Player Matchup

Zeus
Zeus
Ad4msito
Zeus
Level 28
God Stats
4W - 1L
1,756 SR
Queue Stats
119W - 121L
1,449 Elo+
Solo
Nemesis
Nemesis
AtramMG
Nemesis
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 6L
1,299 Elo+
Solo
Ymir
Ymir
ItsHRQ
Ymir
Level 16
God Stats
3W - 3L
1,652 SR
Queue Stats
124W - 122L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
SpiderMunch
Cthulhu
Level 25
God Stats
37W - 19L
1,647 SR
Queue Stats
116W - 85L
1,516 Elo+
Solo
Ullr
Ullr
Tiriox0
Ullr
Level 6
God Stats
10W - 15L
1,397 SR
Queue Stats
28W - 34L
1,505 Elo+
Party 1
Team Averages
Level 18
1,591 SR
1,431 Elo+

VS

Team Averages
Level 20
1,554 SR
1,445 Elo+
Bellona
Bellona
Edinsane
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,529 Elo+
Solo
He Bo
He Bo
IGothmog
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
Reumannplatz
Kukulkan
Level 15
God Stats
1W - 2L
1,573 SR
Queue Stats
16W - 15L
1,533 Elo+
Solo
Yemoja
Yemoja
RolleTheorem
Yemoja
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 5L
1,323 Elo+
Party 2
Neith
Neith
YoonLyra
Neith
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
16W - 8L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 3 / 3
11,515
640
12,664
9,284
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
AtramMG
Nemesis
18
14 / 1 / 1
11,444
636
13,654
11,227
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
ItsHRQ
Ymir
13
2 / 2 / 10
8,778
488
8,095
13,337
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SpiderMunch
Cthulhu
17
5 / 0 / 2
10,252
570
7,815
8,306
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
Tiriox0
Ullr
13
3 / 5 / 5
7,900
439
5,037
8,926
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edinsane
Bellona
13
0 / 6 / 1
7,870
437
5,554
14,698
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
IGothmog
He Bo
14
3 / 4 / 2
8,678
482
6,608
13,552
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Reumannplatz
Kukulkan
15
2 / 7 / 2
9,293
516
5,630
10,272
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
1 / 7 / 5
7,806
434
6,623
12,901
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
YoonLyra
Neith
13
4 / 6 / 3
8,071
448
9,024
13,985
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
30
Kills
10
11
Deaths
30
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
3
3
2.5
W
Nemesis
AtramMG
Nemesis
14
1
1
14.5
L
Bellona
Edinsane
Bellona
0
6
1
0.08
L
He Bo
IGothmog
He Bo
3
4
2
1
W
Ymir
ItsHRQ
Ymir
2
2
10
3.5
L
Kukulkan
Reumannplatz
Kukulkan
2
7
2
0.43
L
Yemoja
1
7
5
0.5
W
Cthulhu
SpiderMunch
Cthulhu
5
0
2
6
W
Ullr
Tiriox0
Ullr
3
5
5
1.1
L
Neith
YoonLyra
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,265
Damage
33,439
51,080
Taken
65,408
31,348
Mitigated
31,426
7,569
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,664
1,289
0
1,468
9,284
3,545
268
5,539
3,745
88,975
0
W
Nemesis
AtramMG
Nemesis
13,654
8,298
0
701
11,227
5,506
954
3,933
7,294
0
87,135
L
Bellona
Edinsane
Bellona
5,554
2,212
0
954
14,698
10,869
395
6,270
7,953
0
51,224
L
He Bo
IGothmog
He Bo
6,608
700
0
3,422
13,552
4,282
0
3,745
9,807
62,094
0
W
Ymir
ItsHRQ
Ymir
8,095
999
0
818
13,337
11,813
519
6,118
7,219
27,176
0
L
Kukulkan
Reumannplatz
Kukulkan
5,630
835
0
410
10,272
3,718
0
6,815
3,457
58,725
0
L
Yemoja
6,623
1,468
1,465
812
12,901
7,736
57
6,586
6,290
20,667
0
W
Cthulhu
SpiderMunch
Cthulhu
7,815
1,107
182
3,568
8,306
7,152
676
26
8,280
54,659
0
W
Ullr
Tiriox0
Ullr
5,037
2,610
0
832
8,926
3,332
2,164
3,245
5,681
0
25,268
L
Neith
YoonLyra
Neith
9,024
4,664
0
2,836
13,985
4,821
395
4,752
9,208
0
52,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
41,718
484
Minions Killed
445
0
Camps Cleared
0
1,739,523
Distance Traveled
1,592,332
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,515
640
155
9
0
332,508
5
W
Nemesis
11,444
636
120
7
0
416,422
1
L
Bellona
7,870
437
89
5
0
313,379
1
L
He Bo
8,678
482
110
6
0
339,581
3
W
Ymir
8,778
488
41
2
0
338,957
3
L
Kukulkan
9,293
516
124
7
0
323,872
3
L
Yemoja
7,806
434
26
1
0
309,286
0
W
Cthulhu
10,252
570
118
7
0
347,514
1
W
Ullr
7,900
439
50
3
0
304,122
2
L
Neith
8,071
448
96
5
0
306,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role