Player Matchup

Guan Yu
Guan Yu
BlACKJAII4118
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CalJ94
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
IIDustty Ratt x
Pele
Level 22
God Stats
3W - 6L
1,368 SR
Queue Stats
23W - 35L
1,252 Elo+
Solo
Ne Zha
Ne Zha
Sky Android3950
Ne Zha
Level 26
God Stats
8W - 10L
1,740 SR
Queue Stats
99W - 126L
1,275 Elo+
Solo
Danzaburou
Danzaburou
Xenitsuz
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,095 Elo+
Solo
Team Averages
Level 11
1,521 SR
1,324 Elo+

VS

Team Averages
Level 18
1,548 SR
1,341 Elo+
Ra
Ra
Boka7
Ra
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 18L
1,187 Elo+
Solo
Ymir
Ymir
Damplist310GG
Ymir
Level 18
God Stats
4W - 1L
1,638 SR
Queue Stats
14W - 10L
1,470 Elo+
Solo
Jormungandr
Jormungandr
TendingMoth1744
Jormungandr
Level 18
God Stats
9W - 11L
1,483 SR
Queue Stats
91W - 91L
1,334 Elo+
Solo
Izanami
Izanami
The_Noodleist
Izanami
Level 23
God Stats
5W - 6L
1,413 SR
Queue Stats
62W - 53L
1,376 Elo+
Party 1
Ullr
Ullr
Zz_UncleBear_zZ
Ullr
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
78W - 85L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 17 / 1
8,198
342
5,460
23,200
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
CalJ94
Zhong Kui
17
5 / 8 / 4
11,300
471
16,074
22,101
12,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 6 / 3
10,423
434
7,431
19,899
10,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 7 / 1
9,651
402
7,906
15,544
5,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Xenitsuz
Danzaburou
16
3 / 8 / 0
11,064
461
4,866
20,287
7,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 0 / 9
13,541
564
12,335
10,325
7,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 2 / 13
12,692
529
20,469
16,363
12,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
TendingMoth1744
Jormungandr
19
7 / 4 / 10
12,504
521
12,786
18,857
13,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
19
10 / 4 / 9
12,887
537
16,571
12,469
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 3 / 7
12,473
520
7,186
15,206
5,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
13
Kills
44
46
Deaths
13
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
17
1
0.03
W
Ra
8
0
9
12.5
L
Zhong Kui
CalJ94
Zhong Kui
5
8
4
0.88
W
11
2
13
8.75
L
2
6
3
0.58
L
3
7
1
0.5
W
Jormungandr
TendingMoth1744
Jormungandr
7
4
10
3
W
Izanami
10
4
9
3.63
L
Danzaburou
Xenitsuz
Danzaburou
3
8
0
0.38
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
69,347
101,031
Taken
73,220
54,615
Mitigated
43,594
14,782
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,460
1,227
220
1,614
23,200
18,244
439
13,156
10,044
0
27,798
W
Ra
12,335
2,299
2,046
6,069
10,325
7,205
3,160
1,818
8,216
81,133
0
L
Zhong Kui
CalJ94
Zhong Kui
16,074
884
0
6,914
22,101
12,962
1,978
6,250
15,851
65,389
0
W
20,469
4,065
0
2,516
16,363
12,388
823
2,499
13,530
55,354
0
L
7,431
217
0
704
19,899
10,556
330
11,546
8,353
0
76,313
L
7,906
3,640
0
708
15,544
5,348
0
6,811
8,733
0
33,835
W
Jormungandr
TendingMoth1744
Jormungandr
12,786
2,955
0
3,093
18,857
13,731
736
2,491
16,007
75,601
0
W
Izanami
16,571
11,387
0
3,285
12,469
4,496
5,781
6,022
6,173
0
75,945
L
Danzaburou
Xenitsuz
Danzaburou
4,866
1,254
0
4,622
20,287
7,505
484
7,827
12,460
0
58,420
W
7,186
3,757
0
2,345
15,206
5,774
2,922
2,372
12,753
0
75,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
64,097
413
Minions Killed
564
0
Camps Cleared
0
1,985,564
Distance Traveled
2,003,668
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,198
342
36
2
0
349,337
2
W
Ra
13,541
564
148
6
0
482,444
2
L
Zhong Kui
11,300
471
123
5
0
365,205
1
W
Ymir
12,692
529
77
3
0
400,982
0
L
Pele
10,423
434
124
5
0
447,756
0
L
Ne Zha
9,651
402
56
2
0
423,751
5
W
Jormungandr
12,504
521
114
5
0
395,424
3
W
Izanami
12,887
537
121
5
0
334,730
4
L
Danzaburou
11,064
461
74
3
0
399,515
2
W
Ullr
12,473
520
104
4
0
390,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role