1
0
71,384
1
L
Xbalanque
3,650
365
3
0
0
36,287
0
W
Set
5,388
539
61
6
0
213,872
2
W
Nu Wa
5,700
570
43
4
0
175,223
0
W
Ares
5,367
537
21
2
0
210,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role