Player Matchup

Tyr
Tyr
CaloricTick7709
Tyr
Level 7
God Stats
2W - 0L
1,757 SR
Queue Stats
15W - 12L
1,540 Elo+
Solo
Vulcan
Vulcan
DAGZZZZ
Vulcan
Level 10
God Stats
12W - 8L
1,561 SR
Queue Stats
56W - 64L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
Op0650
Danzaburou
Level 21
God Stats
9W - 6L
1,322 SR
Queue Stats
81W - 85L
1,409 Elo+
Party 1
Set
Set
hotdogmayo13
Set
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 34L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
textbooktraitor
Baron Samedi
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
111W - 130L
1,395 Elo+
Solo
Team Averages
Level 17
1,528 SR
1,427 Elo+

VS

Team Averages
Level 19
1,470 SR
1,429 Elo+
Sobek
Sobek
Bonez23
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 148L
1,309 Elo+
Solo
Loki
Loki
BullMain
Loki
Level 25
God Stats
40W - 26L
1,658 SR
Queue Stats
114W - 114L
1,612 Elo+
Solo
Danzaburou
Danzaburou
LordBuddah
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,242 Elo+
Solo
Tsukuyomi
Tsukuyomi
VHL-Rites
Tsukuyomi
Level 29
God Stats
3W - 8L
1,190 SR
Queue Stats
154W - 154L
1,467 Elo+
Solo
Merlin
Merlin
Wickeddesu
Merlin
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 165L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
16,567
552
22,153
32,136
41,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
DAGZZZZ
Vulcan
16
2 / 9 / 8
11,572
386
7,331
14,606
6,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Op0650
Danzaburou
19
7 / 10 / 6
13,625
454
10,068
21,130
9,187
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 5 / 7
14,679
489
8,233
20,118
13,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
textbooktraitor
Baron Samedi
20
4 / 5 / 19
14,130
471
23,248
22,405
12,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bonez23
Sobek
16
1 / 7 / 9
10,776
359
3,233
22,583
17,860
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
20
20 / 5 / 5
16,613
554
31,394
26,244
19,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LordBuddah
Danzaburou
4
0 / 1 / 0
7,568
252
423
1,080
224
Boots

Boots

+6%
Movement Speed

Tsukuyomi
VHL-Rites
Tsukuyomi
19
4 / 9 / 9
13,082
436
15,077
24,312
17,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Wickeddesu
Merlin
18
5 / 10 / 6
12,546
418
21,537
18,935
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
59
32
Kills
30
31
Deaths
32
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bonez23
Sobek
1
7
9
0.79
L
Loki
20
5
5
4.5
W
10
2
9
7.25
W
Vulcan
DAGZZZZ
Vulcan
2
9
8
0.67
L
Danzaburou
LordBuddah
Danzaburou
0
1
0
0
W
Danzaburou
Op0650
Danzaburou
7
10
6
1
L
Tsukuyomi
VHL-Rites
Tsukuyomi
4
9
9
0.94
L
Merlin
Wickeddesu
Merlin
5
10
6
0.8
W
9
5
7
2.5
W
Baron Samedi
textbooktraitor
Baron Samedi
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,033
Damage
71,664
110,395
Taken
93,154
83,250
Mitigated
63,212
37,450
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bonez23
Sobek
3,233
224
0
1,060
22,583
17,860
0
9,544
12,966
18,905
0
L
Loki
31,394
9,471
0
8,666
26,244
19,825
0
8,914
17,022
0
120,025
W
22,153
1,358
0
14,091
32,136
41,648
666
6,612
25,080
12,731
120,769
W
Vulcan
DAGZZZZ
Vulcan
7,331
996
0
458
14,606
6,155
412
1,946
12,546
37,497
0
L
Danzaburou
LordBuddah
Danzaburou
423
318
0
229
1,080
224
24
0
1,080
0
3,421
W
Danzaburou
Op0650
Danzaburou
10,068
3,746
0
4,750
21,130
9,187
1,860
5,584
15,208
0
50,741
L
Tsukuyomi
VHL-Rites
Tsukuyomi
15,077
4,067
0
7,578
24,312
17,282
0
7,186
17,048
0
86,558
L
Merlin
Wickeddesu
Merlin
21,537
731
0
2,300
18,935
8,021
183
7,466
11,416
76,743
0
W
8,233
3,178
0
6,726
20,118
13,934
2,056
3,691
16,207
0
101,328
W
Baron Samedi
textbooktraitor
Baron Samedi
23,248
2,915
2,336
9,089
22,405
12,326
477
5,534
16,510
115,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,573
Gold Earned
60,585
634
Minions Killed
418
0
Camps Cleared
0
2,560,262
Distance Traveled
2,146,018
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,776
359
17
1
0
504,442
0
L
Loki
16,613
554
155
5
0
582,621
6
W
Tyr
16,567
552
191
6
0
588,643
4
W
Vulcan
11,572
386
66
2
0
531,986
4
L
Danzaburou
7,568
252
6
0
0
53,131
1
W
Danzaburou
13,625
454
88
3
0
408,194
2
L
Tsukuyomi
13,082
436
122
4
0
535,637
8
L
Merlin
12,546
418
118
4
0
470,187
3
W
Set
14,679
489
131
4
0
545,804
10
W
Baron Samedi
14,130
471
158
5
0
485,635
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role