Player Matchup

Skadi
Skadi
Hesji-on-60fps
Skadi
Level 14
God Stats
2W - 1L
1,421 SR
Queue Stats
20W - 21L
1,462 Elo+
Solo
Achilles
Achilles
Iced_In2u
Achilles
Level 29
God Stats
12W - 4L
1,911 SR
Queue Stats
337W - 166L
1,715 Elo+
Solo
Fenrir
Fenrir
LukeJCB
Fenrir
Level 29
God Stats
18W - 8L
1,761 SR
Queue Stats
486W - 428L
1,563 Elo+
Solo
Yemoja
Yemoja
Marc0927083
Yemoja
Level 18
God Stats
95W - 118L
1,534 SR
Queue Stats
204W - 211L
1,479 Elo+
Solo
Thoth
Thoth
iFredword1652
Thoth
Level 23
God Stats
6W - 4L
1,603 SR
Queue Stats
56W - 52L
1,447 Elo+
Solo
Team Averages
Level 23
1,646 SR
1,533 Elo+

VS

Team Averages
Level 28
1,611 SR
1,527 Elo+
Janus
Janus
Annagar
Janus
Level 61
God Stats
17W - 17L
1,541 SR
Queue Stats
255W - 239L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Jafurcak
Danzaburou
Level 17
God Stats
7W - 6L
1,616 SR
Queue Stats
23W - 23L
1,518 Elo+
Party 1
Ymir
Ymir
Spirenzo18
Ymir
Level 32
God Stats
6W - 5L
1,806 SR
Queue Stats
35W - 31L
1,558 Elo+
Party 1
Thanatos
Thanatos
eaZhy1
Thanatos
Level 17
God Stats
20W - 14L
1,597 SR
Queue Stats
28W - 22L
1,555 Elo+
Party 1
King Arthur
King Arthur
fRistt333
King Arthur
Level 15
God Stats
9W - 11L
1,494 SR
Queue Stats
17W - 17L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,013
501
3,125
4,616
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Iced_In2u
Achilles
12
5 / 0 / 0
7,079
708
7,119
5,707
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
LukeJCB
Fenrir
10
1 / 2 / 4
5,484
548
3,251
6,987
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
7
0 / 0 / 2
4,237
424
1,708
3,064
995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
5,718
572
3,167
2,968
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Annagar
Janus
9
2 / 3 / 0
5,293
529
4,163
4,689
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Jafurcak
Danzaburou
7
1 / 3 / 1
4,642
464
1,700
4,050
952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 2
4,668
467
1,518
5,208
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
eaZhy1
Thanatos
6
0 / 4 / 2
4,252
425
2,199
6,581
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
fRistt333
King Arthur
9
0 / 1 / 0
4,915
492
1,534
5,795
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
3
3
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Annagar
Janus
2
3
0
0.67
W
2
1
0
2
W
Achilles
Iced_In2u
Achilles
5
0
0
5
L
Danzaburou
Jafurcak
Danzaburou
1
3
1
0.5
W
Fenrir
LukeJCB
Fenrir
1
2
4
1.5
W
Yemoja
0
0
2
1
L
0
1
2
1
L
Thanatos
eaZhy1
Thanatos
0
4
2
0.25
L
King Arthur
fRistt333
King Arthur
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
11,114
23,342
Taken
26,323
7,950
Mitigated
8,715
8,412
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Annagar
Janus
4,163
134
0
500
4,689
1,111
0
902
3,675
28,304
0
W
3,125
1,425
0
272
4,616
1,117
162
685
3,909
0
23,498
W
Achilles
Iced_In2u
Achilles
7,119
4,243
0
3,096
5,707
2,973
0
331
5,086
0
46,130
L
Danzaburou
Jafurcak
Danzaburou
1,700
661
0
941
4,050
952
26
723
3,220
0
10,491
W
Fenrir
LukeJCB
Fenrir
3,251
562
135
3,681
6,987
2,094
0
1,754
5,109
0
28,542
W
Yemoja
1,708
35
978
0
3,064
995
58
1,282
1,686
8,946
0
L
1,518
254
0
863
5,208
1,997
0
1,979
3,147
12,095
0
L
Thanatos
eaZhy1
Thanatos
2,199
502
0
3,849
6,581
1,655
0
939
5,611
0
15,108
L
King Arthur
fRistt333
King Arthur
1,534
42
0
1,675
5,795
3,000
0
0
5,795
0
24,118
W
3,167
84
0
250
2,968
771
0
1,223
1,621
27,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
23,770
272
Minions Killed
194
0
Camps Cleared
0
873,575
Distance Traveled
925,489
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,293
529
59
6
0
182,118
3
W
Skadi
5,013
501
45
5
0
157,089
0
W
Achilles
7,079
708
96
10
0
196,273
2
L
Danzaburou
4,642
464
28
3
0
160,605
1
W
Fenrir
5,484
548
61
6
0
168,310
2
W
Yemoja
4,237
424
17
2
0
172,129
3
L
Ymir
4,668
467
21
2
0
192,663
3
L
Thanatos
4,252
425
32
3
0
194,882
1
L
King Arthur
4,915
492
54
5
0
195,221
0
W
Thoth
5,718
572
53
5
0
179,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role