Player Matchup

Chang'e
Chang'e
Ad4msito
Chang'e
Level 28
God Stats
1W - 4L
1,360 SR
Queue Stats
119W - 121L
1,460 Elo+
Solo
Guan Yu
Guan Yu
AgurkeGert
Guan Yu
Level 15
God Stats
14W - 8L
1,604 SR
Queue Stats
32W - 25L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
TSMHolle
Ne Zha
Level 17
God Stats
5W - 1L
1,840 SR
Queue Stats
44W - 30L
1,437 Elo+
Party 1
Ymir
Ymir
fætterguf45
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,505 Elo+
Party 1
Medusa
Medusa
l3loodySkull
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,477 Elo+

VS

Team Averages
Level 16
1,650 SR
1,471 Elo+
Thor
Thor
Baclofen3
Thor
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,354 Elo+
Party 3
Yemoja
Yemoja
Gwendalire
Yemoja
Level 17
God Stats
14W - 14L
1,595 SR
Queue Stats
36W - 48L
1,527 Elo+
Party 2
Apollo
Apollo
Motetistaco
Apollo
Level 28
God Stats
4W - 0L
1,924 SR
Queue Stats
85W - 90L
1,554 Elo+
Party 2
Olorun
Olorun
ReadyToDie1994
Olorun
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,354 Elo+
Party 3
Achilles
Achilles
Reinh
Achilles
Level 27
God Stats
11W - 9L
1,731 SR
Queue Stats
48W - 56L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ad4msito
Chang'e
14
7 / 5 / 1
8,910
594
10,688
12,978
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AgurkeGert
Guan Yu
11
2 / 6 / 5
7,087
472
4,832
13,060
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
TSMHolle
Ne Zha
14
6 / 5 / 5
8,657
577
10,405
13,632
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 8
6,510
434
5,903
12,000
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
12
1 / 8 / 2
7,678
512
5,575
10,679
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 4 / 9
9,002
600
9,401
13,640
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Gwendalire
Yemoja
13
4 / 2 / 12
8,683
579
7,481
7,575
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
15
9 / 3 / 9
9,335
622
12,699
11,246
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 5 / 2
8,150
543
6,587
8,947
3,363
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Reinh
Achilles
15
6 / 2 / 1
8,852
590
9,314
13,094
7,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
16
Kills
29
29
Deaths
16
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ad4msito
Chang'e
7
5
1
1.5
L
Guan Yu
AgurkeGert
Guan Yu
2
6
5
0.75
W
Thor
6
4
9
2.63
W
Yemoja
Gwendalire
Yemoja
4
2
12
5
W
Apollo
9
3
9
4.5
W
4
5
2
1
W
Achilles
Reinh
Achilles
6
2
1
3.25
L
Ne Zha
TSMHolle
Ne Zha
6
5
5
1.7
L
0
5
8
0.8
L
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,403
Damage
45,482
62,349
Taken
54,502
29,729
Mitigated
23,393
14,621
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ad4msito
Chang'e
10,688
1,386
397
4,288
12,978
4,593
336
5,290
7,688
45,325
0
L
Guan Yu
AgurkeGert
Guan Yu
4,832
606
330
4,048
13,060
9,933
182
2,241
10,819
0
33,519
W
Thor
9,401
3,983
0
4,606
13,640
4,738
0
4,286
9,354
0
46,149
W
Yemoja
Gwendalire
Yemoja
7,481
1,844
1,861
921
7,575
4,068
535
2,719
4,806
22,455
0
W
Apollo
12,699
8,219
0
0
11,246
3,511
3,116
4,421
6,625
0
52,954
W
6,587
3,035
60
2,161
8,947
3,363
150
5,177
3,770
28,554
0
W
Achilles
Reinh
Achilles
9,314
2,031
0
2,898
13,094
7,713
553
161
12,883
64
42,496
L
Ne Zha
TSMHolle
Ne Zha
10,405
5,422
0
4,002
13,632
5,008
0
1,746
11,886
0
63,869
L
5,903
1,711
0
1,556
12,000
6,437
0
4,130
7,870
15,444
0
L
Medusa
5,575
3,098
0
0
10,679
3,758
974
725
9,954
0
35,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
44,022
339
Minions Killed
320
0
Camps Cleared
0
1,392,709
Distance Traveled
1,391,751
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,910
594
80
5
0
268,188
5
L
Guan Yu
7,087
472
71
5
0
301,350
2
W
Thor
9,002
600
71
5
0
288,091
3
W
Yemoja
8,683
579
27
2
0
301,593
2
W
Apollo
9,335
622
80
5
0
283,889
0
W
Olorun
8,150
543
52
3
0
208,723
0
W
Achilles
8,852
590
90
6
0
309,455
4
L
Ne Zha
8,657
577
106
7
0
284,876
3
L
Ymir
6,510
434
19
1
0
287,930
3
L
Medusa
7,678
512
63
4
0
250,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role