Player Matchup

Guan Yu
Guan Yu
AgurkeGert
Guan Yu
Level 15
God Stats
14W - 8L
1,428 SR
Queue Stats
32W - 25L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
TSMHolle
Ne Zha
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 30L
1,390 Elo+
Party 1
Medusa
Medusa
capio3
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3
Yemoja
Yemoja
ducks03
Yemoja
Level 18
God Stats
5W - 8L
1,292 SR
Queue Stats
54W - 38L
1,465 Elo+
Party 3
Janus
Janus
fætterguf45
Janus
Level 14
God Stats
18W - 14L
1,174 SR
Queue Stats
40W - 35L
1,473 Elo+
Party 1
Team Averages
Level 13
1,379 SR
1,465 Elo+

VS

Team Averages
Level 17
1,608 SR
1,413 Elo+
King Arthur
King Arthur
DarkForces35
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 2
Cernunnos
Cernunnos
Eiil
Cernunnos
Level 28
God Stats
26W - 7L
1,919 SR
Queue Stats
50W - 38L
1,414 Elo+
Solo
Ne Zha
Ne Zha
LanetMinnos
Ne Zha
Level 25
God Stats
1W - 1L
1,700 SR
Queue Stats
42W - 44L
1,422 Elo+
Party 2
Apollo
Apollo
Sarpdabakoglu
Apollo
Level 15
God Stats
4W - 5L
1,422 SR
Queue Stats
16W - 17L
1,433 Elo+
Party 2
Ares
Ares
müptezelasker05
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AgurkeGert
Guan Yu
17
14 / 0 / 15
11,053
650
14,357
14,879
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
TSMHolle
Ne Zha
15
3 / 4 / 13
9,777
575
7,954
14,122
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
capio3
Medusa
13
1 / 3 / 2
8,276
487
4,617
6,648
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ducks03
Yemoja
14
4 / 0 / 5
9,591
564
5,188
6,168
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
21 / 2 / 8
12,175
716
20,878
9,066
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkForces35
King Arthur
9
0 / 15 / 1
5,787
340
2,546
18,306
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Eiil
Cernunnos
14
4 / 3 / 1
7,900
465
7,532
10,598
3,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
2 / 8 / 1
7,455
439
4,341
14,944
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 10 / 3
7,334
431
7,437
13,502
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 4
7,300
429
1,701
10,575
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
43
Kills
8
9
Deaths
44
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AgurkeGert
Guan Yu
14
0
15
21.5
L
King Arthur
DarkForces35
King Arthur
0
15
1
0.03
L
Cernunnos
Eiil
Cernunnos
4
3
1
1.5
L
Ne Zha
2
8
1
0.31
L
1
10
3
0.25
W
Ne Zha
TSMHolle
Ne Zha
3
4
13
2.38
W
Medusa
capio3
Medusa
1
3
2
0.67
W
Yemoja
ducks03
Yemoja
4
0
5
6.5
W
21
2
8
12.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
23,557
50,883
Taken
67,925
30,590
Mitigated
27,251
19,789
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AgurkeGert
Guan Yu
14,357
4,877
444
8,505
14,879
17,244
1,583
416
14,163
0
65,938
L
King Arthur
DarkForces35
King Arthur
2,546
1,037
0
660
18,306
8,039
50
4,951
12,716
0
11,383
L
Cernunnos
Eiil
Cernunnos
7,532
3,492
0
1,991
10,598
3,586
0
4,936
5,604
0
46,942
L
Ne Zha
4,341
1,017
0
3,353
14,944
3,967
0
3,442
11,326
0
35,160
L
7,437
4,109
0
1,621
13,502
5,067
994
6,778
6,229
0
39,350
W
Ne Zha
TSMHolle
Ne Zha
7,954
2,756
0
5,147
14,122
4,714
0
249
13,848
0
64,833
W
Medusa
capio3
Medusa
4,617
3,039
0
0
6,648
2,016
3,633
84
6,564
0
31,832
W
Yemoja
ducks03
Yemoja
5,188
907
1,359
2,488
6,168
3,388
1,655
0
6,168
37,341
0
W
20,878
2,652
0
1,846
9,066
3,228
795
952
8,039
72,581
0
L
1,701
161
0
588
10,575
6,592
0
5,060
5,200
6,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
35,776
477
Minions Killed
239
0
Camps Cleared
0
1,644,495
Distance Traveled
1,397,090
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,053
650
117
7
0
332,930
4
L
King Arthur
5,787
340
19
1
0
303,212
0
L
Cernunnos
7,900
465
77
5
0
292,273
2
L
Ne Zha
7,455
439
65
4
0
245,809
0
L
Apollo
7,334
431
70
4
0
279,984
0
W
Ne Zha
9,777
575
100
6
0
307,474
3
W
Medusa
8,276
487
66
4
0
320,768
1
W
Yemoja
9,591
564
63
4
0
329,132
0
W
Janus
12,175
716
131
8
0
354,191
0
L
Ares
7,300
429
8
0
0
275,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role