Player Matchup

Tiamat
Tiamat
JuseGenocide
Tiamat
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 116L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PeroTheGolub
Tsukuyomi
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 16L
1,357 Elo+
Solo
Scylla
Scylla
Proska
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
TheDeadEnd
Ratatoskr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,469 Elo+
Party 2
Thor
Thor
konotop23
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3
Team Averages
Level 18
1,500 SR
1,450 Elo+

VS

Team Averages
Level 14
1,497 SR
1,309 Elo+
Thanatos
Thanatos
Aminos67
Thanatos
Level 17
God Stats
8W - 10L
1,206 SR
Queue Stats
35W - 46L
1,344 Elo+
Solo
Susano
Susano
Chendelf
Susano
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 26L
1,435 Elo+
Party 1
Bellona
Bellona
VirginHunterr
Bellona
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 52L
1,366 Elo+
Party 1
Arachne
Arachne
mihaniiik
Arachne
Level 17
God Stats
36W - 34L
1,564 SR
Queue Stats
88W - 98L
1,318 Elo+
Solo
Agni
Agni
sergei42ru
Agni
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 5 / 12
14,093
1,007
12,425
16,713
8,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
PeroTheGolub
Tsukuyomi
20
11 / 10 / 22
16,403
1,172
33,042
22,322
12,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Proska
Scylla
20
5 / 7 / 26
15,569
1,112
22,640
20,912
7,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
TheDeadEnd
Ratatoskr
20
16 / 8 / 10
16,145
1,153
21,275
28,761
18,763
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
5 / 14 / 22
15,111
1,079
14,357
24,028
10,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aminos67
Thanatos
20
13 / 9 / 12
15,675
1,120
24,916
17,912
6,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Chendelf
Susano
20
2 / 11 / 20
13,944
996
13,574
19,928
6,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
20
17 / 8 / 12
17,747
1,268
36,352
33,294
28,654
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
mihaniiik
Arachne
20
8 / 10 / 20
15,415
1,101
17,835
29,631
10,809
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 4 / 14
14,041
1,003
13,741
11,073
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
122
42
Kills
44
44
Deaths
42
92
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aminos67
Thanatos
13
9
12
2.11
L
Susano
Chendelf
Susano
2
11
20
1.09
W
Tiamat
5
5
12
2.2
W
Tsukuyomi
PeroTheGolub
Tsukuyomi
11
10
22
2.2
W
Scylla
Proska
Scylla
5
7
26
2.57
W
Ratatoskr
TheDeadEnd
Ratatoskr
16
8
10
2.63
L
Bellona
17
8
12
2.88
W
Thor
5
14
22
1.14
L
Arachne
mihaniiik
Arachne
8
10
20
1.8
L
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,739
Damage
106,418
112,736
Taken
111,838
58,022
Mitigated
56,913
8,955
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aminos67
Thanatos
24,916
4,279
0
6,572
17,912
6,860
0
5,548
12,036
0
30,850
L
Susano
Chendelf
Susano
13,574
2,716
0
0
19,928
6,956
0
4,030
15,728
0
36,244
W
Tiamat
12,425
1,092
237
2,634
16,713
8,749
0
1,960
14,753
23,555
0
W
Tsukuyomi
PeroTheGolub
Tsukuyomi
33,042
8,894
0
401
22,322
12,129
0
2,393
19,929
0
58,038
W
Scylla
Proska
Scylla
22,640
5,827
0
1,032
20,912
7,643
0
3,050
17,862
50,863
0
W
Ratatoskr
TheDeadEnd
Ratatoskr
21,275
7,118
0
4,480
28,761
18,763
0
4,158
24,603
0
34,101
L
Bellona
36,352
12,816
0
3,893
33,294
28,654
0
9,889
23,043
910
60,488
W
Thor
14,357
3,313
0
171
24,028
10,738
0
2,923
21,105
0
47,884
L
Arachne
mihaniiik
Arachne
17,835
10,890
0
3,366
29,631
10,809
0
9,736
19,577
0
31,099
L
13,741
557
0
538
11,073
3,634
0
4,762
6,155
43,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,321
Gold Earned
76,822
238
Minions Killed
222
5
Camps Cleared
7
1,319,442
Distance Traveled
1,242,489
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,675
1,120
11
1
1
269,136
0
L
Susano
13,944
996
55
4
1
245,725
1
W
Tiamat
14,093
1,007
23
2
0
206,682
0
W
Tsukuyomi
16,403
1,172
47
3
2
290,861
1
W
Scylla
15,569
1,112
76
5
1
274,373
0
W
Ratatoskr
16,145
1,153
29
2
1
284,262
2
L
Bellona
17,747
1,268
50
4
0
282,854
0
W
Thor
15,111
1,079
63
5
1
263,264
1
L
Arachne
15,415
1,101
25
2
3
272,280
0
L
Agni
14,041
1,003
81
6
2
172,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role