Player Matchup

Janus
Janus
ChefArra
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,549 Elo+
Party 1
Ullr
Ullr
NothingCompares
Ullr
Level 7
God Stats
32W - 4L
2,013 SR
Queue Stats
51W - 7L
1,907 Elo+
Party 1
Heimdallr
Heimdallr
TomahwkApache
Heimdallr
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 2L
1,787 Elo+
Solo
Ymir
Ymir
VolkansOnkel
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 7L
1,758 Elo+
Party 1
Thor
Thor
romann10
Thor
Level 29
God Stats
4W - 3L
1,511 SR
Queue Stats
85W - 68L
1,630 Elo+
Solo
Team Averages
Level 12
1,649 SR
1,726 Elo+

VS

Team Averages
Level 24
1,506 SR
1,557 Elo+
Cerberus
Cerberus
ARQUETARATECTO
Cerberus
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 2L
1,784 Elo+
Solo
Eset
Eset
Andrallex
Eset
Level 29
God Stats
3W - 4L
1,536 SR
Queue Stats
6W - 12L
1,380 Elo+
Solo
Danzaburou
Danzaburou
DarkVader1
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JamesPirate
Bacchus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 427L
1,594 Elo+
Solo
Thanatos
Thanatos
KronaMex
Thanatos
Level 29
God Stats
5W - 8L
1,493 SR
Queue Stats
107W - 93L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChefArra
Janus
15
1 / 6 / 3
8,588
477
5,339
8,193
2,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 4 / 1
11,663
648
25,010
11,970
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
TomahwkApache
Heimdallr
15
1 / 7 / 2
9,175
510
3,455
10,094
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 2
7,898
439
5,871
15,638
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
17
3 / 2 / 4
10,327
574
6,626
10,822
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 6 / 9
9,413
523
5,763
19,133
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
14
5 / 2 / 1
8,768
487
3,552
7,437
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DarkVader1
Danzaburou
17
10 / 3 / 4
11,547
642
13,225
12,673
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
JamesPirate
Bacchus
12
0 / 6 / 2
7,959
442
3,572
13,082
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
KronaMex
Thanatos
15
8 / 3 / 4
9,863
548
8,548
15,770
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
18
Kills
26
26
Deaths
20
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
6
9
1.25
L
Eset
5
2
1
2.75
W
Janus
ChefArra
Janus
1
6
3
0.42
L
Danzaburou
DarkVader1
Danzaburou
10
3
4
4
L
Bacchus
JamesPirate
Bacchus
0
6
2
0.17
L
Thanatos
KronaMex
Thanatos
8
3
4
3.33
W
12
4
1
3.13
W
Heimdallr
TomahwkApache
Heimdallr
1
7
2
0.29
W
1
7
2
0.29
W
Thor
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,301
Damage
34,660
56,717
Taken
68,095
22,191
Mitigated
35,651
7,597
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,763
385
0
3,533
19,133
15,620
0
3,922
15,211
27,637
0
L
Eset
3,552
242
271
753
7,437
2,228
0
2,047
5,390
44,436
0
W
Janus
ChefArra
Janus
5,339
294
0
320
8,193
2,332
1,254
739
7,414
64,104
0
L
Danzaburou
DarkVader1
Danzaburou
13,225
6,370
0
4,474
12,673
4,863
0
3,014
9,655
0
86,629
L
Bacchus
JamesPirate
Bacchus
3,572
504
0
2,880
13,082
7,273
401
0
13,082
35,817
0
L
Thanatos
KronaMex
Thanatos
8,548
2,087
0
10,326
15,770
5,667
0
2,227
13,543
0
63,224
W
25,010
11,078
0
538
11,970
4,964
2,714
4,773
7,197
0
93,100
W
Heimdallr
TomahwkApache
Heimdallr
3,455
826
0
1,037
10,094
2,817
1,257
1,078
8,994
0
49,693
W
5,871
1,576
0
1,964
15,638
8,336
35
4,445
11,009
17,615
0
W
Thor
6,626
1,585
0
3,738
10,822
3,742
182
1,566
9,216
0
75,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,651
Gold Earned
47,550
549
Minions Killed
481
0
Camps Cleared
0
1,584,314
Distance Traveled
1,589,720
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,413
523
58
3
0
334,459
4
L
Eset
8,768
487
115
6
0
319,717
6
W
Janus
8,588
477
121
7
0
308,879
2
L
Danzaburou
11,547
642
140
8
0
340,070
4
L
Bacchus
7,959
442
71
4
0
237,146
1
L
Thanatos
9,863
548
97
5
0
358,328
1
W
Ullr
11,663
648
165
9
0
305,720
0
W
Heimdallr
9,175
510
94
5
0
318,422
3
W
Ymir
7,898
439
30
2
0
279,921
5
W
Thor
10,327
574
139
8
0
371,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role