Player Matchup

King Arthur
King Arthur
Barozal_
King Arthur
Level 109
God Stats
18W - 5L
1,629 SR
Queue Stats
429W - 401L
1,485 Elo+
Party 1
Bacchus
Bacchus
Pienotto
Bacchus
Level 68
God Stats
42W - 31L
1,532 SR
Queue Stats
351W - 380L
1,371 Elo+
Solo
Ra
Ra
S2_Cimumhunter69
Ra
Level 103
God Stats
9W - 5L
1,354 SR
Queue Stats
241W - 207L
1,483 Elo+
Party 1
Neith
Neith
usludori
Neith
Level 64
God Stats
11W - 8L
1,513 SR
Queue Stats
178W - 181L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
v0rte_X-_-
Erlang Shen
Level 102
God Stats
32W - 20L
1,584 SR
Queue Stats
330W - 303L
1,490 Elo+
Party 1
Team Averages
Level 89
1,523 SR
1,457 Elo+

VS

Team Averages
Level 74
1,468 SR
1,388 Elo+
Danzaburou
Danzaburou
DynamicR
Danzaburou
Level 84
God Stats
33W - 29L
1,628 SR
Queue Stats
350W - 308L
1,499 Elo+
Party 2
Ra
Ra
HARRATRON61
Ra
Level 89
God Stats
4W - 5L
1,533 SR
Queue Stats
441W - 385L
1,487 Elo+
Party 2
He Bo
He Bo
KillerWillyWorm
He Bo
Level 77
God Stats
14W - 8L
1,461 SR
Queue Stats
608W - 508L
1,468 Elo+
Party 2
Chaac
Chaac
Koalipops
Chaac
Level 50
God Stats
1W - 4L
1,147 SR
Queue Stats
29W - 37L
1,268 Elo+
Party 3
Ymir
Ymir
Razen-CR7
Ymir
Level 68
God Stats
1W - 4L
1,569 SR
Queue Stats
8W - 14L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barozal_
King Arthur
11
3 / 1 / 2
6,268
627
5,042
6,772
2,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Pienotto
Bacchus
9
1 / 1 / 5
5,661
566
3,229
6,136
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 1 / 2
7,061
706
5,366
3,890
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
usludori
Neith
9
2 / 2 / 6
5,615
562
5,727
4,812
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
v0rte_X-_-
Erlang Shen
12
4 / 0 / 1
6,626
663
4,586
5,937
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DynamicR
Danzaburou
8
2 / 2 / 0
5,116
512
5,146
7,824
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 2
4,924
492
2,838
5,777
1,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 2 / 0
6,098
610
3,194
4,771
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Koalipops
Chaac
9
0 / 3 / 1
4,496
450
2,473
8,357
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
0 / 3 / 3
4,763
476
893
6,914
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Barozal_
King Arthur
3
1
2
4
L
Danzaburou
DynamicR
Danzaburou
2
2
0
1
L
0
6
2
0.17
L
3
2
0
1.5
L
Chaac
Koalipops
Chaac
0
3
1
0.17
W
Bacchus
Pienotto
Bacchus
1
1
5
3.5
L
Ymir
0
3
3
0.5
W
6
1
2
7
W
Neith
usludori
Neith
2
2
6
2.5
W
Erlang Shen
v0rte_X-_-
Erlang Shen
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
14,544
27,547
Taken
33,643
12,504
Mitigated
11,677
7,971
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Barozal_
King Arthur
5,042
528
0
1,530
6,772
2,676
145
845
5,555
0
31,232
L
Danzaburou
DynamicR
Danzaburou
5,146
1,960
0
2,158
7,824
2,084
0
1,543
6,241
0
32,321
L
2,838
766
0
521
5,777
1,478
0
2,880
2,773
21,898
0
L
3,194
240
0
2,284
4,771
1,179
0
910
3,833
25,536
0
L
Chaac
Koalipops
Chaac
2,473
449
0
2,629
8,357
4,315
0
724
7,597
0
15,144
W
Bacchus
Pienotto
Bacchus
3,229
131
369
1,555
6,136
4,205
0
1,821
4,315
13,397
0
L
Ymir
893
66
196
1,427
6,914
2,621
0
2,310
4,604
6,495
0
W
5,366
480
0
500
3,890
1,385
379
2,353
1,537
35,164
0
W
Neith
usludori
Neith
5,727
2,457
0
1,798
4,812
1,363
756
1,648
3,164
0
28,978
W
Erlang Shen
v0rte_X-_-
Erlang Shen
4,586
2,554
0
2,219
5,937
2,875
0
258
5,654
0
42,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,231
Gold Earned
25,397
311
Minions Killed
189
0
Camps Cleared
0
904,860
Distance Traveled
839,743
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,268
627
53
5
0
178,798
0
L
Danzaburou
5,116
512
66
7
0
166,900
2
L
Ra
4,924
492
38
4
0
155,664
3
L
He Bo
6,098
610
56
6
0
206,504
4
L
Chaac
4,496
450
22
2
0
150,991
0
W
Bacchus
5,661
566
28
3
0
168,078
2
L
Ymir
4,763
476
7
1
0
159,684
2
W
Ra
7,061
706
85
9
0
177,108
0
W
Neith
5,615
562
55
6
0
162,563
1
W
Erlang Shen
6,626
663
90
9
0
218,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role