Player Matchup

Bellona
Bellona
Bu Chettii
Bellona
Level 14
God Stats
9W - 9L
1,320 SR
Queue Stats
41W - 61L
1,358 Elo+
Solo
Tiamat
Tiamat
Lebled__art
Tiamat
Level 12
God Stats
4W - 1L
1,881 SR
Queue Stats
13W - 12L
1,366 Elo+
Solo
Scylla
Scylla
NoLimitRy9
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 125L
1,377 Elo+
Solo
Achilles
Achilles
ProTEAM CHEZ
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,364 Elo+
Solo
Cthulhu
Cthulhu
temp-410614
Cthulhu
Level 14
God Stats
1W - 5L
1,144 SR
Queue Stats
26W - 32L
1,216 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,336 Elo+

VS

Team Averages
Level 21
1,597 SR
1,356 Elo+
Medusa
Medusa
BentMountain427
Medusa
Level 27
God Stats
1W - 0L
1,792 SR
Queue Stats
14W - 18L
1,439 Elo+
Solo
Tiamat
Tiamat
CountZakula8946
Tiamat
Level 26
God Stats
13W - 9L
1,732 SR
Queue Stats
162W - 154L
1,389 Elo+
Solo
Awilix
Awilix
Sky Android3950
Awilix
Level 26
God Stats
6W - 5L
1,499 SR
Queue Stats
99W - 126L
1,262 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zangy_Kong421
Kumbhakarna
Level 18
God Stats
7W - 7L
1,465 SR
Queue Stats
131W - 120L
1,408 Elo+
Solo
King Arthur
King Arthur
eitaniko
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bu Chettii
Bellona
20
7 / 11 / 1
15,546
471
25,643
39,468
38,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
19
6 / 17 / 3
14,265
432
20,776
33,338
22,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
NoLimitRy9
Scylla
18
2 / 16 / 5
11,839
359
11,352
25,914
10,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ProTEAM CHEZ
Achilles
19
3 / 18 / 6
14,122
428
19,151
39,585
33,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
temp-410614
Cthulhu
18
1 / 11 / 10
13,220
401
22,350
31,405
27,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 20
17,005
515
36,744
38,111
24,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
26 / 2 / 25
18,685
566
54,765
35,386
66,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
17 / 7 / 15
16,834
510
20,364
27,091
12,562
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Zangy_Kong421
Kumbhakarna
20
14 / 3 / 35
17,649
535
28,503
38,142
50,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
eitaniko
King Arthur
8
0 / 2 / 4
10,209
309
346
4,003
1,205

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
171
19
Kills
72
73
Deaths
19
25
Assists
99
Player
Kills
Deaths
Assists
KDA
W
15
5
20
5
L
Bellona
Bu Chettii
Bellona
7
11
1
0.68
W
26
2
25
19.25
L
Tiamat
6
17
3
0.44
L
Scylla
NoLimitRy9
Scylla
2
16
5
0.28
L
Achilles
ProTEAM CHEZ
Achilles
3
18
6
0.33
W
17
7
15
3.5
W
Kumbhakarna
Zangy_Kong421
Kumbhakarna
14
3
35
10.5
W
King Arthur
eitaniko
King Arthur
0
2
4
1
L
Cthulhu
temp-410614
Cthulhu
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,272
Damage
140,722
169,710
Taken
142,733
132,901
Mitigated
155,451
32,131
Healing
54,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,744
21,303
2,210
20,288
38,111
24,596
5,479
14,412
22,953
0
125,094
L
Bellona
Bu Chettii
Bellona
25,643
14,812
0
13,952
39,468
38,632
2,126
16,496
22,764
0
89,756
W
54,765
5,012
1,517
16,429
35,386
66,930
1,578
14,266
20,157
132,160
0
L
Tiamat
20,776
1,849
0
6,083
33,338
22,599
1,913
17,419
15,533
59,494
0
L
Scylla
NoLimitRy9
Scylla
11,352
1,601
0
1,201
25,914
10,390
1,246
12,725
12,691
59,224
0
L
Achilles
ProTEAM CHEZ
Achilles
19,151
11,049
0
2,705
39,585
33,639
899
21,429
17,590
0
70,051
W
20,364
12,299
0
2,714
27,091
12,562
2,037
10,302
16,493
0
72,533
W
Kumbhakarna
Zangy_Kong421
Kumbhakarna
28,503
1,546
2,014
8,870
38,142
50,158
893
15,961
21,568
72,487
0
W
King Arthur
eitaniko
King Arthur
346
100
0
0
4,003
1,205
34
1,179
2,764
0
4,882
L
Cthulhu
temp-410614
Cthulhu
22,350
1,150
4,314
3,876
31,405
27,641
325
13,250
17,864
65,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,992
Gold Earned
80,382
507
Minions Killed
486
0
Camps Cleared
0
2,292,219
Distance Traveled
2,548,214
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,005
515
144
4
0
506,589
1
L
Bellona
15,546
471
130
4
0
424,074
0
W
Tiamat
18,685
566
170
5
0
598,309
4
L
Tiamat
14,265
432
85
3
0
481,205
2
L
Scylla
11,839
359
106
3
0
386,652
1
L
Achilles
14,122
428
100
3
0
434,015
2
W
Awilix
16,834
510
86
3
0
588,712
1
W
Kumbhakarna
17,649
535
72
2
0
632,573
1
W
King Arthur
10,209
309
14
0
0
222,031
1
L
Cthulhu
13,220
401
86
3
0
566,273
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role