Player Matchup

Guan Yu
Guan Yu
EImo
Guan Yu
Level 94
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
IJsje
Raijin
Level 123
God Stats
1W - 0L
1,931 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
Inuit
Rama
Level 129
God Stats
1W - 1L
1,468 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Pele
Pele
Koelkastlamp
Pele
Level 127
God Stats
1W - 0L
1,517 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
kwakkoe
Sylvanus
Level 110
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 117
1,612 SR
1,500 Elo+

VS

Team Averages
Level 132
1,483 SR
1,514 Elo+
Danzaburou
Danzaburou
DiiGOU
Danzaburou
Level 103
God Stats
12W - 11L
1,594 SR
Queue Stats
310W - 285L
1,510 Elo+
Party 3
Baron Samedi
Baron Samedi
SRCorDoBe
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Susano
Susano
Twinblast77
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
deivides7
Kuzenbo
Level 149
God Stats
3W - 8L
1,319 SR
Queue Stats
271W - 258L
1,562 Elo+
Party 3
Rama
Rama
yocso
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EImo
Guan Yu
11
6 / 0 / 1
6,446
645
6,415
6,326
3,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
IJsje
Raijin
10
1 / 0 / 4
5,976
598
3,176
3,234
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Inuit
Rama
10
2 / 0 / 3
5,482
548
1,907
4,928
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 0 / 4
6,533
653
3,571
6,744
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
kwakkoe
Sylvanus
9
3 / 0 / 2
5,920
592
1,732
4,180
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiiGOU
Danzaburou
9
0 / 1 / 0
5,516
552
1,493
3,722
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SRCorDoBe
Baron Samedi
8
0 / 4 / 0
4,575
458
1,990
4,335
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
8
0 / 5 / 0
4,890
489
2,473
8,020
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
deivides7
Kuzenbo
9
0 / 4 / 0
5,081
508
3,847
8,920
6,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
yocso
Rama
10
0 / 0 / 0
5,310
531
2,324
4,524
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DiiGOU
Danzaburou
0
1
0
0
W
Guan Yu
EImo
Guan Yu
6
0
1
6.5
W
Raijin
IJsje
Raijin
1
0
4
3
W
Rama
Inuit
Rama
2
0
3
3.5
W
2
0
4
4
L
Baron Samedi
SRCorDoBe
Baron Samedi
0
4
0
0
L
Susano
0
5
0
0
L
Kuzenbo
deivides7
Kuzenbo
0
4
0
0
W
Sylvanus
kwakkoe
Sylvanus
3
0
2
4
L
Rama
yocso
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
12,127
25,412
Taken
29,521
10,165
Mitigated
12,035
14,607
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DiiGOU
Danzaburou
1,493
563
0
1,111
3,722
1,095
442
1,630
1,916
0
29,209
W
Guan Yu
EImo
Guan Yu
6,415
1,232
562
3,146
6,326
3,580
86
2,765
3,561
0
25,380
W
Raijin
IJsje
Raijin
3,176
543
0
920
3,234
959
108
64
3,170
31,896
0
W
Rama
Inuit
Rama
1,907
1,537
0
2,554
4,928
1,287
1,074
731
3,981
0
33,118
W
3,571
1,232
0
3,437
6,744
2,018
188
1,018
5,726
0
41,173
L
Baron Samedi
SRCorDoBe
Baron Samedi
1,990
141
59
466
4,335
1,211
0
1,601
2,702
14,895
0
L
Susano
2,473
828
0
2,172
8,020
2,017
0
526
7,436
0
26,665
L
Kuzenbo
deivides7
Kuzenbo
3,847
965
0
3,118
8,920
6,484
0
515
8,376
24,586
0
W
Sylvanus
kwakkoe
Sylvanus
1,732
537
990
2,998
4,180
2,321
390
939
3,137
13,455
0
L
Rama
yocso
Rama
2,324
1,975
0
3,578
4,524
1,228
352
341
4,183
0
37,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
25,372
323
Minions Killed
284
0
Camps Cleared
0
1,006,625
Distance Traveled
942,755
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,516
552
75
8
0
181,867
2
W
Guan Yu
6,446
645
45
5
0
218,804
3
W
Raijin
5,976
598
77
8
0
202,354
3
W
Rama
5,482
548
74
7
0
165,595
3
W
Pele
6,533
653
101
10
0
234,619
1
L
Baron Samedi
4,575
458
30
3
0
188,460
2
L
Susano
4,890
489
64
6
0
190,400
2
L
Kuzenbo
5,081
508
37
4
0
184,653
0
W
Sylvanus
5,920
592
26
3
0
185,253
4
L
Rama
5,310
531
78
8
0
197,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role