Player Matchup

Scylla
Scylla
Locopoyato
Scylla
Level 26
God Stats
45W - 46L
1,593 SR
Queue Stats
133W - 135L
1,561 Elo+
Solo
Thanatos
Thanatos
mephhisto
Thanatos
Level 17
God Stats
7W - 23L
1,151 SR
Queue Stats
103W - 134L
1,293 Elo+
Party 1
Skadi
Skadi
sinsLoki
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 254L
1,251 Elo+
Party 1
Team Averages
Level 17
1,415 SR
1,368 Elo+

VS

Team Averages
Level 57
1,486 SR
1,415 Elo+
Merlin
Merlin
BabyV587
Merlin
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 28L
1,700 Elo+
Solo
King Arthur
King Arthur
MFGHOST
King Arthur
Level 26
God Stats
6W - 7L
1,459 SR
Queue Stats
14W - 32L
1,295 Elo+
Solo
Khepri
Khepri
XenoLuis180
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Locopoyato
Scylla
14
0 / 4 / 3
10,249
569
6,296
6,981
2,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
mephhisto
Thanatos
14
3 / 3 / 2
10,564
587
6,873
9,370
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
sinsLoki
Skadi
14
2 / 3 / 3
10,748
597
9,352
11,356
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabyV587
Merlin
18
7 / 1 / 3
12,718
707
14,622
4,065
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MFGHOST
King Arthur
14
2 / 4 / 8
11,167
620
6,297
13,209
11,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
14
1 / 0 / 9
10,787
599
2,734
12,479
16,674
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
10
10
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
BabyV587
Merlin
7
1
3
8.5
L
Scylla
Locopoyato
Scylla
0
4
3
0.38
W
King Arthur
MFGHOST
King Arthur
2
4
8
1.5
W
Khepri
1
0
9
5.5
L
Thanatos
mephhisto
Thanatos
3
3
2
1.33
L
Skadi
sinsLoki
Skadi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
23,653
27,707
Taken
29,753
10,610
Mitigated
30,537
8,425
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BabyV587
Merlin
14,622
1,071
0
418
4,065
1,937
1,336
44
4,021
107,158
0
L
Scylla
Locopoyato
Scylla
6,296
583
0
0
6,981
2,457
120
3,596
3,385
62,632
0
W
King Arthur
MFGHOST
King Arthur
6,297
476
740
2,585
13,209
11,926
171
3,092
10,117
0
28,340
W
Khepri
2,734
346
0
441
12,479
16,674
464
3,292
9,187
8,836
0
L
Thanatos
mephhisto
Thanatos
6,873
1,366
0
6,567
9,370
4,107
0
6,297
3,073
0
26,997
L
Skadi
sinsLoki
Skadi
9,352
5,439
0
1,858
11,356
4,046
0
7,615
3,741
0
50,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
34,672
214
Minions Killed
226
0
Camps Cleared
0
954,500
Distance Traveled
957,890
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,718
707
176
10
0
303,856
6
L
Scylla
10,249
569
112
6
0
303,312
4
W
King Arthur
11,167
620
38
2
0
328,592
4
W
Khepri
10,787
599
12
1
0
325,442
1
L
Thanatos
10,564
587
31
2
0
358,553
4
L
Skadi
10,748
597
71
4
0
292,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role