Player Matchup

Xing Tian
Xing Tian
IXL_TOTTI_091
Xing Tian
Level 15
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 20L
1,270 Elo+
Party 1
Bastet
Bastet
OtakuBoyyy
Bastet
Level 23
God Stats
6W - 0L
1,686 SR
Queue Stats
167W - 178L
1,372 Elo+
Party 2
Mulan
Mulan
Ovekue
Mulan
Level 25
God Stats
28W - 28L
1,208 SR
Queue Stats
170W - 187L
1,337 Elo+
Party 2
Sol
Sol
PEPOTE86
Sol
Level 26
God Stats
29W - 30L
1,370 SR
Queue Stats
47W - 73L
1,274 Elo+
Party 1
Neith
Neith
milicia
Neith
Level 29
God Stats
16W - 14L
1,391 SR
Queue Stats
98W - 143L
1,283 Elo+
Party 1
Team Averages
Level 24
1,472 SR
1,307 Elo+

VS

Team Averages
Level 17
1,442 SR
1,311 Elo+
Rama
Rama
ArrantEmpress49
Rama
Level 16
God Stats
2W - 3L
1,294 SR
Queue Stats
15W - 26L
1,232 Elo+
Party 3
Erlang Shen
Erlang Shen
DFDenmark
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,317 Elo+
Party 3
Loki
Loki
Secret_Mehmed38
Loki
Level 5
God Stats
13W - 17L
1,248 SR
Queue Stats
24W - 36L
1,175 Elo+
Solo
Sobek
Sobek
StrawThrower518
Sobek
Level 38
God Stats
5W - 5L
1,666 SR
Queue Stats
101W - 163L
1,331 Elo+
Party 3
Fenrir
Fenrir
Tchoupi-380
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IXL_TOTTI_091
Xing Tian
11
0 / 5 / 4
7,481
440
2,463
11,321
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
OtakuBoyyy
Bastet
14
11 / 2 / 3
9,737
573
7,967
8,981
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Ovekue
Mulan
16
8 / 4 / 2
10,219
601
14,292
12,742
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 4
9,731
572
8,398
8,246
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
milicia
Neith
14
7 / 1 / 2
9,069
533
10,632
6,479
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,235
426
6,364
8,948
3,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
DFDenmark
Erlang Shen
13
4 / 9 / 1
8,345
491
7,810
15,510
10,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 1
7,585
446
2,888
12,977
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 2
8,417
495
7,261
14,793
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
11
2 / 8 / 1
6,941
408
2,855
10,918
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
29
Kills
14
15
Deaths
30
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Erlang Shen
DFDenmark
Erlang Shen
4
9
1
0.5
W
Xing Tian
IXL_TOTTI_091
Xing Tian
0
5
4
0.4
W
Bastet
OtakuBoyyy
Bastet
11
2
3
6.25
W
Mulan
Ovekue
Mulan
8
4
2
2.25
W
3
3
4
1.67
L
1
7
1
0.21
L
5
1
2
6
L
Fenrir
2
8
1
0.31
W
Neith
milicia
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,752
Damage
27,178
47,769
Taken
63,146
23,612
Mitigated
36,159
8,711
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,364
4,573
0
1,235
8,948
3,153
1,001
1,422
7,526
0
33,710
L
Erlang Shen
DFDenmark
Erlang Shen
7,810
5,970
0
1,892
15,510
10,650
1,130
1,493
14,017
82
31,405
W
Xing Tian
IXL_TOTTI_091
Xing Tian
2,463
273
0
696
11,321
8,118
0
3,412
7,909
19,301
0
W
Bastet
OtakuBoyyy
Bastet
7,967
2,633
0
1,552
8,981
2,963
590
1,620
7,361
0
32,860
W
Mulan
Ovekue
Mulan
14,292
4,150
0
1,236
12,742
6,575
1,762
335
12,407
0
59,098
W
8,398
1,752
0
2,463
8,246
3,683
3,933
755
7,491
55,995
2,605
L
2,888
683
0
3,098
12,977
4,540
928
3,294
9,683
0
37,247
L
7,261
867
15
3,739
14,793
13,911
358
2,904
11,889
23,314
0
L
Fenrir
2,855
957
0
2,100
10,918
3,905
0
1,600
9,318
0
28,874
W
Neith
milicia
Neith
10,632
6,356
0
2,764
6,479
2,273
861
1,190
5,289
0
42,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
38,523
393
Minions Killed
274
0
Camps Cleared
0
1,567,947
Distance Traveled
1,528,406
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,235
426
72
4
0
263,533
1
L
Erlang Shen
8,345
491
54
3
0
284,663
4
W
Xing Tian
7,481
440
32
2
0
324,582
0
W
Bastet
9,737
573
53
3
0
375,628
2
W
Mulan
10,219
601
111
7
0
292,016
4
W
Sol
9,731
572
113
7
0
284,041
2
L
Loki
7,585
446
75
4
0
306,163
0
L
Sobek
8,417
495
29
2
0
328,583
6
L
Fenrir
6,941
408
44
3
0
345,464
2
W
Neith
9,069
533
84
5
0
291,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role