Player Matchup

Baba Yaga
Baba Yaga
Antonio-41100
Baba Yaga
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
167W - 154L
1,521 Elo+
Party 2
King Arthur
King Arthur
Bloody2Bones
King Arthur
Level 144
God Stats
2W - 12L
1,419 SR
Queue Stats
50W - 56L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Dark_Guardian04
Cernunnos
Level 120
God Stats
7W - 2L
1,538 SR
Queue Stats
244W - 234L
1,543 Elo+
Party 3
Arachne
Arachne
Frero41
Arachne
Level 129
God Stats
1W - 2L
1,725 SR
Queue Stats
205W - 202L
1,474 Elo+
Party 2
Yemoja
Yemoja
yyct_online
Yemoja
Level 148
God Stats
7W - 9L
1,593 SR
Queue Stats
307W - 299L
1,495 Elo+
Party 3
Team Averages
Level 134
1,600 SR
1,507 Elo+

VS

Team Averages
Level 94
1,420 SR
1,498 Elo+
Loki
Loki
Jan_1802__
Loki
Level 79
God Stats
13W - 9L
1,407 SR
Queue Stats
21W - 24L
1,402 Elo+
Party 1
Skadi
Skadi
Maxwello1996
Skadi
Level 84
God Stats
4W - 3L
1,231 SR
Queue Stats
161W - 198L
1,448 Elo+
Solo
Athena
Athena
Ruko0fi42
Athena
Level 103
God Stats
91W - 59L
1,631 SR
Queue Stats
412W - 390L
1,548 Elo+
Solo
Tiamat
Tiamat
Shallanegge
Tiamat
Level 143
God Stats
15W - 8L
1,608 SR
Queue Stats
518W - 420L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
Stahl-_-Nacken
Zhong Kui
Level 63
God Stats
2W - 2L
1,221 SR
Queue Stats
281W - 290L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Antonio-41100
Baba Yaga
13
1 / 6 / 1
8,507
448
8,770
12,426
4,850
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Bloody2Bones
King Arthur
14
0 / 5 / 0
8,426
443
3,281
13,037
12,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Dark_Guardian04
Cernunnos
15
5 / 5 / 1
8,900
468
12,242
12,370
4,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Frero41
Arachne
13
0 / 6 / 3
8,195
431
6,471
15,168
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
14
1 / 3 / 4
8,810
464
4,778
11,209
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 10
10,763
566
12,487
14,979
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 4 / 6
9,445
497
7,251
9,866
3,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Ruko0fi42
Athena
13
1 / 2 / 12
9,099
479
4,454
12,310
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
19
11 / 0 / 5
12,136
639
12,587
7,327
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Stahl-_-Nacken
Zhong Kui
16
2 / 0 / 10
10,015
527
10,240
10,964
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
25
25
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Antonio-41100
Baba Yaga
1
6
1
0.25
L
King Arthur
Bloody2Bones
King Arthur
0
5
0
0
L
Cernunnos
Dark_Guardian04
Cernunnos
5
5
1
1.1
L
Arachne
Frero41
Arachne
0
6
3
0.25
W
9
1
10
14
W
2
4
6
1.25
W
Athena
Ruko0fi42
Athena
1
2
12
3.5
W
Tiamat
11
0
5
13.5
W
Zhong Kui
Stahl-_-Nacken
Zhong Kui
2
0
10
7
L
Yemoja
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
47,019
64,210
Taken
55,446
33,858
Mitigated
40,562
16,533
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Antonio-41100
Baba Yaga
8,770
434
0
2,243
12,426
4,850
0
5,713
6,362
45,971
0
L
King Arthur
Bloody2Bones
King Arthur
3,281
443
0
2,116
13,037
12,126
0
5,839
6,540
0
47,776
L
Cernunnos
Dark_Guardian04
Cernunnos
12,242
5,409
0
3,779
12,370
4,428
729
3,936
8,338
0
74,276
L
Arachne
Frero41
Arachne
6,471
4,529
0
5,259
15,168
5,269
0
4,535
10,427
0
46,391
W
12,487
3,003
0
5,105
14,979
5,886
0
3,737
11,065
0
74,641
W
7,251
2,760
0
2,747
9,866
3,345
2,426
2,198
7,640
0
56,062
W
Athena
Ruko0fi42
Athena
4,454
1,112
0
1,611
12,310
12,227
0
2,394
9,836
21,368
0
W
Tiamat
12,587
1,774
495
4,143
7,327
7,760
2,897
3,113
3,944
84,793
0
W
Zhong Kui
Stahl-_-Nacken
Zhong Kui
10,240
1,025
0
6,589
10,964
11,344
796
1,503
9,413
52,569
0
L
Yemoja
4,778
564
836
2,300
11,209
7,185
0
5,777
5,262
27,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
51,458
470
Minions Killed
527
0
Camps Cleared
0
1,598,469
Distance Traveled
1,819,970
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,507
448
91
5
0
298,735
5
L
King Arthur
8,426
443
109
6
0
275,905
1
L
Cernunnos
8,900
468
148
8
0
323,255
1
L
Arachne
8,195
431
91
5
0
348,465
3
W
Loki
10,763
566
112
6
0
405,168
0
W
Skadi
9,445
497
99
5
0
334,455
5
W
Athena
9,099
479
34
2
0
386,565
3
W
Tiamat
12,136
639
182
10
0
380,037
7
W
Zhong Kui
10,015
527
100
5
0
313,745
1
L
Yemoja
8,810
464
31
2
0
352,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role