Player Matchup

Guan Yu
Guan Yu
Boysallover
Guan Yu
Level 27
God Stats
18W - 16L
1,528 SR
Queue Stats
482W - 489L
1,506 Elo+
Solo
Cthulhu
Cthulhu
CNccccccccccY
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,392 Elo+
Party 2
Thoth
Thoth
KonvicTy
Thoth
Level 28
God Stats
4W - 4L
1,565 SR
Queue Stats
159W - 136L
1,507 Elo+
Solo
Skadi
Skadi
ShenFanooooo
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 2
Nemesis
Nemesis
Tchayna
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 45L
1,470 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,469 Elo+

VS

Team Averages
Level 8
1,500 SR
1,573 Elo+
Bellona
Bellona
Echoisback
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Névé
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Vallym
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,969 Elo+
Party 1
Horus
Horus
egemenqp
Horus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ymir
Ymir
hoyfjeldsbilde
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boysallover
Guan Yu
14
3 / 5 / 6
9,162
509
9,865
15,829
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
2 / 9 / 8
7,305
406
7,053
14,336
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
KonvicTy
Thoth
14
10 / 5 / 5
9,686
538
21,195
9,302
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 9 / 1
7,171
398
1,691
11,170
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Tchayna
Nemesis
12
4 / 7 / 3
8,586
477
3,948
14,728
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Echoisback
Bellona
16
7 / 4 / 7
9,959
553
8,842
12,830
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Névé
Yemoja
17
9 / 1 / 23
11,787
655
8,033
10,533
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Vallym
Rama
18
17 / 1 / 16
11,478
638
28,706
21,179
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
egemenqp
Horus
8
0 / 6 / 4
6,666
370
374
8,747
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 7 / 6
7,676
426
2,684
11,957
4,541
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
19
Kills
35
35
Deaths
19
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Boysallover
Guan Yu
3
5
6
1.2
L
Cthulhu
2
9
8
0.67
W
Bellona
Echoisback
Bellona
7
4
7
2.63
L
Thoth
KonvicTy
Thoth
10
5
5
2.5
W
Yemoja
Névé
Yemoja
9
1
23
20.5
L
0
9
1
0.06
L
Nemesis
Tchayna
Nemesis
4
7
3
0.79
W
Rama
Vallym
Rama
17
1
16
25
W
Horus
egemenqp
Horus
0
6
4
0.33
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,752
Damage
48,639
65,365
Taken
65,246
42,454
Mitigated
31,634
11,854
Healing
30,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Boysallover
Guan Yu
9,865
1,553
1,275
4,059
15,829
17,425
0
2,212
13,442
589
47,310
L
Cthulhu
7,053
588
0
591
14,336
12,036
0
4,210
10,106
21,313
0
W
Bellona
Echoisback
Bellona
8,842
2,812
0
1,488
12,830
6,942
1,224
3,778
8,496
0
39,395
L
Thoth
KonvicTy
Thoth
21,195
2,359
0
646
9,302
3,022
0
844
8,458
54,808
0
W
Yemoja
Névé
Yemoja
8,033
2,805
7,369
5,266
10,533
8,493
383
4,299
5,842
23,346
0
L
1,691
1,017
0
692
11,170
3,088
850
696
10,449
0
31,869
L
Nemesis
Tchayna
Nemesis
3,948
1,318
0
4,591
14,728
6,883
0
2,755
11,948
0
38,241
W
Rama
Vallym
Rama
28,706
26,308
0
13,368
21,179
7,456
1,891
8,858
11,898
0
104,454
W
Horus
egemenqp
Horus
374
232
231
852
8,747
4,202
111
3,375
4,967
0
10,487
W
2,684
779
0
1,829
11,957
4,541
360
6,738
4,631
14,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
47,566
310
Minions Killed
312
0
Camps Cleared
0
1,503,617
Distance Traveled
1,500,916
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,162
509
79
4
0
309,894
2
L
Cthulhu
7,305
406
27
2
0
314,711
0
W
Bellona
9,959
553
86
5
0
342,946
0
L
Thoth
9,686
538
76
4
0
287,550
2
W
Yemoja
11,787
655
50
3
0
348,376
3
L
Skadi
7,171
398
65
4
0
287,700
2
L
Nemesis
8,586
477
63
4
0
303,762
3
W
Rama
11,478
638
131
7
0
314,138
0
W
Horus
6,666
370
14
1
0
223,475
0
W
Ymir
7,676
426
31
2
0
271,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role