Player Matchup

Ne Zha
Ne Zha
CaptainFlinders
Ne Zha
Level 159
God Stats
5W - 12L
1,500 SR
Queue Stats
639W - 703L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Chainsy
Danzaburou
Level 101
God Stats
74W - 24L
1,851 SR
Queue Stats
94W - 38L
1,672 Elo+
Party 1
King Arthur
King Arthur
DemonslayerXX
King Arthur
Level 72
God Stats
3W - 5L
1,629 SR
Queue Stats
125W - 86L
1,583 Elo+
Party 1
Athena
Athena
Royalpiglet
Athena
Level 88
God Stats
30W - 15L
1,963 SR
Queue Stats
158W - 115L
1,572 Elo+
Party 1
Poseidon
Poseidon
Sinix5
Poseidon
Level 109
God Stats
11W - 1L
1,854 SR
Queue Stats
143W - 76L
1,602 Elo+
Party 1
Team Averages
Level 106
1,759 SR
1,587 Elo+

VS

Team Averages
Level 95
1,585 SR
1,483 Elo+
Eset
Eset
CxlouRz1
Eset
Level 72
God Stats
1W - 1L
1,739 SR
Queue Stats
97W - 130L
1,451 Elo+
Party 2
Nike
Nike
Daniel4752
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 145L
1,425 Elo+
Party 2
Arachne
Arachne
Darkgoddess
Arachne
Level 148
God Stats
16W - 14L
1,573 SR
Queue Stats
323W - 337L
1,532 Elo+
Solo
Athena
Athena
IM_A_CAMP_R
Athena
Level 53
God Stats
58W - 44L
1,610 SR
Queue Stats
221W - 232L
1,580 Elo+
Solo
Zeus
Zeus
SplitdHail
Zeus
Level 94
God Stats
3W - 2L
1,502 SR
Queue Stats
385W - 449L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
9,617
601
7,676
11,887
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Chainsy
Danzaburou
17
9 / 0 / 5
10,610
663
10,643
10,955
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DemonslayerXX
King Arthur
15
6 / 2 / 8
9,683
605
7,656
11,531
6,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
15
6 / 0 / 15
10,081
630
8,706
7,078
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Sinix5
Poseidon
18
10 / 0 / 8
11,481
718
13,460
7,984
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 8 / 0
7,094
443
3,323
8,340
2,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 1
8,413
526
8,483
13,803
8,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Darkgoddess
Arachne
12
1 / 7 / 1
7,314
457
4,500
16,338
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
10
0 / 4 / 0
6,770
423
3,452
12,217
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 10 / 0
7,013
438
5,405
10,985
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
32
Kills
5
6
Deaths
32
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Danzaburou
Chainsy
Danzaburou
9
0
5
11.5
L
Eset
1
8
0
0.13
L
3
3
1
1.17
L
Arachne
Darkgoddess
Arachne
1
7
1
0.21
W
King Arthur
DemonslayerXX
King Arthur
6
2
8
5
L
Athena
0
4
0
0
W
Athena
6
0
15
13.5
W
Poseidon
Sinix5
Poseidon
10
0
8
14
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,141
Damage
25,163
49,435
Taken
61,683
23,644
Mitigated
24,399
15,875
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,676
3,655
0
5,229
11,887
5,380
700
1,299
10,504
0
61,823
W
Danzaburou
Chainsy
Danzaburou
10,643
5,671
0
6,691
10,955
4,259
3,821
4,807
6,148
0
88,129
L
Eset
3,323
150
0
745
8,340
2,612
0
3,929
4,143
31,864
0
L
8,483
2,219
0
1,998
13,803
8,010
296
4,276
9,240
0
50,972
L
Arachne
Darkgoddess
Arachne
4,500
2,852
0
5,484
16,338
5,645
0
5,053
11,031
0
35,409
W
King Arthur
DemonslayerXX
King Arthur
7,656
1,967
0
92
11,531
6,404
0
1,372
9,994
0
52,656
L
Athena
3,452
1,263
0
2,742
12,217
5,129
0
4,688
7,449
20,441
0
W
Athena
8,706
2,228
0
2,953
7,078
4,711
110
3,014
4,050
22,226
0
W
Poseidon
Sinix5
Poseidon
13,460
2,575
0
910
7,984
2,890
326
1,271
6,559
88,611
0
L
5,405
471
0
1,172
10,985
3,003
0
3,478
7,439
41,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
36,604
566
Minions Killed
376
0
Camps Cleared
0
1,692,762
Distance Traveled
1,454,976
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,617
601
123
8
0
313,322
2
W
Danzaburou
10,610
663
146
9
0
319,644
5
L
Eset
7,094
443
66
4
0
283,759
3
L
Nike
8,413
526
116
7
0
275,604
4
L
Arachne
7,314
457
69
4
0
290,662
3
W
King Arthur
9,683
605
107
7
0
339,216
2
L
Athena
6,770
423
48
3
0
339,454
6
W
Athena
10,081
630
30
2
0
361,660
8
W
Poseidon
11,481
718
160
10
0
358,920
1
L
Zeus
7,013
438
77
5
0
265,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role