Player Matchup

Neith
Neith
AtramMG
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
BlindPain
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,759 Elo+
Solo
Thoth
Thoth
MissAkeno
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,526 Elo+
Solo
King Arthur
King Arthur
Seculto
King Arthur
Level 8
God Stats
7W - 15L
1,500 SR
Queue Stats
85W - 71L
1,505 Elo+
Solo
Ares
Ares
Vermon
Ares
Level 24
God Stats
2W - 2L
1,683 SR
Queue Stats
2W - 2L
1,657 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,589 Elo+

VS

Team Averages
Level 17
1,548 SR
1,541 Elo+
Loki
Loki
JakobDasRegal
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 159L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JoKindess
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
QueenOfDemonss
Olorun
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 35L
1,527 Elo+
Solo
Bellona
Bellona
TheNoiceMartian
Bellona
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 84L
1,571 Elo+
Solo
Chernobog
Chernobog
VivaCristoelRey
Chernobog
Level 11
God Stats
2W - 0L
1,741 SR
Queue Stats
44W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtramMG
Neith
10
5 / 1 / 1
6,292
629
6,386
7,985
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
BlindPain
Nemesis
8
1 / 6 / 2
5,519
552
2,803
8,927
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
MissAkeno
Thoth
8
0 / 6 / 0
4,779
478
3,134
6,149
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Seculto
King Arthur
9
1 / 4 / 0
5,045
505
2,618
7,465
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
Vermon
Ares
8
0 / 1 / 5
5,628
563
2,145
7,952
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
7,042
704
5,538
6,613
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
JoKindess
Ah Muzen Cab
10
0 / 1 / 3
5,631
563
4,547
5,626
1,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 4
6,967
697
7,305
7,428
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 1
7,700
770
5,732
4,769
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
VivaCristoelRey
Chernobog
10
2 / 2 / 2
5,363
536
4,753
4,789
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
18
18
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
AtramMG
Neith
5
1
1
5.5
L
Nemesis
BlindPain
Nemesis
1
6
2
0.33
W
5
2
7
4.25
W
Ah Muzen Cab
JoKindess
Ah Muzen Cab
0
1
3
1.5
L
Thoth
MissAkeno
Thoth
0
6
0
0
W
5
2
4
3.5
L
King Arthur
Seculto
King Arthur
1
4
0
0.25
W
6
0
1
6.5
L
Ares
Vermon
Ares
0
1
5
2.5
W
Chernobog
VivaCristoelRey
Chernobog
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
27,875
38,478
Taken
29,225
16,804
Mitigated
10,286
11,146
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AtramMG
Neith
6,386
3,456
0
4,614
7,985
2,459
0
759
7,212
0
38,564
L
Nemesis
BlindPain
Nemesis
2,803
1,351
0
1,690
8,927
2,644
0
1,676
7,183
0
18,142
W
5,538
1,805
0
2,442
6,613
1,909
0
443
6,072
0
36,169
W
Ah Muzen Cab
JoKindess
Ah Muzen Cab
4,547
2,368
0
2,831
5,626
1,663
0
1,337
4,264
0
35,919
L
Thoth
MissAkeno
Thoth
3,134
309
0
500
6,149
1,691
196
2,921
3,054
20,611
0
W
7,305
4,032
147
3,741
7,428
2,664
580
2,177
4,872
39,041
0
L
King Arthur
Seculto
King Arthur
2,618
548
0
1,400
7,465
4,303
0
557
6,877
0
17,053
W
5,732
1,358
0
3,113
4,769
2,715
0
386
4,237
0
43,702
L
Ares
Vermon
Ares
2,145
110
0
2,942
7,952
5,707
0
1,047
6,847
11,875
0
W
Chernobog
VivaCristoelRey
Chernobog
4,753
2,010
0
1,856
4,789
1,335
0
512
4,277
0
25,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
32,703
224
Minions Killed
370
0
Camps Cleared
0
942,595
Distance Traveled
1,011,294
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,292
629
87
9
0
178,819
1
L
Nemesis
5,519
552
39
4
0
199,735
3
W
Loki
7,042
704
71
7
0
226,845
1
W
Ah Muzen Cab
5,631
563
72
7
0
188,008
1
L
Thoth
4,779
478
40
4
0
181,339
0
W
Olorun
6,967
697
74
7
0
175,769
1
L
King Arthur
5,045
505
41
4
0
198,085
1
W
Bellona
7,700
770
116
12
0
206,481
3
L
Ares
5,628
563
17
2
0
184,617
2
W
Chernobog
5,363
536
37
4
0
214,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role