Player Matchup

Achilles
Achilles
BananaKiller331
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CaptnXbboy
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
GhettoGunther
Freya
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 95L
1,646 Elo+
Party 2
Arachne
Arachne
Magethender
Arachne
Level 160
God Stats
19W - 11L
1,592 SR
Queue Stats
25W - 20L
1,761 Elo+
Party 2
Hercules
Hercules
hoszztheslayer
Hercules
Level 148
God Stats
1W - 3L
1,774 SR
Queue Stats
112W - 101L
1,483 Elo+
Party 2
Team Averages
Level 151
1,573 SR
1,578 Elo+

VS

Team Averages
Level 109
1,642 SR
1,602 Elo+
King Arthur
King Arthur
Andrew4Master
King Arthur
Level 158
God Stats
4W - 1L
1,484 SR
Queue Stats
141W - 151L
1,555 Elo+
Party 1
Achilles
Achilles
CheesekinGGi
Achilles
Level 64
God Stats
8W - 11L
1,891 SR
Queue Stats
603W - 441L
1,711 Elo+
Solo
Hades
Hades
GeneralStoned
Hades
Level 101
God Stats
4W - 0L
1,715 SR
Queue Stats
55W - 53L
1,571 Elo+
Party 1
Chronos
Chronos
Thanantos12345
Chronos
Level 106
God Stats
5W - 4L
1,431 SR
Queue Stats
106W - 86L
1,591 Elo+
Solo
Anhur
Anhur
obnotica
Anhur
Level 117
God Stats
19W - 14L
1,689 SR
Queue Stats
239W - 251L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 2 / 0
7,067
544
6,066
11,890
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
6,930
533
4,413
8,857
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,235
480
3,895
7,520
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Magethender
Arachne
11
1 / 3 / 3
6,490
499
5,285
11,810
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
10
1 / 6 / 3
5,968
459
4,517
10,778
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andrew4Master
King Arthur
14
2 / 1 / 2
8,299
638
9,201
9,243
6,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
CheesekinGGi
Achilles
11
3 / 1 / 8
6,869
528
7,220
9,114
4,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 1 / 1
7,326
564
6,198
8,959
4,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 3
8,452
650
6,663
8,158
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
obnotica
Anhur
13
4 / 2 / 6
7,694
592
6,450
7,018
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
17
17
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andrew4Master
King Arthur
2
1
2
3
L
Achilles
1
2
0
0.5
L
2
3
1
0.83
W
Achilles
CheesekinGGi
Achilles
3
1
8
7
W
3
1
1
3.5
L
1
3
1
0.5
L
Arachne
Magethender
Arachne
1
3
3
0.83
W
5
1
3
6.5
L
Hercules
1
6
3
0.42
W
Anhur
obnotica
Anhur
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
35,732
50,855
Taken
42,492
22,953
Mitigated
22,563
16,637
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andrew4Master
King Arthur
9,201
1,421
0
2,952
9,243
6,202
0
0
8,727
0
57,740
L
Achilles
6,066
1,575
0
4,348
11,890
10,601
0
0
11,890
0
44,139
L
4,413
2,015
0
871
8,857
2,636
0
4,387
4,470
0
36,689
W
Achilles
CheesekinGGi
Achilles
7,220
1,994
264
3,084
9,114
4,602
21
1,148
7,966
0
20,054
W
6,198
408
334
4,852
8,959
4,971
500
480
8,454
41,226
0
L
3,895
1,804
0
3,985
7,520
1,883
0
2,477
5,043
29,575
0
L
Arachne
Magethender
Arachne
5,285
2,939
0
4,482
11,810
4,310
0
2,993
8,687
0
42,381
W
6,663
3,235
0
4,554
8,158
3,747
1,759
2,084
6,074
50,955
3,259
L
Hercules
4,517
908
0
2,951
10,778
3,523
0
2,574
8,204
0
16,710
W
Anhur
obnotica
Anhur
6,450
1,765
0
1,022
7,018
3,041
626
183
6,835
0
46,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
38,640
333
Minions Killed
418
0
Camps Cleared
0
1,228,753
Distance Traveled
1,274,955
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,299
638
108
8
0
254,136
6
L
Achilles
7,067
544
87
7
0
251,205
2
L
Ullr
6,930
533
80
6
0
236,334
4
W
Achilles
6,869
528
21
2
0
286,848
3
W
Hades
7,326
564
90
7
0
250,712
5
L
Freya
6,235
480
57
4
0
197,420
4
L
Arachne
6,490
499
86
7
0
270,497
7
W
Chronos
8,452
650
105
8
0
230,515
5
L
Hercules
5,968
459
23
2
0
273,297
4
W
Anhur
7,694
592
94
7
0
252,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role