Player Matchup

Cerberus
Cerberus
Tote_cvm
Cerberus
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 86L
1,748 Elo+
Solo
Neith
Neith
Xx-marKusS-0xX
Neith
Level 11
God Stats
1W - 1L
1,394 SR
Queue Stats
6W - 5L
1,843 Elo+
Party 2
Chaac
Chaac
YoussToBe
Chaac
Level 67
God Stats
11W - 13L
1,620 SR
Queue Stats
22W - 20L
1,592 Elo+
Party 2
Ra
Ra
darwin1431
Ra
Level 23
God Stats
5W - 2L
1,687 SR
Queue Stats
36W - 31L
1,534 Elo+
Party 2
Fenrir
Fenrir
storm-black-son
Fenrir
Level 24
God Stats
5W - 3L
1,566 SR
Queue Stats
47W - 23L
1,583 Elo+
Party 2
Team Averages
Level 26
1,553 SR
1,660 Elo+

VS

Team Averages
Level 26
1,453 SR
1,526 Elo+
Janus
Janus
Djokman
Janus
Level 26
God Stats
6W - 7L
1,519 SR
Queue Stats
72W - 63L
1,461 Elo+
Party 3
Vamana
Vamana
KillBeat00
Vamana
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 66L
1,523 Elo+
Solo
Khepri
Khepri
LiIDuck11
Khepri
Level 29
God Stats
2W - 0L
1,292 SR
Queue Stats
18W - 9L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
UnderDarkTiest
Cernunnos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 90L
1,449 Elo+
Party 3
Bakasura
Bakasura
XxVenoReaperxX
Bakasura
Level 23
God Stats
3W - 1L
1,455 SR
Queue Stats
19W - 6L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tote_cvm
Cerberus
16
1 / 9 / 1
10,018
436
13,947
26,931
25,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 7 / 0
7,978
347
2,692
8,300
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
YoussToBe
Chaac
15
0 / 6 / 3
9,076
395
7,648
20,803
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 8 / 4
10,220
444
7,102
15,221
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 6 / 0
12,353
537
18,568
16,745
7,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Djokman
Janus
19
2 / 4 / 7
12,377
538
8,277
10,154
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
KillBeat00
Vamana
20
15 / 3 / 6
15,892
691
30,596
30,422
16,874
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
LiIDuck11
Khepri
17
2 / 2 / 11
11,908
518
2,880
14,754
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
UnderDarkTiest
Cernunnos
18
8 / 3 / 6
12,348
537
15,159
12,408
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
18
9 / 5 / 6
13,019
566
11,585
17,174
7,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
16
Kills
36
36
Deaths
17
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
Djokman
Janus
2
4
7
1.38
W
Vamana
KillBeat00
Vamana
15
3
6
6
W
Khepri
LiIDuck11
Khepri
2
2
11
3.75
L
Cerberus
Tote_cvm
Cerberus
1
9
1
0.17
W
Cernunnos
UnderDarkTiest
Cernunnos
8
3
6
3.67
L
0
7
0
0
W
Bakasura
9
5
6
2.4
L
Chaac
YoussToBe
Chaac
0
6
3
0.25
L
1
8
4
0.38
L
14
6
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
68,497
88,000
Taken
84,912
56,425
Mitigated
43,499
20,578
Healing
24,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Djokman
Janus
8,277
179
0
1,776
10,154
3,189
1,178
2,789
7,229
76,214
0
W
Vamana
KillBeat00
Vamana
30,596
20,077
0
13,457
30,422
16,874
5,550
14,127
16,211
0
145,673
W
Khepri
LiIDuck11
Khepri
2,880
113
0
3,803
14,754
11,183
505
1,586
12,871
34,912
0
L
Cerberus
Tote_cvm
Cerberus
13,947
2,223
0
7,727
26,931
25,101
0
2,133
24,681
68,223
0
W
Cernunnos
UnderDarkTiest
Cernunnos
15,159
9,792
0
3,628
12,408
4,704
708
1,680
10,412
0
78,358
L
2,692
1,758
0
165
8,300
2,166
878
419
7,526
0
26,963
W
Bakasura
11,585
8,413
0
2,270
17,174
7,549
1,253
3,118
13,751
0
53,913
L
Chaac
YoussToBe
Chaac
7,648
940
0
5,804
20,803
15,406
0
2,903
17,208
0
53,708
L
7,102
511
668
3,088
15,221
6,089
554
2,886
11,759
61,483
0
L
18,568
3,985
0
3,126
16,745
7,663
0
2,268
13,989
0
70,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
65,544
518
Minions Killed
613
0
Camps Cleared
0
1,853,331
Distance Traveled
2,201,147
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,377
538
159
7
0
443,030
3
W
Vamana
15,892
691
199
9
0
422,433
5
W
Khepri
11,908
518
41
2
0
441,227
15
L
Cerberus
10,018
436
136
6
0
325,484
2
W
Cernunnos
12,348
537
114
5
0
393,141
2
L
Neith
7,978
347
66
3
0
335,266
2
W
Bakasura
13,019
566
100
4
0
501,316
1
L
Chaac
9,076
395
70
3
0
368,150
3
L
Ra
10,220
444
141
6
0
373,332
4
L
Fenrir
12,353
537
105
5
0
451,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role