Player Matchup

Hel
Hel
Gothitelle
Hel
Level 27
God Stats
5W - 3L
1,483 SR
Queue Stats
49W - 52L
1,317 Elo+
Solo
Scylla
Scylla
HorrorCutie
Scylla
Level 22
God Stats
4W - 6L
1,283 SR
Queue Stats
168W - 171L
1,446 Elo+
Solo
Bellona
Bellona
Loleq800
Bellona
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 11L
1,145 Elo+
Party 1
Cernunnos
Cernunnos
Milujubanaan
Cernunnos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
filipaffe
Thor
Level 12
God Stats
0W - 1L
1,145 SR
Queue Stats
2W - 4L
1,489 Elo+
Solo
Team Averages
Level 20
1,339 SR
1,379 Elo+

VS

Team Averages
Level 17
1,371 SR
1,274 Elo+
Nu Wa
Nu Wa
Plumobec
Nu Wa
Level 15
God Stats
2W - 2L
1,172 SR
Queue Stats
3W - 7L
1,085 Elo+
Solo
Tsukuyomi
Tsukuyomi
RalofsRabe
Tsukuyomi
Level 29
God Stats
2W - 4L
1,238 SR
Queue Stats
44W - 49L
1,353 Elo+
Solo
Merlin
Merlin
StefanZoe
Merlin
Level 28
God Stats
1W - 6L
1,193 SR
Queue Stats
114W - 153L
1,312 Elo+
Solo
Danzaburou
Danzaburou
lins645
Danzaburou
Level 13
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
oooodonpiaaanoo
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 4
9,342
425
7,393
16,887
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
18
6 / 10 / 3
11,646
529
13,757
19,371
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Loleq800
Bellona
15
3 / 7 / 3
10,084
458
6,144
19,192
14,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Milujubanaan
Cernunnos
18
13 / 5 / 6
12,389
563
22,825
22,720
6,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
0 / 11 / 3
8,949
407
1,573
17,248
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Plumobec
Nu Wa
18
9 / 6 / 16
12,310
560
12,946
12,342
5,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
RalofsRabe
Tsukuyomi
16
6 / 6 / 13
11,150
507
15,030
16,795
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
StefanZoe
Merlin
18
9 / 4 / 15
11,515
523
19,685
16,585
7,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lins645
Danzaburou
17
3 / 6 / 7
11,290
513
6,484
11,611
4,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 8
13,037
593
21,831
16,608
7,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
24
Kills
41
43
Deaths
26
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Scylla
6
10
3
0.75
L
Bellona
Loleq800
Bellona
3
7
3
0.64
L
Cernunnos
Milujubanaan
Cernunnos
13
5
6
3.2
W
Nu Wa
Plumobec
Nu Wa
9
6
16
2.83
W
Tsukuyomi
RalofsRabe
Tsukuyomi
6
6
13
2.08
W
Merlin
StefanZoe
Merlin
9
4
15
4.13
L
Thor
0
11
3
0.14
W
Danzaburou
lins645
Danzaburou
3
6
7
1.08
W
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,692
Damage
75,976
95,418
Taken
73,941
39,874
Mitigated
31,624
23,789
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,393
587
5,221
4,877
16,887
6,381
227
10,703
6,184
48,230
0
L
Scylla
13,757
2,422
0
4,898
19,371
6,073
584
10,434
8,937
70,653
0
L
Bellona
Loleq800
Bellona
6,144
2,144
0
2,502
19,192
14,142
984
10,444
8,748
0
42,763
L
Cernunnos
Milujubanaan
Cernunnos
22,825
11,505
717
4,143
22,720
6,626
2,643
13,185
9,535
0
78,860
W
Nu Wa
Plumobec
Nu Wa
12,946
5,476
330
1,195
12,342
5,588
1,547
4,609
7,461
42,481
0
W
Tsukuyomi
RalofsRabe
Tsukuyomi
15,030
2,860
0
4,256
16,795
7,423
1,922
2,634
14,091
0
52,676
W
Merlin
StefanZoe
Merlin
19,685
1,682
558
6,197
16,585
7,115
1,716
6,246
10,153
56,925
0
L
Thor
1,573
445
90
1,341
17,248
6,652
1,298
9,696
7,552
0
22,103
W
Danzaburou
lins645
Danzaburou
6,484
2,636
0
2,667
11,611
4,325
1,841
1,733
9,814
0
65,321
W
21,831
8,009
644
3,520
16,608
7,173
2,002
5,266
11,272
89,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
59,302
432
Minions Killed
455
0
Camps Cleared
0
1,783,204
Distance Traveled
1,904,451
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,342
425
63
3
0
359,163
5
L
Scylla
11,646
529
131
6
0
324,565
3
L
Bellona
10,084
458
81
4
0
403,963
3
L
Cernunnos
12,389
563
121
6
0
410,205
1
W
Nu Wa
12,310
560
62
3
0
387,263
2
W
Tsukuyomi
11,150
507
65
3
0
401,813
2
W
Merlin
11,515
523
85
4
0
352,663
0
L
Thor
8,949
407
36
2
0
285,308
1
W
Danzaburou
11,290
513
122
6
0
356,955
1
W
Chronos
13,037
593
121
6
0
405,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role