Player Matchup

Hercules
Hercules
Gold IV
BasiRuiz
Hercules
Gold IV
Level 142
God Stats
5W - 5L
1,308 SR
Queue Stats
94W - 94L
1,411 MMR
Party 1
Ares
Ares
Gold IV
Jmvm1996
Ares
Gold IV
Level 100
God Stats
3W - 1L
1,712 SR
Queue Stats
132W - 126L
1,425 MMR
Party 1
Ra
Ra
Gold II
Yoruno kizo
Ra
Gold II
Level 157
God Stats
2W - 2L
1,631 SR
Queue Stats
46W - 51L
1,465 MMR
Solo
Izanami
Izanami
Gold IV
gun1241
Izanami
Gold IV
Level 142
God Stats
135W - 107L
1,599 SR
Queue Stats
957W - 924L
1,450 MMR
Solo
Nemesis
Nemesis
Gold IV
hgdfuy
Nemesis
Gold IV
Level 125
God Stats
10W - 7L
1,653 SR
Queue Stats
304W - 316L
1,436 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,581 SR
1,437 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,583 SR
1,445 MMR
Kumbhakarna
Kumbhakarna
Gold V
Bilivrette
Kumbhakarna
Gold V
Level 112
God Stats
55W - 60L
1,641 SR
Queue Stats
158W - 186L
1,453 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Lalah
Guan Yu
Gold IV
Level 120
God Stats
22W - 21L
1,482 SR
Queue Stats
315W - 317L
1,405 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Mulka94
Nu Wa
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
Ripjawsys
Hachiman
Gold IV
Level 129
God Stats
7W - 2L
1,791 SR
Queue Stats
105W - 103L
1,465 MMR
Solo
Awilix
Awilix
Bronze III
hazchappers
Awilix
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BasiRuiz
Hercules
20
7 / 1 / 14
15,504
620
15,519
27,263
33,329
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
18
2 / 5 / 14
12,954
518
11,163
25,009
30,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 10
14,885
595
16,882
19,781
10,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
gun1241
Izanami
20
6 / 7 / 9
15,643
626
16,313
22,214
10,074
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
hgdfuy
Nemesis
20
13 / 4 / 8
15,773
631
18,987
22,391
11,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatScyllaApolloSetJanus

VS

Bans
TsukuyomiGebThanatosAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bilivrette
Kumbhakarna
13
2 / 5 / 8
9,934
397
7,030
23,047
24,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Lalah
Guan Yu
18
0 / 6 / 2
11,006
440
8,358
20,056
19,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Mulka94
Nu Wa
17
8 / 7 / 4
11,802
472
30,181
14,358
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Ripjawsys
Hachiman
17
9 / 7 / 3
12,008
480
18,830
21,829
7,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
15
1 / 10 / 4
10,232
409
8,896
21,809
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
35
Kills
20
20
Deaths
35
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
BasiRuiz
Hercules
7
1
14
14
L
Kumbhakarna
Bilivrette
Kumbhakarna
2
5
8
1.2
W
Ares
2
5
14
1.8
L
Guan Yu
Lalah
Guan Yu
0
6
2
0.17
L
Nu Wa
Mulka94
Nu Wa
8
7
4
1.43
L
Hachiman
Ripjawsys
Hachiman
9
7
3
1.5
W
7
3
10
4
W
Izanami
gun1241
Izanami
6
7
9
1.5
L
Awilix
1
10
4
0.3
W
Nemesis
hgdfuy
Nemesis
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,864
Damage
73,295
116,658
Taken
101,099
96,309
Mitigated
65,942
43,190
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BasiRuiz
Hercules
15,519
7,188
0
15,424
27,263
33,329
2,411
8,290
18,539
0
85,286
L
Kumbhakarna
Bilivrette
Kumbhakarna
7,030
315
0
2,964
23,047
24,139
0
8,502
14,291
21,857
0
W
Ares
11,163
1,027
0
2,514
25,009
30,767
476
8,997
15,587
29,900
0
L
Guan Yu
Lalah
Guan Yu
8,358
1,059
606
4,858
20,056
19,259
486
4,093
15,630
369
85,759
L
Nu Wa
Mulka94
Nu Wa
30,181
4,826
0
980
14,358
6,789
962
3,435
10,923
86,084
0
L
Hachiman
Ripjawsys
Hachiman
18,830
12,384
0
6,570
21,829
7,315
1,742
5,813
16,016
0
75,719
W
16,882
1,921
5,282
7,845
19,781
10,607
2,084
7,372
12,089
117,228
0
W
Izanami
gun1241
Izanami
16,313
12,618
0
8,502
22,214
10,074
6,427
4,757
17,287
0
153,787
L
Awilix
8,896
4,152
0
260
21,809
8,440
0
5,345
16,194
0
60,811
W
Nemesis
hgdfuy
Nemesis
18,987
10,812
0
3,623
22,391
11,532
1,718
7,352
14,763
0
137,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,759
Gold Earned
54,982
749
Minions Killed
488
0
Camps Cleared
0
2,422,511
Distance Traveled
2,104,590
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,504
620
169
7
0
462,530
3
L
Kumbhakarna
9,934
397
12
0
0
446,510
8
W
Ares
12,954
518
28
1
0
473,592
9
L
Guan Yu
11,006
440
127
5
0
423,831
5
L
Nu Wa
11,802
472
132
5
0
377,011
8
L
Hachiman
12,008
480
107
4
0
409,668
9
W
Ra
14,885
595
164
7
0
493,872
6
W
Izanami
15,643
626
217
9
0
432,773
9
L
Awilix
10,232
409
110
4
0
447,570
1
W
Nemesis
15,773
631
171
7
0
559,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role