Player Matchup

Medusa
Medusa
Plexxz
Medusa
Level 12
God Stats
2W - 2L
1,538 SR
Queue Stats
225W - 145L
1,662 Elo+
Solo
Ne Zha
Ne Zha
kingjony13820007
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,427 Elo+
Solo
Bellona
Bellona
lKasumiChanl
Bellona
Level 27
God Stats
2W - 3L
1,764 SR
Queue Stats
117W - 134L
1,410 Elo+
Solo
Anubis
Anubis
minisodaboy
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
robo_pro958
Cthulhu
Level 16
God Stats
5W - 3L
1,635 SR
Queue Stats
22W - 51L
1,209 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,442 Elo+

VS

Team Averages
Level 23
1,499 SR
1,422 Elo+
Medusa
Medusa
MrLePew
Medusa
Level 29
God Stats
3W - 5L
1,323 SR
Queue Stats
9W - 8L
1,266 Elo+
Solo
Bacchus
Bacchus
ShadowArcher1229
Bacchus
Level 12
God Stats
2W - 3L
1,604 SR
Queue Stats
94W - 78L
1,495 Elo+
Solo
Bellona
Bellona
bmzbc
Bellona
Level 24
God Stats
17W - 18L
1,436 SR
Queue Stats
46W - 47L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kaidumm
Tsukuyomi
Level 22
God Stats
7W - 6L
1,502 SR
Queue Stats
42W - 38L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
zOMini01
Heimdallr
Level 29
God Stats
32W - 22L
1,629 SR
Queue Stats
96W - 77L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Plexxz
Medusa
17
4 / 4 / 1
11,167
465
10,594
13,001
5,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 1
10,831
451
8,792
16,938
6,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
lKasumiChanl
Bellona
15
1 / 7 / 3
9,706
404
8,344
19,632
14,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
16
3 / 4 / 1
10,230
426
7,033
12,072
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
robo_pro958
Cthulhu
14
0 / 4 / 4
8,656
361
3,328
10,058
6,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrLePew
Medusa
19
6 / 3 / 2
12,426
518
8,581
21,765
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 11
11,877
495
11,751
13,296
15,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
bmzbc
Bellona
19
5 / 4 / 6
12,875
536
8,037
18,320
15,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
kaidumm
Tsukuyomi
20
5 / 1 / 7
13,705
571
9,308
15,447
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
zOMini01
Heimdallr
19
4 / 4 / 6
12,361
515
10,310
15,210
6,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
24
25
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
MrLePew
Medusa
6
3
2
2.33
L
Medusa
Plexxz
Medusa
4
4
1
1.13
W
4
0
11
9.5
W
Bellona
bmzbc
Bellona
5
4
6
2
W
Tsukuyomi
kaidumm
Tsukuyomi
5
1
7
8.5
L
4
6
1
0.75
L
Bellona
lKasumiChanl
Bellona
1
7
3
0.36
L
Anubis
3
4
1
0.88
L
Cthulhu
robo_pro958
Cthulhu
0
4
4
0.5
W
Heimdallr
zOMini01
Heimdallr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
47,987
71,701
Taken
84,038
39,339
Mitigated
52,750
13,833
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
MrLePew
Medusa
8,581
3,469
0
4,211
21,765
8,194
1,455
5,237
16,528
0
102,183
L
Medusa
Plexxz
Medusa
10,594
4,325
0
725
13,001
5,155
1,254
3,967
9,034
0
65,571
W
11,751
1,116
0
1,480
13,296
15,518
1,361
1,091
12,205
38,539
0
W
Bellona
bmzbc
Bellona
8,037
3,566
0
4,926
18,320
15,923
2,162
1,790
16,530
0
76,094
W
Tsukuyomi
kaidumm
Tsukuyomi
9,308
2,032
0
9,456
15,447
6,340
1,415
976
14,471
0
104,037
L
8,792
2,274
0
5,794
16,938
6,569
369
1,543
15,395
0
73,600
L
Bellona
lKasumiChanl
Bellona
8,344
1,500
0
1,673
19,632
14,320
1,986
3,058
16,574
0
53,824
L
Anubis
7,033
254
0
4,848
12,072
6,454
1,302
936
11,136
57,626
0
L
Cthulhu
robo_pro958
Cthulhu
3,328
29
545
248
10,058
6,841
378
2,247
7,811
21,856
0
W
Heimdallr
zOMini01
Heimdallr
10,310
3,285
0
3,432
15,210
6,775
2,603
1,267
13,943
0
78,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,590
Gold Earned
63,244
477
Minions Killed
655
0
Camps Cleared
0
2,263,599
Distance Traveled
2,208,902
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,426
518
133
6
0
400,549
0
L
Medusa
11,167
465
93
4
0
447,541
1
W
Bacchus
11,877
495
47
2
0
468,687
1
W
Bellona
12,875
536
156
7
0
457,637
0
W
Tsukuyomi
13,705
571
179
7
0
450,967
11
L
Ne Zha
10,831
451
121
5
0
458,104
2
L
Bellona
9,706
404
107
4
0
453,564
1
L
Anubis
10,230
426
110
5
0
380,798
8
L
Cthulhu
8,656
361
46
2
0
523,592
4
W
Heimdallr
12,361
515
140
6
0
431,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role