Player Matchup

Thor
Thor
Dale234
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Eat_DaB00ty_69
Tiamat
Level 24
God Stats
4W - 8L
1,500 SR
Queue Stats
289W - 288L
1,431 Elo+
Solo
Horus
Horus
F丶lamingo
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,363 Elo+
Solo
Heimdallr
Heimdallr
JigglyWigglyJay
Heimdallr
Level 27
God Stats
23W - 16L
1,524 SR
Queue Stats
96W - 87L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
uShow
Kumbhakarna
Level 18
God Stats
5W - 1L
1,742 SR
Queue Stats
12W - 9L
1,556 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,464 Elo+

VS

Team Averages
Level 12
1,585 SR
1,427 Elo+
Danzaburou
Danzaburou
dddiwiwi
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Solo
Artemis
Artemis
fatpig10101
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
iEzbeel
Mercury
Level 16
God Stats
9W - 2L
1,900 SR
Queue Stats
46W - 39L
1,549 Elo+
Solo
Cthulhu
Cthulhu
irisaile
Cthulhu
Level 22
God Stats
2W - 2L
1,445 SR
Queue Stats
77W - 87L
1,347 Elo+
Solo
Chaac
Chaac
randouilder
Chaac
Level 16
God Stats
1W - 3L
1,581 SR
Queue Stats
6W - 9L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dale234
Thor
7
0 / 0 / 2
3,994
666
938
3,841
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

7
3 / 0 / 1
4,470
745
1,268
1,752
785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 0
3,605
601
870
2,504
1,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
JigglyWigglyJay
Heimdallr
6
1 / 1 / 1
3,870
645
2,050
2,988
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
uShow
Kumbhakarna
6
2 / 0 / 1
3,800
633
965
3,284
891
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
dddiwiwi
Danzaburou
5
0 / 3 / 0
3,278
546
1,132
3,587
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
fatpig10101
Artemis
3
0 / 2 / 0
3,051
509
642
1,436
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
iEzbeel
Mercury
5
0 / 0 / 0
3,519
587
1,174
3,600
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
irisaile
Cthulhu
6
0 / 1 / 1
3,560
593
998
3,823
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,256
709
1,561
3,299
1,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
Dale234
Thor
0
0
2
1
W
3
0
1
3.5
W
0
1
0
0
W
Heimdallr
JigglyWigglyJay
Heimdallr
1
1
1
1.5
L
Danzaburou
dddiwiwi
Danzaburou
0
3
0
0
L
Artemis
fatpig10101
Artemis
0
2
0
0
L
Mercury
iEzbeel
Mercury
0
0
0
0
L
Cthulhu
irisaile
Cthulhu
0
1
1
0.5
L
1
0
0
1
W
Kumbhakarna
uShow
Kumbhakarna
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,091
Damage
5,507
14,369
Taken
15,745
4,710
Mitigated
5,478
5,278
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Dale234
Thor
938
389
0
1,961
3,841
991
0
0
3,841
0
14,580
W
1,268
330
0
989
1,752
785
264
0
1,752
15,717
0
W
870
327
0
909
2,504
1,242
0
0
2,504
0
7,379
W
Heimdallr
JigglyWigglyJay
Heimdallr
2,050
1,203
0
1,099
2,988
801
135
295
2,693
0
15,711
L
Danzaburou
dddiwiwi
Danzaburou
1,132
674
0
145
3,587
957
0
1,077
2,510
0
8,041
L
Artemis
fatpig10101
Artemis
642
465
0
15
1,436
411
0
238
1,198
0
3,101
L
Mercury
iEzbeel
Mercury
1,174
514
0
1,756
3,600
854
0
443
3,157
0
14,670
L
Cthulhu
irisaile
Cthulhu
998
103
0
982
3,823
1,421
0
475
3,348
9,216
0
L
1,561
140
0
1,843
3,299
1,835
0
0
3,161
0
17,179
W
Kumbhakarna
uShow
Kumbhakarna
965
294
0
320
3,284
891
233
703
2,581
4,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,739
Gold Earned
17,664
104
Minions Killed
110
0
Camps Cleared
0
525,580
Distance Traveled
560,822
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,994
666
37
6
0
115,976
0
W
Tiamat
4,470
745
18
3
0
105,941
0
W
Horus
3,605
601
23
4
0
88,306
1
W
Heimdallr
3,870
645
18
3
0
98,892
2
L
Danzaburou
3,278
546
17
3
0
101,921
0
L
Artemis
3,051
509
9
2
0
82,717
1
L
Mercury
3,519
587
32
5
0
136,141
0
L
Cthulhu
3,560
593
13
2
0
130,803
0
L
Chaac
4,256
709
39
7
0
109,240
0
W
Kumbhakarna
3,800
633
8
1
0
116,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role