Player Matchup

King Arthur
King Arthur
KoudaIka06
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
Rama
Rama
Maanas123
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,274 Elo+
Solo
Pele
Pele
MonstyMon
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
WtrprfNeptune
Merlin
Level 24
God Stats
34W - 31L
1,611 SR
Queue Stats
80W - 101L
1,464 Elo+
Party 2
Khepri
Khepri
monju85
Khepri
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
12W - 5L
1,681 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,515 Elo+

VS

Team Averages
Level 13
1,547 SR
1,389 Elo+
Rama
Rama
DirtyDovah
Rama
Level 17
God Stats
5W - 8L
1,652 SR
Queue Stats
185W - 144L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
LordAlairo
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
Shubs422
Ao Kuang
Level 18
God Stats
11W - 15L
1,459 SR
Queue Stats
205W - 245L
1,364 Elo+
Solo
Da Ji
Da Ji
StepOnMePlz
Da Ji
Level 18
God Stats
36W - 29L
1,622 SR
Queue Stats
370W - 402L
1,502 Elo+
Solo
Danzaburou
Danzaburou
芬达没有橙意
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KoudaIka06
King Arthur
20
27 / 1 / 12
15,223
586
38,967
24,423
48,108
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rama
13
1 / 8 / 4
10,411
400
8,614
12,720
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
20
6 / 3 / 15
14,064
541
11,777
18,628
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 9
14,271
549
14,287
10,409
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
monju85
Khepri
18
5 / 0 / 27
13,788
530
9,384
27,833
40,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 1
12,355
475
14,320
23,020
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LordAlairo
Zhong Kui
14
2 / 9 / 1
9,491
365
9,718
18,565
9,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Shubs422
Ao Kuang
14
2 / 12 / 1
9,487
365
5,967
22,898
7,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 16 / 2
9,177
353
14,754
24,525
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
16
2 / 9 / 0
9,963
383
9,827
18,935
8,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
17
49
Kills
12
13
Deaths
49
67
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
King Arthur
KoudaIka06
King Arthur
27
1
12
33
L
Zhong Kui
LordAlairo
Zhong Kui
2
9
1
0.28
W
Rama
1
8
4
0.38
W
Pele
6
3
15
4.5
L
Ao Kuang
Shubs422
Ao Kuang
2
12
1
0.21
L
1
16
2
0.13
W
10
1
9
14.5
W
Khepri
monju85
Khepri
5
0
27
18.5
L
Danzaburou
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,029
Damage
54,586
94,013
Taken
107,943
107,257
Mitigated
43,429
19,812
Healing
21,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,320
9,954
0
8,676
23,020
8,642
1,350
5,107
17,603
0
94,001
W
King Arthur
KoudaIka06
King Arthur
38,967
4,713
0
6,339
24,423
48,108
403
4,310
20,113
0
113,176
L
Zhong Kui
LordAlairo
Zhong Kui
9,718
1,242
0
2,281
18,565
9,872
207
4,589
13,770
36,527
0
W
Rama
8,614
5,605
0
2,027
12,720
4,568
1,608
901
11,819
0
44,915
W
Pele
11,777
4,558
0
8,289
18,628
8,888
6,178
2,901
15,727
0
105,826
L
Ao Kuang
Shubs422
Ao Kuang
5,967
1,439
0
5,372
22,898
7,513
283
4,710
17,982
42,867
0
L
14,754
4,972
0
3,086
24,525
8,490
0
5,586
18,759
0
53,753
W
14,287
717
0
600
10,409
5,132
5,079
2,692
7,717
114,963
0
W
Khepri
monju85
Khepri
9,384
2,181
0
2,557
27,833
40,561
352
4,881
22,952
39,296
0
L
Danzaburou
9,827
5,092
0
1,850
18,935
8,912
0
2,865
15,984
0
56,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,757
Gold Earned
50,473
616
Minions Killed
475
0
Camps Cleared
0
2,440,659
Distance Traveled
1,996,347
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,355
475
175
7
0
388,690
1
W
King Arthur
15,223
586
131
5
0
560,783
0
L
Zhong Kui
9,491
365
71
3
0
379,519
2
W
Rama
10,411
400
73
3
0
291,510
0
W
Pele
14,064
541
165
6
0
532,178
5
L
Ao Kuang
9,487
365
62
2
0
429,630
6
L
Da Ji
9,177
353
80
3
0
411,502
1
W
Merlin
14,271
549
194
7
0
472,539
6
W
Khepri
13,788
530
53
2
0
583,649
8
L
Danzaburou
9,963
383
87
3
0
387,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role