Player Matchup

Cernunnos
Cernunnos
FMB SK1ES
Cernunnos
Level 103
God Stats
7W - 3L
1,669 SR
Queue Stats
90W - 107L
1,497 Elo+
Solo
Tiamat
Tiamat
LOLOLOLOLOL3156
Tiamat
Level 29
God Stats
13W - 16L
1,431 SR
Queue Stats
78W - 78L
1,530 Elo+
Solo
Osiris
Osiris
iMaSharkFeind
Osiris
Level 96
God Stats
1W - 0L
1,285 SR
Queue Stats
46W - 64L
1,570 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,532 Elo+

VS

Team Averages
Level 57
1,434 SR
1,372 Elo+
Cernunnos
Cernunnos
Acselgg
Cernunnos
Level 117
God Stats
0W - 2L
1,307 SR
Queue Stats
138W - 160L
1,495 Elo+
Solo
Ah Puch
Ah Puch
JewdanHutchins
Ah Puch
Level 37
God Stats
18W - 29L
1,496 SR
Queue Stats
134W - 148L
1,362 Elo+
Solo
Agni
Agni
Uncommen3000
Agni
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FMB SK1ES
Cernunnos
13
6 / 5 / 4
9,528
794
9,992
11,021
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 5
8,113
676
4,599
7,648
4,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 1 / 6
9,795
816
10,437
12,446
9,626
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Acselgg
Cernunnos
11
5 / 5 / 4
8,906
742
11,061
12,555
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 6
8,991
749
10,687
6,949
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 7
7,992
666
5,007
9,482
2,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
9
10
Deaths
15
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Acselgg
Cernunnos
5
5
4
1.4
W
Cernunnos
FMB SK1ES
Cernunnos
6
5
4
1.6
L
3
5
6
1.2
W
1
4
5
0.88
L
1
5
7
0.9
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
26,755
31,115
Taken
28,986
17,669
Mitigated
9,181
4,917
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Acselgg
Cernunnos
11,061
5,892
783
4,543
12,555
3,925
360
2,204
10,351
0
31,166
W
Cernunnos
FMB SK1ES
Cernunnos
9,992
4,460
0
2,640
11,021
3,877
576
5,376
5,645
0
40,007
L
10,687
152
0
282
6,949
2,279
68
889
6,060
35,026
0
W
4,599
273
240
1,799
7,648
4,166
317
4,529
3,119
20,376
0
L
5,007
296
369
2,763
9,482
2,977
68
1,506
7,976
17,536
0
W
10,437
4,630
0
238
12,446
9,626
63
5,857
6,589
0
34,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
25,889
150
Minions Killed
155
0
Camps Cleared
0
650,017
Distance Traveled
622,081
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,906
742
56
5
0
190,829
2
W
Cernunnos
9,528
794
85
7
0
199,480
3
L
Ah Puch
8,991
749
66
6
0
217,294
0
W
Tiamat
8,113
676
39
3
0
195,656
0
L
Agni
7,992
666
33
3
0
213,958
0
W
Osiris
9,795
816
26
2
0
254,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role