Player Matchup

Tiamat
Tiamat
JONNY1014
Tiamat
Level 29
God Stats
5W - 3L
1,689 SR
Queue Stats
104W - 115L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
King_Terminator4
Guan Yu
Level 29
God Stats
10W - 3L
1,776 SR
Queue Stats
130W - 122L
1,491 Elo+
Solo
Khepri
Khepri
Purple_Guy123257
Khepri
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
67W - 59L
1,446 Elo+
Solo
Rama
Rama
eyFonzee
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 102L
1,416 Elo+
Party 2
Thanatos
Thanatos
lolitoregueiro
Thanatos
Level 28
God Stats
5W - 6L
1,235 SR
Queue Stats
158W - 178L
1,442 Elo+
Solo
Team Averages
Level 29
1,534 SR
1,439 Elo+

VS

Team Averages
Level 27
1,424 SR
1,440 Elo+
Vamana
Vamana
CardHornet4943
Vamana
Level 26
God Stats
0W - 4L
1,066 SR
Queue Stats
44W - 52L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
SrgWhiskeyjack
Danzaburou
Level 27
God Stats
13W - 11L
1,744 SR
Queue Stats
76W - 76L
1,451 Elo+
Party 1
Set
Set
StarKingZz1030
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,499 Elo+
Party 3
Tiamat
Tiamat
ced94370
Tiamat
Level 28
God Stats
0W - 3L
1,259 SR
Queue Stats
23W - 39L
1,359 Elo+
Party 3
Ymir
Ymir
oisingabriel1
Ymir
Level 29
God Stats
41W - 31L
1,550 SR
Queue Stats
97W - 99L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JONNY1014
Tiamat
16
3 / 0 / 3
9,229
513
4,534
6,324
3,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 4
9,361
520
8,724
12,837
14,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 4
7,936
441
5,160
12,806
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
13
3 / 1 / 1
7,988
444
6,883
8,488
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
17
15 / 0 / 5
10,303
572
16,796
15,055
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,421
412
6,558
12,507
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SrgWhiskeyjack
Danzaburou
11
1 / 4 / 2
7,199
400
9,953
9,788
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 1
7,286
405
7,291
12,788
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
ced94370
Tiamat
12
1 / 5 / 0
7,529
418
6,646
12,749
5,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
6,453
359
5,100
14,744
9,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
5
5
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Tiamat
JONNY1014
Tiamat
3
0
3
4.5
W
2
2
4
2
W
0
2
4
1
L
Danzaburou
SrgWhiskeyjack
Danzaburou
1
4
2
0.5
L
2
7
1
0.36
L
Tiamat
ced94370
Tiamat
1
5
0
0.2
W
Rama
3
1
1
3.5
W
Thanatos
15
0
5
17.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,097
Damage
35,548
55,510
Taken
62,576
36,959
Mitigated
28,843
28,223
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,558
2,832
0
2,622
12,507
7,227
0
80
12,052
0
40,755
W
Tiamat
JONNY1014
Tiamat
4,534
574
0
3,146
6,324
3,849
576
2,437
3,887
43,426
0
W
8,724
1,641
227
5,297
12,837
14,579
678
678
12,159
0
56,616
W
5,160
537
831
3,279
12,806
10,052
210
3,166
9,640
29,428
0
L
Danzaburou
SrgWhiskeyjack
Danzaburou
9,953
6,659
0
963
9,788
2,697
0
1,276
8,487
0
40,021
L
7,291
3,858
0
1,960
12,788
3,921
0
2,456
10,282
0
32,403
L
Tiamat
ced94370
Tiamat
6,646
1,639
230
2,759
12,749
5,549
50
2,002
10,722
38,453
0
W
Rama
6,883
5,557
0
2,178
8,488
2,808
340
2,453
6,035
0
39,929
W
Thanatos
16,796
6,884
0
13,265
15,055
5,671
0
3,012
12,043
0
79,891
L
5,100
1,895
390
727
14,744
9,449
0
3,880
10,864
20,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,817
Gold Earned
35,888
459
Minions Killed
278
0
Camps Cleared
0
1,682,606
Distance Traveled
1,604,301
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,421
412
66
4
0
353,121
1
W
Tiamat
9,229
513
96
5
0
346,064
2
W
Guan Yu
9,361
520
130
7
0
301,822
1
W
Khepri
7,936
441
50
3
0
352,411
5
L
Danzaburou
7,199
400
56
3
0
327,812
2
L
Set
7,286
405
50
3
0
312,174
1
L
Tiamat
7,529
418
85
5
0
269,522
0
W
Rama
7,988
444
79
4
0
305,320
3
W
Thanatos
10,303
572
104
6
0
376,989
0
L
Ymir
6,453
359
21
1
0
341,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role