Player Matchup

Anhur
Anhur
Dysappear
Anhur
Level 125
God Stats
7W - 3L
1,725 SR
Queue Stats
39W - 38L
1,556 Elo+
Party 1
Ymir
Ymir
Joshy0
Ymir
Level 79
God Stats
23W - 17L
1,699 SR
Queue Stats
220W - 185L
1,610 Elo+
Party 1
Ra
Ra
Killerboy425
Ra
Level 45
God Stats
2W - 3L
1,270 SR
Queue Stats
15W - 5L
1,701 Elo+
Party 1
Loki
Loki
Lynnxx
Loki
Level 128
God Stats
7W - 10L
1,198 SR
Queue Stats
395W - 330L
1,579 Elo+
Party 1
Ullr
Ullr
Papagøøse
Ullr
Level 108
God Stats
18W - 22L
1,564 SR
Queue Stats
356W - 308L
1,604 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,610 Elo+

VS

Team Averages
Level 77
1,537 SR
1,462 Elo+
Thanatos
Thanatos
BigChip
Thanatos
Level 54
God Stats
7W - 10L
1,456 SR
Queue Stats
144W - 194L
1,422 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CxlouRz1
Kumbhakarna
Level 72
God Stats
20W - 24L
1,475 SR
Queue Stats
97W - 130L
1,458 Elo+
Party 2
Merlin
Merlin
Daniel4752
Merlin
Level 108
God Stats
1W - 2L
1,752 SR
Queue Stats
110W - 145L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
JamChamp
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ullr
Ullr
WhatttaBigHEAD
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dysappear
Anhur
15
7 / 1 / 3
8,978
691
9,070
8,345
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Joshy0
Ymir
11
0 / 2 / 9
6,885
530
5,793
10,374
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 7
7,640
588
6,388
7,209
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Lynnxx
Loki
15
10 / 0 / 3
9,088
699
7,710
8,700
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 0
7,445
573
6,479
7,234
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigChip
Thanatos
13
5 / 4 / 1
7,866
605
7,195
12,603
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
CxlouRz1
Kumbhakarna
11
2 / 3 / 3
6,598
508
3,547
10,837
4,452
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Daniel4752
Merlin
10
0 / 6 / 2
6,013
463
4,502
7,451
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
JamChamp
Sun Wukong
10
0 / 7 / 1
5,947
457
3,320
11,566
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 1
6,332
487
4,242
8,072
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
8
8
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigChip
Thanatos
5
4
1
1.38
L
Kumbhakarna
CxlouRz1
Kumbhakarna
2
3
3
1.17
L
Merlin
Daniel4752
Merlin
0
6
2
0.17
W
Anhur
Dysappear
Anhur
7
1
3
8.5
L
Sun Wukong
JamChamp
Sun Wukong
0
7
1
0.07
W
Ymir
Joshy0
Ymir
0
2
9
2.25
W
4
3
7
2.5
W
Loki
Lynnxx
Loki
10
0
3
11.5
W
1
2
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
22,806
41,862
Taken
50,529
18,649
Mitigated
17,847
16,509
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigChip
Thanatos
7,195
2,111
0
9,494
12,603
4,155
0
3,586
8,921
0
37,824
L
Kumbhakarna
CxlouRz1
Kumbhakarna
3,547
523
0
1,229
10,837
4,452
0
3,737
7,002
7,133
0
L
Merlin
Daniel4752
Merlin
4,502
215
0
816
7,451
1,958
0
3,143
4,204
25,882
0
W
Anhur
Dysappear
Anhur
9,070
4,833
0
2,394
8,345
3,112
2,375
638
7,685
0
53,240
L
Sun Wukong
JamChamp
Sun Wukong
3,320
575
0
1,070
11,566
4,777
0
572
10,948
0
31,120
W
Ymir
Joshy0
Ymir
5,793
1,771
0
3,830
10,374
7,378
0
3,467
6,679
19,380
0
W
6,388
997
542
2,635
7,209
2,269
720
1,888
5,147
39,540
0
W
Loki
Lynnxx
Loki
7,710
2,477
0
4,760
8,700
3,218
0
511
8,148
0
57,350
W
6,479
3,958
0
2,348
7,234
2,672
1,032
1,080
6,154
0
56,632
L
4,242
1,592
0
1,868
8,072
2,505
0
799
7,273
0
42,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
32,756
442
Minions Killed
272
0
Camps Cleared
0
1,214,418
Distance Traveled
1,186,723
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,866
605
76
6
0
261,355
3
L
Kumbhakarna
6,598
508
16
1
0
240,104
3
L
Merlin
6,013
463
57
4
0
210,164
5
W
Anhur
8,978
691
114
9
0
230,321
0
L
Sun Wukong
5,947
457
49
4
0
243,574
0
W
Ymir
6,885
530
34
3
0
235,678
5
W
Ra
7,640
588
83
6
0
232,629
1
W
Loki
9,088
699
111
9
0
301,966
5
W
Ullr
7,445
573
100
8
0
213,824
0
L
Ullr
6,332
487
74
6
0
231,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role