Player Matchup

Neith
Neith
AitorBc
Neith
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
126W - 156L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Dealpeal
Ao Kuang
Level 18
God Stats
1W - 0L
1,553 SR
Queue Stats
4W - 4L
1,312 Elo+
Solo
Sobek
Sobek
ErTipazo
Sobek
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 269L
1,500 Elo+
Party 2
King Arthur
King Arthur
Omar3125
King Arthur
Level 15
God Stats
8W - 6L
1,433 SR
Queue Stats
152W - 194L
1,213 Elo+
Solo
Sol
Sol
WalterTheHuman
Sol
Level 29
God Stats
23W - 13L
1,532 SR
Queue Stats
199W - 216L
1,440 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,393 Elo+

VS

Team Averages
Level 27
1,512 SR
1,544 Elo+
Janus
Janus
Felianther
Janus
Level 21
God Stats
5W - 1L
1,708 SR
Queue Stats
13W - 7L
1,737 Elo+
Solo
Danzaburou
Danzaburou
HAM_killer_ZA
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,742 Elo+
Party 1
Ganesha
Ganesha
Miniklos_
Ganesha
Level 29
God Stats
5W - 3L
1,275 SR
Queue Stats
114W - 132L
1,371 Elo+
Solo
Pele
Pele
Stompijnr
Pele
Level 28
God Stats
16W - 16L
1,576 SR
Queue Stats
101W - 143L
1,397 Elo+
Solo
Hercules
Hercules
sirSamikthe2nd
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AitorBc
Neith
20
13 / 5 / 2
17,419
601
22,369
20,547
9,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Dealpeal
Ao Kuang
19
4 / 4 / 2
12,923
446
10,021
28,501
15,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
ErTipazo
Sobek
19
4 / 3 / 8
13,389
462
13,333
21,797
28,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Omar3125
King Arthur
19
3 / 6 / 4
12,730
439
6,681
26,734
22,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 6 / 8
14,415
497
21,039
31,583
12,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
12 / 4 / 3
17,437
601
35,879
26,405
9,147
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HAM_killer_ZA
Danzaburou
3
0 / 0 / 0
7,409
255
0
0
0
Ganesha
Miniklos_
Ganesha
18
0 / 8 / 6
12,222
421
13,405
29,402
24,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
20
8 / 10 / 5
14,637
505
22,540
26,739
17,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
11
4 / 6 / 1
10,152
350
10,314
14,087
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
28
Kills
24
24
Deaths
28
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
AitorBc
Neith
13
5
2
2.8
W
Ao Kuang
Dealpeal
Ao Kuang
4
4
2
1.25
W
Sobek
ErTipazo
Sobek
4
3
8
2.67
L
Janus
12
4
3
3.38
L
Danzaburou
HAM_killer_ZA
Danzaburou
0
0
0
0
L
Ganesha
Miniklos_
Ganesha
0
8
6
0.38
W
King Arthur
Omar3125
King Arthur
3
6
4
0.83
L
Pele
8
10
5
1.05
W
4
6
8
1.33
L
Hercules
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,443
Damage
82,138
129,162
Taken
96,633
88,402
Mitigated
60,987
54,768
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AitorBc
Neith
22,369
11,467
0
7,644
20,547
9,044
4,158
7,444
12,998
0
137,074
W
Ao Kuang
Dealpeal
Ao Kuang
10,021
2,794
531
9,659
28,501
15,939
644
12,135
16,288
59,719
0
W
Sobek
ErTipazo
Sobek
13,333
1,441
660
7,818
21,797
28,360
123
6,880
14,492
66,027
0
L
Janus
35,879
2,727
0
10,784
26,405
9,147
2,680
8,300
17,875
159,920
0
L
Danzaburou
HAM_killer_ZA
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Miniklos_
Ganesha
13,405
1,647
0
564
29,402
24,609
1,484
16,219
13,083
58,186
0
W
King Arthur
Omar3125
King Arthur
6,681
1,199
423
9,527
26,734
22,956
592
7,071
19,314
0
53,164
L
Pele
22,540
5,554
291
3,732
26,739
17,064
781
14,488
12,151
0
99,198
W
21,039
10,527
0
18,506
31,583
12,103
3,752
15,517
16,066
118,361
0
L
Hercules
10,314
4,601
0
3,188
14,087
10,167
391
5,386
8,451
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,876
Gold Earned
61,857
591
Minions Killed
509
0
Camps Cleared
0
2,462,261
Distance Traveled
1,934,730
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,419
601
180
6
0
477,731
3
W
Ao Kuang
12,923
446
79
3
0
570,463
2
W
Sobek
13,389
462
82
3
0
451,690
0
L
Janus
17,437
601
260
9
0
581,027
4
L
Danzaburou
7,409
255
0
0
0
10,743
0
L
Ganesha
12,222
421
67
2
0
535,943
0
W
King Arthur
12,730
439
68
2
0
494,448
0
L
Pele
14,637
505
143
5
0
505,021
0
W
Sol
14,415
497
182
6
0
467,929
1
L
Hercules
10,152
350
39
1
0
301,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role