Player Matchup

Heimdallr
Heimdallr
AlexanderLarra
Heimdallr
Level 81
God Stats
2W - 4L
1,789 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Discordia
Discordia
Alladeliel
Discordia
Level 34
God Stats
0W - 1L
1,870 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Mercury
Mercury
Melur990
Mercury
Level 62
God Stats
0W - 2L
1,523 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 1
Team Averages
Level 59
1,727 SR
1,346 Elo+

VS

Team Averages
Level 52
1,881 SR
1,714 Elo+
Scylla
Scylla
JaggerJensen
Scylla
Level 17
God Stats
3W - 0L
1,783 SR
Queue Stats
52W - 13L
1,774 Elo+
Party 2
Athena
Athena
Paeonila
Athena
Level 18
God Stats
24W - 5L
1,941 SR
Queue Stats
35W - 10L
1,774 Elo+
Party 2
Achilles
Achilles
Wentrix
Achilles
Level 120
God Stats
11W - 10L
1,918 SR
Queue Stats
263W - 263L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexanderLarra
Heimdallr
12
2 / 5 / 8
9,075
698
8,284
13,286
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Alladeliel
Discordia
12
5 / 5 / 4
9,220
709
5,957
9,351
2,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Melur990
Mercury
11
3 / 8 / 5
8,753
673
4,710
11,648
3,581
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
13 / 2 / 3
11,531
887
20,131
8,481
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Paeonila
Athena
13
2 / 6 / 11
10,005
770
3,804
14,009
13,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Wentrix
Achilles
12
3 / 3 / 11
9,912
762
5,886
10,085
8,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
18
18
Deaths
11
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexanderLarra
Heimdallr
2
5
8
1.2
L
Discordia
Alladeliel
Discordia
5
5
4
1.4
W
Scylla
13
2
3
7.25
L
Mercury
Melur990
Mercury
3
8
5
0.69
W
Athena
Paeonila
Athena
2
6
11
1.25
W
Achilles
Wentrix
Achilles
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
29,821
34,285
Taken
32,575
10,919
Mitigated
24,734
4,853
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexanderLarra
Heimdallr
8,284
4,259
0
3,134
13,286
4,447
0
9,595
3,389
0
43,197
L
Discordia
Alladeliel
Discordia
5,957
328
334
513
9,351
2,891
0
6,325
2,812
21,248
0
W
Scylla
20,131
2,293
0
2,486
8,481
3,216
1,867
1,860
6,621
72,066
0
L
Mercury
Melur990
Mercury
4,710
2,387
0
872
11,648
3,581
0
7,566
3,826
0
26,575
W
Athena
Paeonila
Athena
3,804
626
0
1,793
14,009
13,068
213
2,344
11,665
10,309
0
W
Achilles
Wentrix
Achilles
5,886
870
0
1,542
10,085
8,450
19
1,850
8,235
430
29,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
31,448
145
Minions Killed
159
0
Camps Cleared
0
654,970
Distance Traveled
804,358
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,075
698
81
6
0
201,483
2
L
Discordia
9,220
709
25
2
0
188,969
0
W
Scylla
11,531
887
112
9
0
236,196
4
L
Mercury
8,753
673
39
3
0
264,518
4
W
Athena
10,005
770
12
1
0
298,935
0
W
Achilles
9,912
762
35
3
0
269,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role