Player Matchup

Danzaburou
Danzaburou
Silver II
TyPkm
Danzaburou
Silver II
Level 145
God Stats
8W - 11L
1,445 SR
Queue Stats
105W - 96L
1,275 MMR
Solo
Fafnir
Fafnir
Bronze II
guccimanatee
Fafnir
Bronze II
Level 86
God Stats
35W - 46L
1,448 SR
Queue Stats
266W - 298L
310 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
sadsololaner
Tsukuyomi
Gold V
Level 88
God Stats
0W - 1L
1,880 SR
Queue Stats
15W - 23L
1,316 MMR
Solo
Athena
Athena
Silver I
thriIl
Athena
Silver I
Level 97
God Stats
9W - 5L
1,836 SR
Queue Stats
124W - 143L
1,202 MMR
Solo
Merlin
Merlin
Silver II
veitals
Merlin
Silver II
Level 146
God Stats
25W - 41L
1,454 SR
Queue Stats
348W - 356L
1,058 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,612 SR
1,032 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,523 SR
1,033 MMR
Kumbhakarna
Kumbhakarna
Bronze II
AlkingOsama
Kumbhakarna
Bronze II
Level 60
God Stats
12W - 9L
1,384 SR
Queue Stats
64W - 99L
249 MMR
Solo
Chang'e
Chang'e
Gold IV
Communityisajoke
Chang'e
Gold IV
Level 49
God Stats
50W - 51L
1,577 SR
Queue Stats
161W - 158L
1,322 MMR
Solo
The Morrigan
The Morrigan
Silver I
Insincerelymine
The Morrigan
Silver I
Level 149
God Stats
22W - 21L
1,532 SR
Queue Stats
378W - 382L
1,041 MMR
Solo
Kukulkan
Kukulkan
Silver II
Rebohim
Kukulkan
Silver II
Level 141
God Stats
26W - 32L
1,383 SR
Queue Stats
174W - 178L
960 MMR
Solo
Cupid
Cupid
Silver I
optailz
Cupid
Silver I
Level 141
God Stats
3W - 1L
1,740 SR
Queue Stats
50W - 51L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TyPkm
Danzaburou
17
4 / 3 / 7
10,636
483
16,200
15,404
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
0 / 3 / 11
9,368
426
6,893
17,768
23,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
sadsololaner
Tsukuyomi
19
6 / 5 / 3
11,567
526
10,196
16,407
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
thriIl
Athena
17
4 / 3 / 7
10,468
476
12,182
21,832
22,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
veitals
Merlin
16
1 / 4 / 8
9,546
434
11,086
11,068
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetNemesisApolloGuan YuTiamat

VS

Bans
ScyllaPersephoneSun WukongMulanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlkingOsama
Kumbhakarna
14
0 / 6 / 7
10,538
479
2,835
25,029
22,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 1 / 6
13,307
605
15,448
18,007
10,147
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Insincerelymine
The Morrigan
18
4 / 3 / 6
12,615
573
9,870
14,233
10,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Rebohim
Kukulkan
17
3 / 1 / 4
11,972
544
14,775
10,664
4,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
optailz
Cupid
19
6 / 4 / 6
13,000
591
16,373
16,185
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
15
Kills
17
18
Deaths
15
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlkingOsama
Kumbhakarna
0
6
7
0.58
W
4
1
6
7
W
The Morrigan
Insincerelymine
The Morrigan
4
3
6
2.33
W
Kukulkan
Rebohim
Kukulkan
3
1
4
5
L
Danzaburou
TyPkm
Danzaburou
4
3
7
2.5
L
Fafnir
0
3
11
1.83
W
Cupid
optailz
Cupid
6
4
6
2.25
L
Tsukuyomi
sadsololaner
Tsukuyomi
6
5
3
1.5
L
Athena
thriIl
Athena
4
3
7
2.5
L
Merlin
veitals
Merlin
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
59,301
82,479
Taken
84,118
63,228
Mitigated
57,654
20,879
Healing
36,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlkingOsama
Kumbhakarna
2,835
290
575
6,170
25,029
22,085
474
8,509
16,063
27,569
0
W
15,448
886
3,394
11,634
18,007
10,147
750
5,472
12,253
108,409
0
W
The Morrigan
Insincerelymine
The Morrigan
9,870
1,768
0
3,390
14,233
10,311
2,898
7,608
6,095
66,489
3,852
W
Kukulkan
Rebohim
Kukulkan
14,775
1,177
0
2,645
10,664
4,332
641
3,483
7,015
78,820
0
L
Danzaburou
TyPkm
Danzaburou
16,200
6,718
0
5,677
15,404
5,684
55
5,941
9,463
0
85,541
L
Fafnir
6,893
1,127
0
4,644
17,768
23,517
0
9,108
8,635
25,692
0
W
Cupid
optailz
Cupid
16,373
9,840
1,550
7,090
16,185
10,779
5,113
3,433
12,531
0
102,869
L
Tsukuyomi
sadsololaner
Tsukuyomi
10,196
2,602
0
4,376
16,407
7,222
0
7,266
9,141
0
88,438
L
Athena
thriIl
Athena
12,182
3,314
0
5,702
21,832
22,705
49
11,037
10,770
58,013
0
L
Merlin
veitals
Merlin
11,086
187
0
480
11,068
4,100
0
8,324
2,744
68,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
61,432
538
Minions Killed
635
0
Camps Cleared
0
2,059,803
Distance Traveled
2,020,968
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,538
479
42
2
0
420,308
1
W
Chang'e
13,307
605
176
8
0
483,396
5
W
The Morrigan
12,615
573
114
5
0
332,625
4
W
Kukulkan
11,972
544
143
7
0
406,220
7
L
Danzaburou
10,636
483
136
6
0
389,620
9
L
Fafnir
9,368
426
27
1
0
421,023
8
W
Cupid
13,000
591
160
7
0
378,419
8
L
Tsukuyomi
11,567
526
147
7
0
377,486
2
L
Athena
10,468
476
100
5
0
493,132
6
L
Merlin
9,546
434
128
6
0
378,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role