Player Matchup

Rama
Rama
ArrantEmpress49
Rama
Level 17
God Stats
2W - 3L
1,195 SR
Queue Stats
15W - 26L
1,237 Elo+
Party 1
Guan Yu
Guan Yu
DFDenmark
Guan Yu
Level 12
God Stats
2W - 2L
1,323 SR
Queue Stats
15W - 23L
1,295 Elo+
Party 1
Merlin
Merlin
Itz_Rapha_TF
Merlin
Level 26
God Stats
48W - 35L
1,582 SR
Queue Stats
260W - 279L
1,446 Elo+
Solo
Camazotz
Camazotz
RemySNS
Camazotz
Level 5
God Stats
7W - 2L
1,726 SR
Queue Stats
68W - 69L
1,451 Elo+
Solo
Sobek
Sobek
StrawThrower518
Sobek
Level 39
God Stats
5W - 5L
1,438 SR
Queue Stats
101W - 163L
1,329 Elo+
Party 1
Team Averages
Level 20
1,453 SR
1,351 Elo+

VS

Team Averages
Level 19
1,512 SR
1,362 Elo+
Medusa
Medusa
LeFiloou
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,074 Elo+
Solo
Cthulhu
Cthulhu
Lennydeclenny
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Ricky98075
Poseidon
Level 7
God Stats
14W - 27L
1,478 SR
Queue Stats
41W - 72L
1,438 Elo+
Party 2
Fenrir
Fenrir
ionito97
Fenrir
Level 55
God Stats
45W - 48L
1,473 SR
Queue Stats
147W - 169L
1,399 Elo+
Party 2
Cupid
Cupid
literary-lead5
Cupid
Level 27
God Stats
17W - 8L
1,609 SR
Queue Stats
109W - 154L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,208
481
4,121
5,608
1,282
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
DFDenmark
Guan Yu
11
1 / 3 / 0
6,780
452
3,720
9,694
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
6 / 3 / 4
8,580
572
5,082
6,269
2,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Camazotz
RemySNS
Camazotz
16
9 / 0 / 4
9,768
651
6,524
10,142
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
6,344
423
2,697
11,043
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LeFiloou
Medusa
13
3 / 5 / 0
7,979
532
7,315
6,459
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
7
0 / 8 / 0
5,410
361
1,210
8,910
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Ricky98075
Poseidon
11
0 / 3 / 0
6,507
434
866
6,181
1,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
ionito97
Fenrir
13
4 / 2 / 0
8,118
541
5,864
9,088
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 1
7,890
526
6,701
7,944
2,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
19
Kills
11
11
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Guan Yu
DFDenmark
Guan Yu
1
3
0
0.33
W
Merlin
6
3
4
2.67
L
Medusa
LeFiloou
Medusa
3
5
0
0.6
L
Cthulhu
0
8
0
0
W
Camazotz
RemySNS
Camazotz
9
0
4
11
L
Poseidon
Ricky98075
Poseidon
0
3
0
0
W
1
3
2
0.67
L
Fenrir
ionito97
Fenrir
4
2
0
2
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
21,956
42,756
Taken
38,582
21,462
Mitigated
14,796
11,766
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,121
3,395
0
855
5,608
1,282
221
0
5,608
0
30,450
W
Guan Yu
DFDenmark
Guan Yu
3,720
927
0
1,557
9,694
8,526
612
0
9,694
0
29,453
W
Merlin
5,082
558
0
440
6,269
2,273
570
1,239
4,855
41,540
0
L
Medusa
LeFiloou
Medusa
7,315
4,788
0
0
6,459
1,575
261
401
5,797
0
38,621
L
Cthulhu
1,210
243
0
450
8,910
5,548
0
1,656
7,254
18,673
0
W
Camazotz
RemySNS
Camazotz
6,524
1,139
0
7,635
10,142
3,542
0
637
9,480
0
60,189
L
Poseidon
Ricky98075
Poseidon
866
175
0
786
6,181
1,495
0
1,981
4,200
31,645
0
W
2,697
538
0
1,279
11,043
5,839
0
0
11,043
18,991
0
L
Fenrir
ionito97
Fenrir
5,864
1,042
0
646
9,088
3,341
0
1,844
7,200
0
50,535
L
6,701
4,276
24
2,700
7,944
2,837
1,636
1,853
6,091
0
41,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
35,904
334
Minions Killed
305
0
Camps Cleared
0
1,405,527
Distance Traveled
1,318,662
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,208
481
64
4
0
251,917
0
W
Guan Yu
6,780
452
53
4
0
300,668
4
W
Merlin
8,580
572
83
6
0
274,152
8
L
Medusa
7,979
532
77
5
0
249,296
1
L
Cthulhu
5,410
361
21
1
0
273,208
1
W
Camazotz
9,768
651
110
7
0
313,384
9
L
Poseidon
6,507
434
58
4
0
282,959
0
W
Sobek
6,344
423
24
2
0
265,406
2
L
Fenrir
8,118
541
72
5
0
303,729
1
L
Cupid
7,890
526
77
5
0
209,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role