Player Matchup

Mulan
Mulan
ChicoPulicia
Mulan
Level 125
God Stats
7W - 7L
1,664 SR
Queue Stats
206W - 184L
1,519 Elo+
Solo
Ares
Ares
GabisChacon
Ares
Level 49
God Stats
16W - 12L
1,500 SR
Queue Stats
150W - 167L
1,471 Elo+
Solo
Bakasura
Bakasura
SamWitwicky02
Bakasura
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 74L
1,401 Elo+
Solo
Hera
Hera
Saretta
Hera
Level 154
God Stats
0W - 1L
1,180 SR
Queue Stats
165W - 166L
1,493 Elo+
Solo
Rama
Rama
StylerRj
Rama
Level 129
God Stats
1W - 2L
1,256 SR
Queue Stats
75W - 65L
1,515 Elo+
Solo
Team Averages
Level 113
1,420 SR
1,480 Elo+

VS

Team Averages
Level 104
1,568 SR
1,503 Elo+
Zeus
Zeus
Bacoxero
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gokilo
Merlin
Level 85
God Stats
19W - 7L
1,697 SR
Queue Stats
241W - 245L
1,545 Elo+
Solo
Anhur
Anhur
LeonGutZ
Anhur
Level 52
God Stats
3W - 5L
1,627 SR
Queue Stats
85W - 111L
1,375 Elo+
Solo
Tyr
Tyr
VidaLokaParte2XD
Tyr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Zero0Arts
Ne Zha
Level 126
God Stats
2W - 0L
1,515 SR
Queue Stats
49W - 33L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,944
497
9,190
14,291
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 4
6,752
422
6,162
12,248
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SamWitwicky02
Bakasura
13
4 / 3 / 0
8,070
504
4,955
9,493
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Saretta
Hera
11
2 / 7 / 0
7,406
463
5,078
8,435
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
5 / 3 / 3
8,653
541
10,581
12,291
4,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 3 / 2
9,183
574
7,161
8,864
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Gokilo
Merlin
16
9 / 0 / 6
10,226
639
11,424
9,192
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
LeonGutZ
Anhur
13
4 / 4 / 1
8,248
516
4,016
9,264
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 8
7,526
470
4,488
11,893
6,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Zero0Arts
Ne Zha
15
4 / 3 / 10
9,358
585
10,292
14,030
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
13
Kills
21
21
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
3
2
1.33
L
1
4
2
0.5
L
1
4
4
0.75
W
Merlin
Gokilo
Merlin
9
0
6
12
W
Anhur
LeonGutZ
Anhur
4
4
1
1.13
L
Bakasura
SamWitwicky02
Bakasura
4
3
0
1.33
L
Hera
Saretta
Hera
2
7
0
0.29
L
Rama
5
3
3
2.17
W
1
4
8
1.25
W
Ne Zha
Zero0Arts
Ne Zha
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
37,381
56,758
Taken
53,243
26,300
Mitigated
20,727
17,104
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,161
1,603
0
3,217
8,864
2,741
383
0
8,289
57,244
0
L
9,190
1,865
0
6,698
14,291
8,180
316
7,776
6,515
0
49,258
L
6,162
538
693
1,923
12,248
7,385
0
3,466
8,782
23,692
0
W
Merlin
Gokilo
Merlin
11,424
739
0
2,698
9,192
3,415
600
2,732
6,135
72,816
0
W
Anhur
LeonGutZ
Anhur
4,016
1,680
0
1,904
9,264
2,540
1,652
1,951
7,176
0
30,937
L
Bakasura
SamWitwicky02
Bakasura
4,955
3,368
0
2,780
9,493
4,170
18
1,684
7,809
0
36,965
L
Hera
Saretta
Hera
5,078
1,183
0
250
8,435
2,490
0
3,088
5,347
38,436
0
L
Rama
10,581
8,685
0
4,760
12,291
4,075
307
2,571
9,720
0
53,656
W
4,488
965
908
2,280
11,893
6,929
907
3,657
7,723
0
26,954
W
Ne Zha
Zero0Arts
Ne Zha
10,292
4,762
0
5,277
14,030
5,102
0
2,195
11,318
0
63,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
44,541
382
Minions Killed
435
0
Camps Cleared
0
1,355,980
Distance Traveled
1,580,967
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,183
574
110
7
0
264,807
0
L
Mulan
7,944
497
81
5
0
282,966
1
L
Ares
6,752
422
42
3
0
301,606
4
W
Merlin
10,226
639
118
7
0
338,763
3
W
Anhur
8,248
516
64
4
0
290,049
2
L
Bakasura
8,070
504
95
6
0
307,478
8
L
Hera
7,406
463
84
5
0
220,309
2
L
Rama
8,653
541
80
5
0
243,621
0
W
Tyr
7,526
470
42
3
0
351,171
1
W
Ne Zha
9,358
585
101
6
0
336,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role