Player Matchup

Danzaburou
Danzaburou
BabyMario735
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hot-Wombel
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
MAINJER
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Ridwanzz
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,189 Elo+
Solo
Thor
Thor
tkwelsh
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,438 Elo+

VS

Team Averages
Level 5
1,478 SR
1,438 Elo+
Kali
Kali
CarryOfSara
Kali
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Faze_Sara-x0_0x
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
mesbah0372223451
Chiron
Level 14
God Stats
6W - 9L
1,391 SR
Queue Stats
12W - 24L
1,323 Elo+
Solo
Zhong Kui
Zhong Kui
哈尼咪咪
Zhong Kui
Level 6
God Stats
11W - 5L
1,500 SR
Queue Stats
37W - 27L
1,369 Elo+
Solo
Olorun
Olorun
菊爆会长
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyMario735
Danzaburou
5
4 / 10 / 1
6,033
377
2,733
8,503
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Hot-Wombel
Cthulhu
5
0 / 6 / 2
5,138
321
1,964
8,125
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
MAINJER
Susano
9
0 / 8 / 2
6,212
388
1,673
11,830
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Ridwanzz
Yemoja
8
0 / 5 / 4
5,882
368
1,972
5,436
1,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
tkwelsh
Thor
8
2 / 6 / 1
6,353
397
4,558
9,710
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 3
10,385
649
9,476
10,842
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 4
7,698
481
2,120
5,802
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 3 / 7
8,814
551
6,047
8,177
2,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
哈尼咪咪
Zhong Kui
14
9 / 1 / 3
9,623
601
7,063
6,132
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
8
2 / 3 / 2
6,992
437
1,721
3,346
840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
31
35
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyMario735
Danzaburou
4
10
1
0.45
W
13
0
3
14.5
W
2
1
4
4
L
Cthulhu
Hot-Wombel
Cthulhu
0
6
2
0.17
L
Susano
MAINJER
Susano
0
8
2
0.13
L
Yemoja
Ridwanzz
Yemoja
0
5
4
0.4
W
5
3
7
2.83
L
Thor
tkwelsh
Thor
2
6
1
0.42
W
Zhong Kui
哈尼咪咪
Zhong Kui
9
1
3
10.5
W
Olorun
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
26,427
43,604
Taken
34,299
14,811
Mitigated
15,243
4,634
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyMario735
Danzaburou
2,733
2,481
0
27
8,503
2,337
126
2,289
6,214
0
6,641
W
9,476
6,141
0
6,056
10,842
5,039
1,997
801
9,991
0
67,434
W
2,120
532
0
410
5,802
2,733
1,297
83
5,719
23,225
1,827
L
Cthulhu
Hot-Wombel
Cthulhu
1,964
469
0
596
8,125
4,333
0
2,428
5,697
13,087
0
L
Susano
MAINJER
Susano
1,673
731
0
1,742
11,830
3,542
178
3,721
8,109
0
24,411
L
Yemoja
Ridwanzz
Yemoja
1,972
289
374
0
5,436
1,796
0
1,017
4,419
11,318
0
W
6,047
2,438
90
2,626
8,177
2,487
3,956
1,422
6,680
0
31,900
L
Thor
tkwelsh
Thor
4,558
1,357
0
1,895
9,710
2,803
0
1,429
8,281
0
22,097
W
Zhong Kui
哈尼咪咪
Zhong Kui
7,063
960
0
1,954
6,132
4,144
4,872
866
5,141
35,321
0
W
Olorun
1,721
964
0
381
3,346
840
1,015
439
2,832
10,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
43,512
139
Minions Killed
304
0
Camps Cleared
0
1,121,501
Distance Traveled
1,320,496
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,033
377
7
0
0
200,730
0
W
Kali
10,385
649
94
6
0
330,232
3
W
Ymir
7,698
481
45
3
0
304,385
0
L
Cthulhu
5,138
321
17
1
0
237,099
0
L
Susano
6,212
388
48
3
0
294,507
3
L
Yemoja
5,882
368
24
2
0
229,993
0
W
Chiron
8,814
551
60
4
0
278,797
0
L
Thor
6,353
397
43
3
0
159,172
0
W
Zhong Kui
9,623
601
77
5
0
282,064
0
W
Olorun
6,992
437
28
2
0
125,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role